WHAC: World-grounded Humans and Cameras
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Abstract (arXiv)
Estimating human and camera trajectories with accurate scale in the world coordinate system from a monocular video is a highly desirable yet challenging and ill-posed problem. In this study, we aim to recover expressive parametric human models (i.e., SMPL-X) and corresponding camera poses jointly, by leveraging the synergy between three critical players: the world, the human, and the camera. Our approach is founded on two key observations. Firstly, camera-frame SMPL-X estimation methods readily recover absolute human depth. Secondly, human motions inherently provide absolute spatial cues. By integrating these insights, we introduce a novel framework, referred to as WHAC, to facilitate world-grounded expressive human pose and shape estimation (EHPS) alongside camera pose estimation, without relying on traditional optimization techniques. Additionally, we present a new synthetic dataset, WHAC-A-Mole, which includes accurately annotated humans and cameras, and features diverse interactive human motions as well as realistic camera trajectories. Extensive experiments on both standard and newly established benchmarks highlight the superiority and efficacy of our framework. We will make the code and dataset publicly available.
Key facts. Cited by 29 papers in the map (data through 7 Oct 2026). Builds on 39 of its 51 references that are in the map. First posted on arXiv 19 Mar 2024.
Builds on
39 of 51 references.
References · 39
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- 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,600
- 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
- 2021DROID-SLAM: Deep Visual SLAM for Monocular, Stereo, and RGB-D Camerascited by 673
- 2020Neural Body: Implicit Neural Representations with Structured Latent Codes for Novel View Synthesis of Dynamic Humanscited by 634
- 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
- 2023BEDLAM: A Synthetic Dataset of Bodies Exhibiting Detailed Lifelike Animated Motioncited by 229
- 2023WHAM: Reconstructing World-grounded Humans with Accurate 3D Motioncited by 200
- 2022Deep Patch Visual Odometrycited by 186
- 2021FrankMocap: A Monocular 3D Whole-Body Pose Estimation System via Regression and Integrationcited by 168
- 2020Monocular Expressive Body Regression through Body-Driven Attentioncited by 155
- 2023SMPLer-X: Scaling Up Expressive Human Pose and Shape Estimationcited by 154
27 more
- 2022PyMAF-X: Towards Well-aligned Full-body Model Regression from Monocular Imagescited by 152
- 2021GLAMR: Global Occlusion-Aware Human Mesh Recovery with Dynamic Camerascited by 151
- 2023Decoupling Human and Camera Motion from Videos in the Wildcited by 140
- 2021Human POSEitioning System (HPS): 3D Human Pose Estimation and Self-localization in Large Scenes from Body-Mounted Sensorscited by 137
- 2021Collaborative Regression of Expressive Bodies using Moderationcited by 137
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- 2023One-Stage 3D Whole-Body Mesh Recovery with Component Aware Transformercited by 128
- 2022HuMMan: Multi-Modal 4D Human Dataset for Versatile Sensing and Modelingcited by 115
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- 2023PACE: Human and Camera Motion Estimation from in-the-wild Videoscited by 33
- 2020Beyond Weak Perspective for Monocular 3D Human Pose Estimationcited by 29
- 2021HSPACE: Synthetic Parametric Humans Animated in Complex Environmentscited by 29
- 2021Dynamic Multi-Person Mesh Recovery From Uncalibrated Multi-View Camerascited by 26
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Citing papers per year: 2024: 4; 2025: 18; 2026: 7.
29 papers.
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- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
- 2024Deep Patch Visual SLAMcited by 68
- 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 62
- 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimationcited by 31
- 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Modelcited by 29
- 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wildcited by 29
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
- 2025BEDLAM2.0: Synthetic Humans and Cameras in Motioncited by 21
- 2025Free-Form Motion Control: Controlling the 6D Poses of Camera and Objects in Video Generationcited by 15
- 2025CoMotion: Concurrent Multi-person 3D Motioncited by 13
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsingcited by 13
- 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generationcited by 12
17 more
- 2025RealisMotion: Decomposed Human Motion Control and Video Generation in the World Spacecited by 10
- 2025Human Mesh Modeling for Anny Bodycited by 10
- 2025MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videoscited by 8
- 2025ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimizationcited by 6
- 2025S2R-HDR: A Large-Scale Rendered Dataset for HDR Fusioncited by 2
- 2026DiffProxy: Multi-View Human Mesh Recovery via Diffusion-Generated Dense Proxiescited by 1
- 2026JRDB-Pose3D: A Multi-person 3D Human Pose and Shape Estimation Dataset for Roboticscited by 1
- 2026LAMP: Localization Aware Multi-camera People Tracking in Metric 3D Worldcited by 1
