mlsanityData to 7 Oct 2026

Beyond Talking -- Generating Holistic 3D Human Dyadic Motion for Communication

arXiv 2403.19467 ↗First posted 28 Mar 2024cs.CVcited by 14

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Abstract (arXiv)

In this paper, we introduce an innovative task focused on human communication, aiming to generate 3D holistic human motions for both speakers and listeners. Central to our approach is the incorporation of factorization to decouple audio features and the combination of textual semantic information, thereby facilitating the creation of more realistic and coordinated movements. We separately train VQ-VAEs with respect to the holistic motions of both speaker and listener. We consider the real-time mutual influence between the speaker and the listener and propose a novel chain-like transformer-based auto-regressive model specifically designed to characterize real-world communication scenarios effectively which can generate the motions of both the speaker and the listener simultaneously. These designs ensure that the results we generate are both coordinated and diverse. Our approach demonstrates state-of-the-art performance on two benchmark datasets. Furthermore, we introduce the HoCo holistic communication dataset, which is a valuable resource for future research. Our HoCo dataset and code will be released for research purposes upon acceptance.

Key facts. Cited by 14 papers in the map (data through 7 Oct 2026). Builds on 47 of its 79 references that are in the map. First posted on arXiv 28 Mar 2024.

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47 of 79 references.

References · 47

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35 more
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Citing papers per year: 2024: 2; 2025: 8; 2026: 4.

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