Coin3D: Controllable and Interactive 3D Assets Generation with Proxy-Guided Conditioning
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Abstract (arXiv)
As humans, we aspire to create media content that is both freely willed and readily controlled. Thanks to the prominent development of generative techniques, we now can easily utilize 2D diffusion methods to synthesize images controlled by raw sketch or designated human poses, and even progressively edit/regenerate local regions with masked inpainting. However, similar workflows in 3D modeling tasks are still unavailable due to the lack of controllability and efficiency in 3D generation. In this paper, we present a novel controllable and interactive 3D assets modeling framework, named Coin3D. Coin3D allows users to control the 3D generation using a coarse geometry proxy assembled from basic shapes, and introduces an interactive generation workflow to support seamless local part editing while delivering responsive 3D object previewing within a few seconds. To this end, we develop several techniques, including the 3D adapter that applies volumetric coarse shape control to the diffusion model, proxy-bounded editing strategy for precise part editing, progressive volume cache to support responsive preview, and volume-SDS to ensure consistent mesh reconstruction. Extensive experiments of interactive generation and editing on diverse shape proxies demonstrate that our method achieves superior controllability and flexibility in the 3D assets generation task.
Key facts. Cited by 26 papers in the map (data through 7 Oct 2026). Builds on 56 of its 94 references that are in the map. First posted on arXiv 13 May 2024.
Builds on
56 of 94 references.
References · 56
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38 more
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- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2021StyleNeRF: A Style-based 3D-Aware Generator for High-resolution Image Synthesiscited by 477
- 2021Deep Marching Tetrahedra: a Hybrid Representation for High-Resolution 3D Shape Synthesiscited by 459
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- 2023Magic123: One Image to High-Quality 3D Object Generation Using Both 2D and 3D Diffusion Priorscited by 395
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50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2024: 6; 2025: 12; 2026: 8.
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- 2024Rethinking Score Distillation as a Bridge Between Image Distributionscited by 36
- 2025HiScene: Creating Hierarchical 3D Scenes with Isometric View Generationcited by 18
- 20243D Mesh Editing using Masked LRMscited by 17
- 2025Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generationcited by 14
- 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generationcited by 14
- 2025PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformercited by 12
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
- 2025SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modelingcited by 9
- 2024FlexGen: Flexible Multi-View Generation from Text and Image Inputscited by 8
- 2025StyleSculptor: Zero-Shot Style-Controllable 3D Asset Generation with Texture-Geometry Dual Guidancecited by 8
- 2025VideoFrom3D: 3D Scene Video Generation via Complementary Image and Video Diffusion Modelscited by 8
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- 2025AnchorDS: Anchoring Dynamic Sources for Semantically Consistent Text-to-3D Generationcited by 2
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- 2026ScribbleSense: Generative Scribble-Based Texture Editing with Intent Predictioncited by 1
- 2024ExCellGen: Fast, Controllable, Photorealistic 3D Scene Generation from a Single Real-World Exemplarcited by 0
- 2025GeoTexBuild: 3D Building Model Generation from Map Footprintscited by 0
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Controlcited by 0
- 2026Arbor: Explicit Geometric Conditioning for Controllable 3D Asset Generationcited by 0
- 2026SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Controlcited by 0
- 2026MultiCube: Compositional 3D Generation With Part-Level Semantic and Spatial Controlcited by 0
- 2026DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylizationcited by 0
- 2026DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylization1 Oct 2026
- 2026MultiCube: Compositional 3D Generation With Part-Level Semantic and Spatial Control20 Aug 2026
- 2026SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control5 Jul 2026
- 2026ShellMaker: Language-Guided Exterior Completion under Structural Constraints30 Jun 2026
- 2026Arbor: Explicit Geometric Conditioning for Controllable 3D Asset Generation22 Jun 2026
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control19 May 2026
- 2026PEGAsus: 3D Personalization of Geometry and Appearance9 Feb 2026