- 2025MAMMA: Markerless & Automatic Multi-Person Motion Action Capturecited by 0
- 2025FantasyHSI: Video-Generation-Centric 4D Human Synthesis In Any Scene through A Graph-based Multi-Agent Frameworkcited by 0
- 2025WATCH: World-aware Allied Trajectory and pose reConstruction for Camera and Humancited by 0
- 2025Robust Motion Generation using Part-level Reliable Data from Videoscited by 0
- 2025CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitivescited by 0
- 2026Improving 3D Foot Motion Reconstruction in Markerless Monocular Human Motion Capturecited by 0
- 2026DanceHMR: Hand-Aware Whole-Body Human Mesh Recovery from Monocular Videoscited by 0
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videoscited by 0
- 2026RoboSTAR: Next-Scale Autoregressive Sign Language Translation for Humanoid Robotscited by 0
- 2026RoboSTAR: Next-Scale Autoregressive Sign Language Translation for Humanoid Robots26 Sep 2026
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos26 May 2026
- 2026DanceHMR: Hand-Aware Whole-Body Human Mesh Recovery from Monocular Videos18 May 2026
- 2026LAMP: Localization Aware Multi-camera People Tracking in Metric 3D World6 May 2026
- 2026Improving 3D Foot Motion Reconstruction in Markerless Monocular Human Motion Capture10 Mar 2026
- 2026JRDB-Pose3D: A Multi-person 3D Human Pose and Shape Estimation Dataset for Robotics3 Feb 2026
- 2026DiffProxy: Multi-View Human Mesh Recovery via Diffusion-Generated Dense Proxies5 Jan 2026
- 2025CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitives16 Dec 2025
- 2025Robust Motion Generation using Part-level Reliable Data from Videos14 Dec 2025
- 2025MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos11 Dec 2025
- 2025BEDLAM2.0: Synthetic Humans and Cameras in Motion18 Nov 2025
- 2025Human Mesh Modeling for Anny Body5 Nov 2025
17 more
- 2025WATCH: World-aware Allied Trajectory and pose reConstruction for Camera and Human4 Sep 2025
- 2025FantasyHSI: Video-Generation-Centric 4D Human Synthesis In Any Scene through A Graph-based Multi-Agent Framework1 Sep 2025
- 2025RealisMotion: Decomposed Human Motion Control and Video Generation in the World Space12 Aug 2025
- 2025MAMMA: Markerless & Automatic Multi-Person Motion Action Capture16 Jun 2025
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsing30 May 2025
- 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generation23 May 2025
- 2025ADHMR: Aligning Diffusion-based Human Mesh Recovery via Direct Preference Optimization15 May 2025
- 2025CoMotion: Concurrent Multi-person 3D Motion16 Apr 2025
- 2025S2R-HDR: A Large-Scale Rendered Dataset for HDR Fusion10 Apr 2025
- 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimation16 Jan 2025
- 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videos6 Jan 2025
- 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wild4 Jan 2025
- 2025Free-Form Motion Control: Controlling the 6D Poses of Camera and Objects in Video Generation2 Jan 2025
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generation24 Dec 2024
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinates10 Sep 2024
- 2024Deep Patch Visual SLAM3 Aug 2024
- 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Model1 Aug 2024
- 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 127
- 2024Deep Patch Visual SLAMcited by 68
- 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 62
- 2025SMPLest-X: Ultimate Scaling for Expressive Human Pose and Shape Estimationcited by 31
- 2024UniTalker: Scaling up Audio-Driven 3D Facial Animation through A Unified Modelcited by 29
- 2025Joint Optimization for 4D Human-Scene Reconstruction in the Wildcited by 29
- 2024ZeroHSI: Zero-Shot 4D Human-Scene Interaction by Video Generationcited by 25
- 2025BEDLAM2.0: Synthetic Humans and Cameras in Motioncited by 21
- 2025Free-Form Motion Control: Controlling the 6D Poses of Camera and Objects in Video Generationcited by 15
- 2025CoMotion: Concurrent Multi-person 3D Motioncited by 13
- 2025InteractAnything: Zero-shot Human Object Interaction Synthesis via LLM Feedback and Object Affordance Parsingcited by 13
- 2025DanceTogether! Identity-Preserving Multi-Person Interactive Video Generationcited by 12
12 most cited of 29 All 29 (JSON)
- 2026RoboSTAR: Next-Scale Autoregressive Sign Language Translation for Humanoid Robots26 Sep 2026
- 2026Natural Human Motion Recovery by Aligning High-Order Temporal Dynamics from Monocular Videos26 May 2026
- 2026DanceHMR: Hand-Aware Whole-Body Human Mesh Recovery from Monocular Videos18 May 2026
- 2026LAMP: Localization Aware Multi-camera People Tracking in Metric 3D World6 May 2026
- 2026Improving 3D Foot Motion Reconstruction in Markerless Monocular Human Motion Capture10 Mar 2026
- 2026JRDB-Pose3D: A Multi-person 3D Human Pose and Shape Estimation Dataset for Robotics3 Feb 2026
- 2026DiffProxy: Multi-View Human Mesh Recovery via Diffusion-Generated Dense Proxies5 Jan 2026
- 2025CRISP: Contact-Guided Real2Sim from Monocular Video with Planar Scene Primitives16 Dec 2025
- 2025Robust Motion Generation using Part-level Reliable Data from Videos14 Dec 2025
- 2025MoCapAnything: Unified 3D Motion Capture for Arbitrary Skeletons from Monocular Videos11 Dec 2025
- 2025BEDLAM2.0: Synthetic Humans and Cameras in Motion18 Nov 2025
- 2025Human Mesh Modeling for Anny Body5 Nov 2025
12 newest of 29 All 29 (JSON)