mlsanityData to 7 Oct 2026

DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos

arXiv 2510.08475 ↗First posted 9 Oct 2025cs.RO cs.CV cs.LGcited by 7

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Abstract (arXiv)

We present DexMan, an automated framework that converts human visual demonstrations into bimanual dexterous manipulation skills for humanoid robots in simulation. Operating directly on third-person videos of humans manipulating rigid objects, DexMan eliminates the need for camera calibration, depth sensors, scanned 3D object assets, or ground-truth hand and object motion annotations. Unlike prior approaches that consider only simplified floating hands, it directly controls a humanoid robot and leverages novel contact-based rewards to improve policy learning from noisy hand-object poses estimated from in-the-wild videos. DexMan achieves state-of-the-art performance in object pose estimation on the TACO benchmark, with absolute gains of 0.08 and 0.12 in ADD-S and VSD. Meanwhile, its reinforcement learning policy surpasses previous methods by 19% in success rate on OakInk-v2. Furthermore, DexMan can generate skills from both real and synthetic videos, without the need for manual data collection and costly motion capture, and enabling the creation of large-scale, diverse datasets for training generalist dexterous manipulation.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 66 of its 82 references that are in the map. First posted on arXiv 9 Oct 2025.

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66 of 82 references.

References · 66

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38 more
  1. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
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  3. 2018Multi-Goal Reinforcement Learning: Challenging Robotics Environments and Request for Researchcited by 256
  4. 2018BOP: Benchmark for 6D Object Pose Estimationcited by 254
  5. 2022MegaPose: 6D Pose Estimation of Novel Objects via Render & Comparecited by 198
  6. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
  7. 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 191
  8. 2024EgoMimic: Scaling Imitation Learning via Egocentric Videocited by 160
  9. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 149
  10. 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
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  12. 2023GigaPose: Fast and Robust Novel Object Pose Estimation via One Correspondencecited by 113
  13. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
  14. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
  15. 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 94
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  17. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
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  19. 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 83
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  21. 2022From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperationcited by 79
  22. 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 78
  23. 2022Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulationcited by 75
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  25. 2025Humanoid Policy ~ Human Policycited by 65
  26. 2024OKAMI: Teaching Humanoid Robots Manipulation Skills through Single Video Imitationcited by 62
  27. 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 62
  28. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
  29. 2025Any6D: Model-free 6D Pose Estimation of Novel Objectscited by 47
  30. 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 46
  31. 2022Global Planning for Contact-Rich Manipulation via Local Smoothing of Quasi-dynamic Contact Modelscited by 46
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  38. 2022Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrationscited by 34

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7 papers.