- 2026ScribbleSense: Generative Scribble-Based Texture Editing with Intent Prediction30 Jan 2026
- 2025SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling5 Dec 2025
- 2025AnchorDS: Anchoring Dynamic Sources for Semantically Consistent Text-to-3D Generation12 Nov 2025
- 2025VideoFrom3D: 3D Scene Video Generation via Complementary Image and Video Diffusion Models22 Sep 2025
- 2025StyleSculptor: Zero-Shot Style-Controllable 3D Asset Generation with Texture-Geometry Dual Guidance16 Sep 2025
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- 2025SAT-SKYLINES: 3D Building Generation from Satellite Imagery and Coarse Geometric Priors25 Aug 2025
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes11 Jul 2025
- 2025ART-DECO: Arbitrary Text Guidance for 3D Detailizer Construction26 May 2025
- 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation11 May 2025
- 2025PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformer7 May 2025
- 2025HiScene: Creating Hierarchical 3D Scenes with Isometric View Generation17 Apr 2025
- 2025GeoTexBuild: 3D Building Model Generation from Map Footprints11 Apr 2025
- 2025Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation3 Mar 2025
- 2024ExCellGen: Fast, Controllable, Photorealistic 3D Scene Generation from a Single Real-World Exemplar20 Dec 2024
- 20243D Mesh Editing using Masked LRMs11 Dec 2024
- 2024Birth and Death of a Rose6 Dec 2024
- 2024FlexGen: Flexible Multi-View Generation from Text and Image Inputs14 Oct 2024
- 2024A3D: Does Diffusion Dream about 3D Alignment?21 Jun 2024
- 2024Rethinking Score Distillation as a Bridge Between Image Distributions13 Jun 2024
- 2024Rethinking Score Distillation as a Bridge Between Image Distributionscited by 36
- 2025Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generationcited by 14
- 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generationcited by 14
- 2025VideoFrom3D: 3D Scene Video Generation via Complementary Image and Video Diffusion Modelscited by 8
- 2026DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylizationcited by 0
- 2026DiDE:Direct Injection with Color-Texture DEcoupling for 3D Stylization1 Oct 2026
- 2025VideoFrom3D: 3D Scene Video Generation via Complementary Image and Video Diffusion Models22 Sep 2025
- 2025CMD: Controllable Multiview Diffusion for 3D Editing and Progressive Generation11 May 2025
- 2025Kiss3DGen: Repurposing Image Diffusion Models for 3D Asset Generation3 Mar 2025
- 2024Rethinking Score Distillation as a Bridge Between Image Distributions13 Jun 2024
- 2025HiScene: Creating Hierarchical 3D Scenes with Isometric View Generationcited by 18
- 20243D Mesh Editing using Masked LRMscited by 17
- 2025PrimitiveAnything: Human-Crafted 3D Primitive Assembly Generation with Auto-Regressive Transformercited by 12
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenescited by 11
- 2025SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modelingcited by 9
- 2024FlexGen: Flexible Multi-View Generation from Text and Image Inputscited by 8
- 2025StyleSculptor: Zero-Shot Style-Controllable 3D Asset Generation with Texture-Geometry Dual Guidancecited by 8
- 2024Birth and Death of a Rosecited by 7
- 2025ART-DECO: Arbitrary Text Guidance for 3D Detailizer Constructioncited by 6
- 2026PEGAsus: 3D Personalization of Geometry and Appearancecited by 5
- 2024A3D: Does Diffusion Dream about 3D Alignment?cited by 3
- 2025SAT-SKYLINES: 3D Building Generation from Satellite Imagery and Coarse Geometric Priorscited by 2
12 most cited of 21 All 21 (JSON)
- 2026MultiCube: Compositional 3D Generation With Part-Level Semantic and Spatial Control20 Aug 2026
- 2026SceneFrom3D: Geometry-Conditioned Outdoor 3D Scene Generation via View Scheduling with Object-Level Control5 Jul 2026
- 2026ShellMaker: Language-Guided Exterior Completion under Structural Constraints30 Jun 2026
- 2026Arbor: Explicit Geometric Conditioning for Controllable 3D Asset Generation22 Jun 2026
- 2026CompoSE: Compositional Synthesis and Editing of 3D Shapes via Part-Aware Control19 May 2026
- 2026PEGAsus: 3D Personalization of Geometry and Appearance9 Feb 2026
- 2026ScribbleSense: Generative Scribble-Based Texture Editing with Intent Prediction30 Jan 2026
- 2025SpaceControl: Introducing Test-Time Spatial Control to 3D Generative Modeling5 Dec 2025
- 2025AnchorDS: Anchoring Dynamic Sources for Semantically Consistent Text-to-3D Generation12 Nov 2025
- 2025StyleSculptor: Zero-Shot Style-Controllable 3D Asset Generation with Texture-Geometry Dual Guidance16 Sep 2025
- 2025SAT-SKYLINES: 3D Building Generation from Satellite Imagery and Coarse Geometric Priors25 Aug 2025
- 2025InstaScene: Towards Complete 3D Instance Decomposition and Reconstruction from Cluttered Scenes11 Jul 2025
12 newest of 21 All 21 (JSON)
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