UniCross: Unified Cross-Skill Dexterous Manipulation Synthesis
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Abstract (arXiv)
Many dexterous manipulation tasks require the object to remain securely held throughout the interaction. From the perspective of hand-object relational motion, such manipulation comprises four canonical skills: grasping, relocation, in-hand rotation, and in-hand translation. Human hands flexibly compose these skills to accomplish complex tasks. Existing approaches, however, model these skills separately with skill-specific action constraints, objectives, or even dedicated hand morphologies, which breaks the compatibility and continuity required for long-horizon composition. In this work, we present a unified framework that models all four skills in a single formulation that shares the same state and action spaces and a common objective structure. This formulation enables distillation of a single cross-skill policy conditioned on the relational motion objectives, which achieves strong performance across all four skills, generalizes to unseen objects, remains robust to disturbances, and chains skills into long-horizon manipulation without switching policies. The framework also transfers effectively across different hand morphologies. Overall, our results suggest that different dexterous manipulation skills can be viewed as instantiations of a shared task formulation, revealing the intrinsic consistency. Project page: https://zdchan.github.io/UniCross/
Key facts. Cited by 2 papers in the map (data through 14 Oct 2026). Builds on 53 of its 76 references that are in the map. First posted on arXiv 30 Jul 2026.
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53 of 76 references.
References · 53
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- 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
- 2019MCP: Learning Composable Hierarchical Control with Multiplicative Compositional Policiescited by 108
- 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 107
- 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 101
- 2023General In-Hand Object Rotation with Vision and Touchcited by 99
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- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 66
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- 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 60
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- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 55
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- 2025TokenHSI: Unified Synthesis of Physical Human-Scene Interactions through Task Tokenizationcited by 51
- 2024Omnigrasp: Grasping Diverse Objects with Simulated Humanoidscited by 46
- 2024DextrAH-G: Pixels-to-Action Dexterous Arm-Hand Grasping with Geometric Fabricscited by 42
- 2024GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusioncited by 35
- 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 30
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- 2025DexterityGen: Foundation Controller for Unprecedented Dexteritycited by 29
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- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesiscited by 20
- 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomycited by 20
- 2025RobustDexGrasp: Robust Dexterous Grasping of General Objectscited by 19
- 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
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- 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulationcited by 15
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- 2025DexNDM: Closing the Reality Gap for Dexterous In-Hand Rotation via Joint-Wise Neural Dynamics Modelcited by 9
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Citing papers per year: 2026: 2.
2 papers.