mlsanityData to 7 Oct 2026

GraspXL: Generating Grasping Motions for Diverse Objects at Scale

arXiv 2403.19649 ↗First posted 28 Mar 2024cs.RO cs.CVcited by 59

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Abstract (arXiv)

Human hands possess the dexterity to interact with diverse objects such as grasping specific parts of the objects and/or approaching them from desired directions. More importantly, humans can grasp objects of any shape without object-specific skills. Recent works synthesize grasping motions following single objectives such as a desired approach heading direction or a grasping area. Moreover, they usually rely on expensive 3D hand-object data during training and inference, which limits their capability to synthesize grasping motions for unseen objects at scale. In this paper, we unify the generation of hand-object grasping motions across multiple motion objectives, diverse object shapes and dexterous hand morphologies in a policy learning framework GraspXL. The objectives are composed of the graspable area, heading direction during approach, wrist rotation, and hand position. Without requiring any 3D hand-object interaction data, our policy trained with 58 objects can robustly synthesize diverse grasping motions for more than 500k unseen objects with a success rate of 82.2%. At the same time, the policy adheres to objectives, which enables the generation of diverse grasps per object. Moreover, we show that our framework can be deployed to different dexterous hands and work with reconstructed or generated objects. We quantitatively and qualitatively evaluate our method to show the efficacy of our approach. Our model, code, and the large-scale generated motions are available at https://eth-ait.github.io/graspxl/.

Key facts. Cited by 59 papers in the map (data through 7 Oct 2026). Builds on 46 of its 53 references that are in the map. First posted on arXiv 28 Mar 2024.

Builds on

46 of 53 references.

References · 46

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  5. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
  6. 2018PartNet: A Large-scale Benchmark for Fine-grained and Hierarchical Part-level 3D Object Understandingcited by 521
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  8. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
  9. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
  10. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
  11. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  12. 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
34 more
  1. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
  2. 2021Semi-Supervised 3D Hand-Object Poses Estimation with Interactions in Timecited by 140
  3. 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 139
  4. 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 127
  5. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
  6. 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
  7. 2020ACRONYM: A Large-Scale Grasp Dataset Based on Simulationcited by 115
  8. 2022Towards Human-Level Bimanual Dexterous Manipulation with Reinforcement Learningcited by 113
  9. 2023Affordance Diffusion: Synthesizing Hand-Object Interactionscited by 110
  10. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
  11. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
  12. 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 83
  13. 2020Learning Dexterous Grasping with Object-Centric Visual Affordancescited by 80
  14. 2022DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulationcited by 78
  15. 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 76
  16. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
  17. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 54
  18. 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
  19. 2023Physically Plausible Full-Body Hand-Object Interaction Synthesiscited by 52
  20. 2021Learning to Disambiguate Strongly Interacting Hands via Probabilistic Per-pixel Part Segmentationcited by 40
  21. 2023Dexterous Functional Graspingcited by 36
  22. 2023Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulationcited by 35
  23. 2024Benchmarks and Challenges in Pose Estimation for Egocentric Hand Interactions with Objectscited by 35
  24. 2022Learning Continuous Grasping Function with a Dexterous Hand from Human Demonstrationscited by 34
  25. 2022Learning High-DOF Reaching-and-Grasping via Dynamic Representation of Gripper-Object Interactioncited by 23
  26. 2023HMP: Hand Motion Priors for Pose and Shape Estimation from Videocited by 23
  27. 2022DexTransfer: Real World Multi-fingered Dexterous Grasping with Minimal Human Demonstrationscited by 19
  28. 2022TempCLR: Reconstructing Hands via Time-Coherent Contrastive Learningcited by 17
  29. 2020A Mobile Robot Hand-Arm Teleoperation System by Vision and IMUcited by 15
  30. 2023DexRepNet: Learning Dexterous Robotic Grasping Network with Geometric and Spatial Hand-Object Representationscited by 15
  31. 2023SynH2R: Synthesizing Hand-Object Motions for Learning Human-to-Robot Handoverscited by 13
  32. 2023Learning a Universal Human Prior for Dexterous Manipulation from Human Preferencecited by 10
  33. 2023Getting the Ball Rolling: Learning a Dexterous Policy for a Biomimetic Tendon-Driven Hand with Rolling Contact Jointscited by 9
  34. 2019Demonstration-Guided Deep Reinforcement Learning of Control Policies for Dexterous Human-Robot Interactioncited by 3

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 9; 2025: 24; 2026: 26.

59 papers.

