mlsanityData to 14 Oct 2026

UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis

arXiv 2607.28198 ↗First posted 30 Jul 2026cs.RO cs.CVcited by 2

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Abstract (arXiv)

Many dexterous manipulation tasks require the object to remain securely held throughout the interaction. From the perspective of hand-object relational motion, such manipulation comprises four canonical skills: grasping, relocation, in-hand rotation, and in-hand translation. Human hands flexibly compose these skills to accomplish complex tasks. Existing approaches, however, model these skills separately with skill-specific action constraints, objectives, or even dedicated hand morphologies, which breaks the compatibility and continuity required for long-horizon composition. In this work, we present a unified framework that models all four skills in a single formulation that shares the same state and action spaces and a common objective structure. This formulation enables distillation of a single cross-skill policy conditioned on the relational motion objectives, which achieves strong performance across all four skills, generalizes to unseen objects, remains robust to disturbances, and chains skills into long-horizon manipulation without switching policies. The framework also transfers effectively across different hand morphologies. Overall, our results suggest that different dexterous manipulation skills can be viewed as instantiations of a shared task formulation, revealing the intrinsic consistency. Project page: https://zdchan.github.io/UniCross/

Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 53 of its 76 references that are in the map. First posted on arXiv 30 Jul 2026.

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53 of 76 references.

References · 53

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38 more
  1. 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
  2. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
  3. 2019MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policiescited by 108
  4. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 107
  5. 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 101
  6. 2023General In-Hand Object Rotation with Vision and Touchcited by 99
  7. 2023CALM: Conditional Adversarial Latent Models for Directable Virtual Characterscited by 94
  8. 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 93
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  10. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
  11. 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 86
  12. 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 82
  13. 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
  14. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 66
  15. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 62
  16. 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 60
  17. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 56
  18. 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 55
  19. 2023Physically Plausible Full-Body Hand-Object Interaction Synthesiscited by 52
  20. 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
  21. 2024Omnigrasp: Grasping Diverse Objects with Simulated Humanoidscited by 46
  22. 2024DextrAH-G: Pixels-to-Action Dexterous Arm-Hand Grasping with Geometric Fabricscited by 42
  23. 2024GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusioncited by 35
  24. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 30
  25. 2022Learning to Use Chopsticks in Diverse Gripping Stylescited by 29
  26. 2025DexterityGen: Foundation Controller for Unprecedented Dexteritycited by 29
  27. 2022Learning High-DOF Reaching-and-Grasping via Dynamic Representation of Gripper-Object Interactioncited by 24
  28. 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
  29. 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesiscited by 20
  30. 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomycited by 20
  31. 2025RobustDexGrasp: Robust Dexterous Grasping of General Objectscited by 19
  32. 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
  33. 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillationcited by 17
  34. 2024Learning In-Hand Translation Using Tactile Skin With Shear and Normal Force Sensingcited by 15
  35. 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulationcited by 15
  36. 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulationcited by 14
  37. 2023Synthesize Dexterous Nonprehensile Pregrasp for Ungraspable Objectscited by 10
  38. 2025DexNDM: Closing the Reality Gap for Dexterous In-Hand Rotation via Joint-Wise Neural Dynamics Modelcited by 9

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Citing papers per year: 2026: 2.

2 papers.