Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration
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Abstract (arXiv)
Hand-object motion-capture (MoCap) repositories offer large-scale, contact-rich demonstrations and hold promise for scaling dexterous robotic manipulation. Yet demonstration inaccuracies and embodiment gaps between human and robot hands limit the straightforward use of these data. Existing methods adopt a three-stage workflow, including retargeting, tracking, and residual correction, which often leaves demonstrations underused and compound errors across stages. We introduce Dexplore, a unified single-loop optimization that jointly performs retargeting and tracking to learn robot control policies directly from MoCap at scale. Rather than treating demonstrations as ground truth, we use them as soft guidance. From raw trajectories, we derive adaptive spatial scopes, and train with reinforcement learning to keep the policy in-scope while minimizing control effort and accomplishing the task. This unified formulation preserves demonstration intent, enables robot-specific strategies to emerge, improves robustness to noise, and scales to large demonstration corpora. We distill the scaled tracking policy into a vision-based, skill-conditioned generative controller that encodes diverse manipulation skills in a rich latent representation, supporting generalization across objects and real-world deployment. Taken together, these contributions position Dexplore as a principled bridge that transforms imperfect demonstrations into effective training signals for dexterous manipulation.
Key facts. Cited by 11 papers in the map (data through 14 Oct 2026). Builds on 53 of its 65 references that are in the map. First posted on arXiv 11 Sep 2025.
Builds on
53 of 65 references.
References · 53
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38 more
- 2017Leveraging Demonstrations for Deep Reinforcement Learning on Robotics Problems with Sparse Rewardscited by 319
- 2023MimicPlay: Long-Horizon Imitation Learning by Watching Human Playcited by 223
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
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50 most cited of 53 All 53 (JSON)
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Citing papers per year: 2026: 11.
11 papers.
- 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulationcited by 14
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videoscited by 13
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactionscited by 11
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulationcited by 9
- 2026Cross-Hand Latent Representation for Vision-Language-Action Modelscited by 7
- 2026DexHiL: A Human-in-the-Loop Framework for Vision-Language-Action Model Post-Training in Dexterous Manipulationcited by 6
- 2026TopoRetarget: Interaction-Preserving Retargeting for Dexterous Manipulationcited by 6
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 5
- 2026HandX: Scaling Bimanual Motion and Interaction Generationcited by 2
- 2026X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resetscited by 0
- 2026DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocationcited by 0
- 2026DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocation13 Oct 2026
- 2026X-Reset: Scaling Object-Centric Reinforcement Learning via Cross-Embodiment Resets28 Sep 2026
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videos17 Jun 2026
- 2026TopoRetarget: Interaction-Preserving Retargeting for Dexterous Manipulation15 Jun 2026
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisition10 Jun 2026
- 2026HandX: Scaling Bimanual Motion and Interaction Generation30 Mar 2026
- 2026Cross-Hand Latent Representation for Vision-Language-Action Models10 Mar 2026
- 2026DexHiL: A Human-in-the-Loop Framework for Vision-Language-Action Model Post-Training in Dexterous Manipulation10 Mar 2026
- 2026ULTRA: Unified Multimodal Control for Autonomous Humanoid Whole-Body Loco-Manipulation3 Mar 2026
- 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulation17 Feb 2026
- 2026InterPrior: Scaling Generative Control for Physics-Based Human-Object Interactions5 Feb 2026
Similar, not cited
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- 2026DexTaG: Tactile-as-Guidance in Reinforcement Learning for Dexterous Manipulation
- 2026A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulation
- 2026Dexterous Robot Manipulation from Human Demonstrations via Contact-Anchored Retargeting and Residual Policy Learning ↗
- 2026Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstration
- 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations
- 2026DexMani: Human-Derived Manipulability Guidance for Dexterous Rotation
- 2026Dex-One2Many: Learning Dexterous Manipulation from a Single Human Demonstration
- 2025DemoGrasp: Universal Dexterous Grasping from a Single Demonstration