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  1. 2025DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Graspingcited by 87
  2. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
  3. 2024A Survey of Embodied Learning for Object-Centric Robotic Manipulationcited by 34
  4. 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
  5. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 29
  6. 2025DexGrasp Anything: Towards Universal Robotic Dexterous Grasping with Physics Awarenesscited by 25
  7. 2024Cross-Embodiment Dexterous Grasping with Reinforcement Learningcited by 24
  8. 2025SkillMimic-V2: Learning Robust and Generalizable Interaction Skills from Sparse and Noisy Demonstrationscited by 23
  9. 2024HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awarenesscited by 21
  10. 2025Re-HOLD: Video Hand Object Interaction Reenactment via adaptive Layout-instructed Diffusion Modelcited by 19
  11. 2025Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomycited by 19
  12. 2025DreamActor-H1: High-Fidelity Human-Product Demonstration Video Generation via Motion-designed Diffusion Transformerscited by 19
38 more
  1. 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scalecited by 19
  2. 2025OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Modelcited by 17
  3. 2025DemoDiffusion: One-Shot Human Imitation using pre-trained Diffusion Policycited by 16
  4. 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 15
  5. 2024SyncDiff: Synchronized Motion Diffusion for Multi-Body Human-Object Interaction Synthesiscited by 12
  6. 2025MAPLE: Encoding Dexterous Robotic Manipulation Priors Learned From Egocentric Videoscited by 12
  7. 2026T-Rex: Tactile-Reactive Dexterous Manipulationcited by 10
  8. 2025CEDex: Cross-Embodiment Dexterous Grasp Generation at Scale from Human-like Contact Representationscited by 9
  9. 20243D Whole-body Grasp Synthesis with Directional Controllabilitycited by 6
  10. 2025EvolvingGrasp: Evolutionary Grasp Generation via Efficient Preference Alignmentcited by 6
  11. 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videoscited by 6
  12. 2024Joint Diffusion for Universal Hand-Object Grasp Generationcited by 4
  13. 2026DextER: Language-driven Dexterous Grasp Generation with Embodied Reasoningcited by 4
  14. 2025Grasping a Handful: Sequential Multi-Object Dexterous Grasp Generationcited by 3
  15. 2025SIGHT: Synthesizing Image-Text Conditioned and Geometry-Guided 3D Hand-Object Trajectoriescited by 3
  16. 2025iDiT-HOI: Inpainting-based Hand Object Interaction Reenactment via Video Diffusion Transformercited by 3
  17. 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generationcited by 3
  18. 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Priorcited by 3
  19. 2026Closed-Loop Action Chunks with Dynamic Corrections for Training-Free Diffusion Policycited by 3
  20. 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
  21. 2026HGGT: Robust and Flexible 3D Hand Mesh Reconstruction from Uncalibrated Imagescited by 3
  22. 2025Grasp2Grasp: Vision-Based Dexterous Grasp Translation via Schr"odinger Bridgescited by 2
  23. 2025GRASPLAT: Enabling dexterous grasping through novel view synthesiscited by 2
  24. 2025From Power to Precision: Learning Fine-grained Dexterity for Multi-fingered Robotic Handscited by 2
  25. 2026HRDexDB: A 4D Dexterous Grasping Dataset Across Human and Multiple Robot Embodimentscited by 2
  26. 2025Task-Oriented Human Grasp Synthesis via Context- and Task-Aware Diffuserscited by 1
  27. 2025SynHLMA:Synthesizing Hand Language Manipulation for Articulated Object with Discrete Human Object Interaction Representationcited by 1
  28. 2026UniMorphGrasp: Diffusion Model with Morphology-Awareness for Cross-Embodiment Dexterous Grasp Generationcited by 1
  29. 2026GenHOI: Towards Object-Consistent Hand-Object Interaction with Temporally Balanced and Spatially Selective Object Injectioncited by 1
  30. 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesiscited by 1
  31. 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awarenesscited by 1
  32. 2026AnyHand: A Large-Scale Synthetic Dataset for RGB(-D) Hand Pose Estimationcited by 1
  33. 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matchingcited by 1
  34. 2026AutoDex: An Automated Real-World System for Dexterous Grasping Data Collectioncited by 1
  35. 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesiscited by 1
  36. 2024GenHeld: Generating and Editing Handheld Objectscited by 0
  37. 2026MobileManiBench: Simplifying Model Verification for Mobile Manipulationcited by 0
  38. 2026DuetHOI: Language-Guided Bimanual Hand--Object Motion Generation with Articulation Planning and Contact Refinementcited by 0

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