mlsanityData to 7 Oct 2026

Drag Your Gaussian: Effective Drag-Based Editing with Score Distillation for 3D Gaussian Splatting

arXiv 2501.18672 ↗First posted 30 Jan 2025cs.GR cs.CVcited by 21

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Abstract (arXiv)

Recent advancements in 3D scene editing have been propelled by the rapid development of generative models. Existing methods typically utilize generative models to perform text-guided editing on 3D representations, such as 3D Gaussian Splatting (3DGS). However, these methods are often limited to texture modifications and fail when addressing geometric changes, such as editing a character's head to turn around. Moreover, such methods lack accurate control over the spatial position of editing results, as language struggles to precisely describe the extent of edits. To overcome these limitations, we introduce DYG, an effective 3D drag-based editing method for 3D Gaussian Splatting. It enables users to conveniently specify the desired editing region and the desired dragging direction through the input of 3D masks and pairs of control points, thereby enabling precise control over the extent of editing. DYG integrates the strengths of the implicit triplane representation to establish the geometric scaffold of the editing results, effectively overcoming suboptimal editing outcomes caused by the sparsity of 3DGS in the desired editing regions. Additionally, we incorporate a drag-based Latent Diffusion Model into our method through the proposed Drag-SDS loss function, enabling flexible, multi-view consistent, and fine-grained editing. Extensive experiments demonstrate that DYG conducts effective drag-based editing guided by control point prompts, surpassing other baselines in terms of editing effect and quality, both qualitatively and quantitatively. Visit our project page at https://quyans.github.io/Drag-Your-Gaussian.

Key facts. Cited by 21 papers in the map (data through 7 Oct 2026). Builds on 37 of its 53 references that are in the map. First posted on arXiv 30 Jan 2025.

Builds on

37 of 53 references.

References · 37

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2021LoRA: Low-Rank Adaptation of Large Language Modelscited by 14,084
  3. 2020Denoising Diffusion Implicit Modelscited by 9,655
  4. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,539
  5. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  6. 2022LAION-5B: An open large-scale dataset for training next generation image-text modelscited by 4,131
  7. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,698
  8. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,006
  9. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,591
  10. 2022Prompt-to-Prompt Image Editing with Cross Attention Controlcited by 2,409
  11. 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,483
  12. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,207
25 more
  1. 2022Imagic: Text-Based Real Image Editing with Diffusion Modelscited by 1,172
  2. 2023K-Planes: Explicit Radiance Fields in Space, Time, and Appearancecited by 742
  3. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 482
  4. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 339
  5. 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 331
  6. 2020Neural Scene Graphs for Dynamic Scenescited by 298
  7. 2023DragDiffusion: Harnessing Diffusion Models for Interactive Point-based Image Editingcited by 293
  8. 2023Triplane Meets Gaussian Splatting: Fast and Generalizable Single-View 3D Reconstruction with Transformerscited by 257
  9. 2021Learning Object-Compositional Neural Radiance Field for Editable Scene Renderingcited by 228
  10. 2023Drag Your GAN: Interactive Point-based Manipulation on the Generative Image Manifoldcited by 218
  11. 2023DragonDiffusion: Enabling Drag-style Manipulation on Diffusion Modelscited by 193
  12. 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 166
  13. 2023DreamEditor: Text-Driven 3D Scene Editing with Neural Fieldscited by 154
  14. 2022NeuMesh: Learning Disentangled Neural Mesh-based Implicit Field for Geometry and Texture Editingcited by 141
  15. 2023Understanding the Latent Space of Diffusion Models through the Lens of Riemannian Geometrycited by 121
  16. 2023HiFA: High-fidelity Text-to-3D Generation with Advanced Diffusion Guidancecited by 109
  17. 2024DGE: Direct Gaussian 3D Editing by Consistent Multi-view Editingcited by 92
  18. 2020Object-Centric Neural Scene Renderingcited by 90
  19. 2024TIP-Editor: An Accurate 3D Editor Following Both Text-Prompts And Image-Promptscited by 76
  20. 2023The Blessing of Randomness: SDE Beats ODE in General Diffusion-based Image Editingcited by 61
  21. 2024GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplanecited by 53
  22. 2023Readout Guidance: Learning Control from Diffusion Featurescited by 52
  23. 2024Director3D: Real-world Camera Trajectory and 3D Scene Generation from Textcited by 50
  24. 2024WE-GS: An In-the-wild Efficient 3D Gaussian Representation for Unconstrained Photo Collectionscited by 33
  25. 2023As-Plausible-As-Possible: Plausibility-Aware Mesh Deformation Using 2D Diffusion Priorscited by 24

