mlsanityData to 7 Oct 2026

DASH: Modularized Human Manipulation Simulation with Vision and Language for Embodied AI

arXiv 2108.12536 ↗First posted 28 Aug 2021cs.GR cs.AI cs.ROcited by 2

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Abstract (arXiv)

Creating virtual humans with embodied, human-like perceptual and actuation constraints has the promise to provide an integrated simulation platform for many scientific and engineering applications. We present Dynamic and Autonomous Simulated Human (DASH), an embodied virtual human that, given natural language commands, performs grasp-and-stack tasks in a physically-simulated cluttered environment solely using its own visual perception, proprioception, and touch, without requiring human motion data. By factoring the DASH system into a vision module, a language module, and manipulation modules of two skill categories, we can mix and match analytical and machine learning techniques for different modules so that DASH is able to not only perform randomly arranged tasks with a high success rate, but also do so under anthropomorphic constraints and with fluid and diverse motions. The modular design also favors analysis and extensibility to more complex manipulation skills.

Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Builds on 30 of its 93 references that are in the map. First posted on arXiv 28 Aug 2021.

Builds on

30 of 93 references.

References · 30

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18 more
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Cited by year

Citing papers per year: 2021: 1; 2022: 0; 2023: 0; 2024: 0; 2025: 1.

2 papers.