iSegMan: Interactive Segment-and-Manipulate 3D Gaussians
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Abstract (arXiv)
The efficient rendering and explicit nature of 3DGS promote the advancement of 3D scene manipulation. However, existing methods typically encounter challenges in controlling the manipulation region and are unable to furnish the user with interactive feedback, which inevitably leads to unexpected results. Intuitively, incorporating interactive 3D segmentation tools can compensate for this deficiency. Nevertheless, existing segmentation frameworks impose a pre-processing step of scene-specific parameter training, which limits the efficiency and flexibility of scene manipulation. To deliver a 3D region control module that is well-suited for scene manipulation with reliable efficiency, we propose interactive Segment-and-Manipulate 3D Gaussians (iSegMan), an interactive segmentation and manipulation framework that only requires simple 2D user interactions in any view. To propagate user interactions to other views, we propose Epipolar-guided Interaction Propagation (EIP), which innovatively exploits epipolar constraint for efficient and robust interaction matching. To avoid scene-specific training to maintain efficiency, we further propose the novel Visibility-based Gaussian Voting (VGV), which obtains 2D segmentations from SAM and models the region extraction as a voting game between 2D Pixels and 3D Gaussians based on Gaussian visibility. Taking advantage of the efficient and precise region control of EIP and VGV, we put forth a Manipulation Toolbox to implement various functions on selected regions, enhancing the controllability, flexibility and practicality of scene manipulation. Extensive results on 3D scene manipulation and segmentation tasks fully demonstrate the significant advantages of iSegMan. Project page is available at https://zhao-yian.github.io/iSegMan.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 43 of its 56 references that are in the map. First posted on arXiv 17 May 2025.
Builds on
43 of 56 references.
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31 more
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Built on by
Citing papers per year: 2025: 2; 2026: 9.
11 papers.
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2026GaussianTrimmer: Online Trimming Boundaries for 3DGS Segmentationcited by 2
- 2026Tune-Your-Style: Intensity-tunable 3D Style Transfer with Gaussian Splattingcited by 2
- 2026ArtisanGS: Interactive Tools for Gaussian Splat Selection with AI and Human in the Loopcited by 2
- 2026B3-Seg: Camera-Free, Training-Free 3DGS Segmentation via Analytic EIG and Beta-Bernoulli Bayesian Updatescited by 2
- 2025Binary-Gaussian: Compact and Progressive Representation for 3D Gaussian Segmentationcited by 1
- 2026Online Segment 3D Gaussians via Launching Virtual Dronescited by 1
- 2026GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimizationcited by 0
- 2026LEGO: Leveled Language Gaussian Splattingcited by 0
- 2026Seed2GS: Camera-Free, Training-Free Object Extraction from 3D Gaussian Scenes via a Single Reference-View Groundingcited by 0
- 2026VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinementcited by 0
- 2026VCAR: Training-Free 3DGS Segmentation via View Completeness and Axis-Aware Boundary Refinement31 Aug 2026
- 2026Seed2GS: Camera-Free, Training-Free Object Extraction from 3D Gaussian Scenes via a Single Reference-View Grounding12 Aug 2026
- 2026LEGO: Leveled Language Gaussian Splatting10 Aug 2026
- 2026GaussianSelector: Lightweight Human-Guided Object Selection in 3D Gaussian Splatting with Graph Optimization2 Aug 2026
- 2026Online Segment 3D Gaussians via Launching Virtual Drones2 Jul 2026
- 2026B3-Seg: Camera-Free, Training-Free 3DGS Segmentation via Analytic EIG and Beta-Bernoulli Bayesian Updates19 Feb 2026
- 2026ArtisanGS: Interactive Tools for Gaussian Splat Selection with AI and Human in the Loop10 Feb 2026
- 2026Tune-Your-Style: Intensity-tunable 3D Style Transfer with Gaussian Splatting31 Jan 2026
- 2026GaussianTrimmer: Online Trimming Boundaries for 3DGS Segmentation19 Jan 2026
- 2025Binary-Gaussian: Compact and Progressive Representation for 3D Gaussian Segmentation30 Nov 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025