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 15; 2026: 6.

21 papers.

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  1. 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
  2. 2025AR-1-to-3: Single Image to Consistent 3D Object Generation via Next-View Predictioncited by 14
  3. 2025Training-Free Hierarchical Scene Understanding for Gaussian Splatting with Superpoint Graphscited by 10
  4. 2025DeOcc-1-to-3: 3D De-Occlusion from a Single Image via Self-Supervised Multi-View Diffusioncited by 10
  5. 2025WorldWander: Bridging Egocentric and Exocentric Worlds in Video Generationcited by 9
  6. 20253DOT: Texture Transfer for 3DGS Objects from a Single Reference Imagecited by 7
  7. 2025Rethinking Score Distilling Sampling for 3D Editing and Generationcited by 7
  8. 2025Seg-Wild: Interactive Segmentation based on 3D Gaussian Splatting for Unconstrained Image Collectionscited by 7
  9. 2025WildSeg3D: Segment Any 3D Objects in the Wild from 2D Imagescited by 6
  10. 2026LMMs Meet Object-Centric Vision: Understanding, Segmentation, Editing and Generationcited by 6
  11. 2025XSpecMesh: Quality-Preserving Auto-Regressive Mesh Generation Acceleration via Multi-Head Speculative Decodingcited by 5
  12. 2025U-ViLAR: Uncertainty-Aware Visual Localization for Autonomous Driving via Differentiable Association and Registrationcited by 4
9 more
  1. 2026VecSet-Edit: Unleashing Pre-trained LRM for Mesh Editing from Single Imagecited by 4
  2. 2025ContraGS: Codebook-Condensed and Trainable Gaussian Splatting for Fast, Memory-Efficient Reconstructioncited by 3
  3. 2025Generate Aligned Anomaly: Region-Guided Few-Shot Anomaly Image-Mask Pair Synthesis for Industrial Inspectioncited by 2
  4. 2026Variation-aware Flexible 3D Gaussian Editingcited by 2
  5. 2025Taking Language Embedded 3D Gaussian Splatting into the Wildcited by 1
  6. 2025CoRe-GS: Coarse-to-Refined Gaussian Splatting with Semantic Object Focuscited by 1
  7. 2026SketchRodGS: Sketch-based Extraction of Slender Geometries for Animating Gaussian Splatting Scenescited by 1
  8. 2026PAR3D: A Unified 3D-MLLM with Part-Aware Representation for Scene Understandingcited by 1
  9. 2026AdvSplat: Adversarial Attacks on Feed-Forward Gaussian Splatting Modelscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2024DragGaussian: Enabling Drag-style Manipulation on 3D Gaussian Representation
  2. 2025ARAP-GS: Drag-driven As-Rigid-As-Possible 3D Gaussian Splatting Editing with Diffusion Prior
  3. 2024GaussCtrl: Multi-View Consistent Text-Driven 3D Gaussian Splatting Editing
  4. 2026SVGS: Single-View to 3D Object Editing via Gaussian Splatting
  5. 2024SplatFlow: Multi-View Rectified Flow Model for 3D Gaussian Splatting Synthesis
  6. 20254DGS-Craft: Consistent and Interactive 4D Gaussian Splatting Editing
  7. 2024EditSplat: Multi-View Fusion and Attention-Guided Optimization for View-Consistent 3D Scene Editing with 3D Gaussian Splatting
  8. 2026WINGS: Reference-Free Gaussian Splatting Inpainting with 3D-Native Generative Priors