DexAvatar: 3D Sign Language Reconstruction with Hand and Body Pose Priors
Not on the map. Why?
Abstract (arXiv)
The trend in sign language generation is centered around data-driven generative methods that require vast amounts of precise 2D and 3D human pose data to achieve an acceptable generation quality. However, currently, most sign language datasets are video-based and limited to automatically reconstructed 2D human poses (i.e., keypoints) and lack accurate 3D information. Furthermore, existing state-of-the-art for automatic 3D human pose estimation from sign language videos is prone to self-occlusion, noise, and motion blur effects, resulting in poor reconstruction quality. In response to this, we introduce DexAvatar, a novel framework to reconstruct bio-mechanically accurate fine-grained hand articulations and body movements from in-the-wild monocular sign language videos, guided by learned 3D hand and body priors. DexAvatar achieves strong performance in the SGNify motion capture dataset, the only benchmark available for this task, reaching an improvement of 35.11% in the estimation of body and hand poses compared to the state-of-the-art. The official website of this work is: https://github.com/kaustesseract/DexAvatar.
Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Builds on 40 of its 66 references that are in the map. First posted on arXiv 24 Dec 2025.
Builds on
40 of 66 references.
References · 40
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 30,186
- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
- 2019MediaPipe: A Framework for Building Perception Pipelinescited by 583
- 2022ViTPose: Simple Vision Transformer Baselines for Human Pose Estimationcited by 456
- 2021PARE: Part Attention Regressor for 3D Human Body Estimationcited by 337
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 2023Effective Whole-body Pose Estimation with Two-stages Distillationcited by 311
- 2023Reconstructing Hands in 3D with Transformerscited by 306
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 245
- 2024Sapiens: Foundation for Human Vision Modelscited by 229
- 2019Word-level Deep Sign Language Recognition from Video: A New Large-scale Dataset and Methods Comparisoncited by 218
28 more
- 2022MotionBERT: A Unified Perspective on Learning Human Motion Representationscited by 193
- 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 181
- 2020How2Sign: A Large-scale Multimodal Dataset for Continuous American Sign Languagecited by 173
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 169
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 155
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 153
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
- 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 130
- 2024WiLoR: End-to-end 3D Hand Localization and Reconstruction in-the-wildcited by 124
- 2020Progressive Transformers for End-to-End Sign Language Productioncited by 120
- 2020AUTSL: A Large Scale Multi-modal Turkish Sign Language Dataset and Baseline Methodscited by 75
- 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 66
- 2021Mixed SIGNals: Sign Language Production via a Mixture of Motion Primitivescited by 50
- 2023Neural Sign Actors: A diffusion model for 3D sign language production from textcited by 49
- 2024Hamba: Single-view 3D Hand Reconstruction with Graph-guided Bi-Scanning Mambacited by 45
- 2024AiOS: All-in-One-Stage Expressive Human Pose and Shape Estimationcited by 42
- 2015A Linearly-Convergent Stochastic L-BFGS Algorithmcited by 39
- 2023ACR: Attention Collaboration-based Regressor for Arbitrary Two-Hand Reconstructioncited by 37
- 2023SignAvatars: A Large-scale 3D Sign Language Holistic Motion Dataset and Benchmarkcited by 29
- 2022Ham2Pose: Animating Sign Language Notation into Pose Sequencescited by 21
- 2024Expressive Gaussian Human Avatars from Monocular RGB Videocited by 21
- 2024UniPose: A Unified Multimodal Framework for Human Pose Comprehension, Generation and Editingcited by 18
- 2023LSA64: An Argentinian Sign Language Datasetcited by 15
- 2013Beyond Physical Connections: Tree Models in Human Pose Estimationcited by 14
- 2025TCPFormer: Learning Temporal Correlation with Implicit Pose Proxy for 3D Human Pose Estimationcited by 14
- 2023Reconstructing Signing Avatars From Video Using Linguistic Priorscited by 12
- 2024MM-WLAuslan: Multi-View Multi-Modal Word-Level Australian Sign Language Recognition Datasetcited by 6
- 2024Weakly-Supervised 3D Hand Reconstruction with Knowledge Prior and Uncertainty Guidancecited by 5
Built on by
Citing papers per year: 2026: 1.
1 paper.