3DEgo: 3D Editing on the Go!
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
We introduce 3DEgo to address a novel problem of directly synthesizing photorealistic 3D scenes from monocular videos guided by textual prompts. Conventional methods construct a text-conditioned 3D scene through a three-stage process, involving pose estimation using Structure-from-Motion (SfM) libraries like COLMAP, initializing the 3D model with unedited images, and iteratively updating the dataset with edited images to achieve a 3D scene with text fidelity. Our framework streamlines the conventional multi-stage 3D editing process into a single-stage workflow by overcoming the reliance on COLMAP and eliminating the cost of model initialization. We apply a diffusion model to edit video frames prior to 3D scene creation by incorporating our designed noise blender module for enhancing multi-view editing consistency, a step that does not require additional training or fine-tuning of T2I diffusion models. 3DEgo utilizes 3D Gaussian Splatting to create 3D scenes from the multi-view consistent edited frames, capitalizing on the inherent temporal continuity and explicit point cloud data. 3DEgo demonstrates remarkable editing precision, speed, and adaptability across a variety of video sources, as validated by extensive evaluations on six datasets, including our own prepared GS25 dataset. Project Page: https://3dego.github.io/
Key facts. Cited by 10 papers in the map (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 43 of its 53 references that are in the map. First posted on arXiv 14 Jul 2024.
Builds on
43 of 53 references.
Closest ancestors · 3
Same direction, newest first
- 2023Free-Editor: Zero-shot Text-driven 3D Scene Editing21 Dec
- 2023Wonder3D: Single Image to 3D using Cross-Domain Diffusion23 Oct
- 2023Consistent123: Improve Consistency for One Image to 3D Object Synthesis12 Oct
Other references · 40
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2019PyTorch: An Imperative Style, High-Performance Deep Learning Librarycited by 20,160
- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
- 2023Segment Anythingcited by 8,158
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
- 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
- 2021GLIDE: Towards Photorealistic Image Generation and Editing with Text-Guided Diffusion Modelscited by 3,595
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,286
- 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
- 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
28 more
- 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 730
- 2021Common Objects in 3D: Large-Scale Learning and Evaluation of Real-life 3D Category Reconstructioncited by 646
- 2021BARF: Bundle-Adjusting Neural Radiance Fieldscited by 641
- 2023Nerfstudio: A Modular Framework for Neural Radiance Field Developmentcited by 596
- 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 370
- 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
- 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 332
- 2022NoPe-NeRF: Optimising Neural Radiance Field with No Pose Priorcited by 235
- 2021Self-Calibrating Neural Radiance Fieldscited by 204
- 2021Neural Articulated Radiance Fieldcited by 196
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 195
- 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 154
- 2022ARF: Artistic Radiance Fieldscited by 147
- 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 141
- 2022StylizedNeRF: Consistent 3D Scene Stylization as Stylized NeRF via 2D-3D Mutual Learningcited by 140
- 2022NeRF-Art: Text-Driven Neural Radiance Fields Stylizationcited by 126
- 2021Stylizing 3D Scene via Implicit Representation and HyperNetworkcited by 103
- 2023TextDeformer: Geometry Manipulation using Text Guidancecited by 94
- 2023SINE: Semantic-driven Image-based NeRF Editing with Prior-guided Editing Fieldcited by 93
- 2023Segment Anything Meets Point Trackingcited by 81
- 2022Deforming Radiance Fields with Cagescited by 78
- 2023FocalDreamer: Text-driven 3D Editing via Focal-fusion Assemblycited by 75
- 2024ViCA-NeRF: View-Consistency-Aware 3D Editing of Neural Radiance Fieldscited by 68
- 2022NeRF-In: Free-Form NeRF Inpainting with RGB-D Priorscited by 43
- 2022PaletteNeRF: Palette-based Color Editing for NeRFscited by 18
- 2023LatentEditor: Text Driven Local Editing of 3D Scenescited by 17
Built on by
Citing papers per year: 2024: 3; 2025: 2; 2026: 5.
10 papers.
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splattingcited by 40
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesiscited by 34
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splattingcited by 20
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splattingcited by 3
- 2026Vinedresser3D: Agentic Text-guided 3D Editingcited by 3
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editingcited by 3
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Maskingcited by 2
- 2026TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editingcited by 1
- 2026Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editingcited by 0
- 2026Look Before You Edit: Attention-Guided Camera Placement and Multi-View Alignment for 3D Gaussian Splatting Editing22 Jul 2026
- 2026TransSplat: Unbalanced Semantic Transport for Language-Driven 3DGS Editing21 Apr 2026
- 2026TRACE: High-Fidelity 3D Scene Editing via Tangible Reconstruction and Geometry-Aligned Contextual Video Masking1 Apr 2026
- 2026Edit in 2D, Verify in 3D: Reinforcement Learning for Multi-view Consistent Scene Editing3 Mar 2026
- 2026Vinedresser3D: Agentic Text-guided 3D Editing23 Feb 2026
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025Creating Your Editable 3D Photorealistic Avatar with Tetrahedron-constrained Gaussian Splatting29 Apr 2025
- 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting16 Dec 2024
- 20243DSceneEditor: Controllable 3D Scene Editing with Gaussian Splatting2 Dec 2024
- 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis25 Nov 2024
Similar, not cited
Close in wording, no citation either way
- 20253D-Fixup: Advancing Photo Editing with 3D Priors
- 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
- 2024Enhancing Temporal Consistency in Video Editing by Reconstructing Videos with 3D Gaussian Splatting
- 2025Tinker: Diffusion's Gift to 3D--Multi-View Consistent Editing From Sparse Inputs without Per-Scene Optimization
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing
- 20223DDesigner: Towards Photorealistic 3D Object Generation and Editing with Text-guided Diffusion Models
- 2024Director3D: Real-world Camera Trajectory and 3D Scene Generation from Text
- 2025GaussVideoDreamer: 3D Scene Generation with Video Diffusion and Inconsistency-Aware Gaussian Splatting