mlsanityData to 14 Oct 2026

DCGrasp: Distance-aware Controllable Grasp Generation

arXiv 2606.29924 ↗First posted 29 Jun 2026cs.CVcited by 0

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Abstract (arXiv)

Generating 3D hand-object interactions is essential for applications in robotics, XR, and synthetic data generation, where flexible controllability and strong generalization to diverse object geometries are required. However, existing methods rarely satisfy these requirements, limiting their practical applicability. We present DCGrasp, a distance-aware controllable grasp generation system built on a novel grasp energy term. This term computes Distance Profile, a signed distance from each hand vertex to the nearest object point, coupled with distance-aware weighting, effectively capturing the semantically similar hand-object interaction in near-contact regions while remaining invariant to object and hand identity. Given various controllable signals, DCGrasp first generates a Distance Profile based on a Diffusion Transformer, together with a corresponding candidate hand pose. We then refine the candidate pose through optimization, enforcing consistency between the optimized hand pose and the generated Distance Profile in near-contact regions. Our experiments show that DCGrasp produces high-quality, physically plausible grasps with flexible user control, generalizing to diverse object and hand shapes and scales. Our work establishes a robust and versatile pipeline for the synthesis of controllable 3D hand-object interactions.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 55 of its 68 references that are in the map. First posted on arXiv 29 Jun 2026.

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References · 55

  1. 2020Denoising Diffusion Implicit Modelscited by 9,781
  2. 2022Classifier-Free Diffusion Guidancecited by 5,847
  3. 2022InstructPix2Pix: Learning to Follow Image Editing Instructionscited by 2,611
  4. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  5. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
  6. 2019Learning joint reconstruction of hands and manipulated objectscited by 378
  7. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
  8. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  9. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
  10. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
  11. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 230
  12. 2023Object Motion Guided Human Motion Synthesiscited by 212
38 more
  1. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
  2. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 179
  3. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  4. 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 147
  5. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 144
  6. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
  7. 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 137
  8. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 124
  9. 2021Keypoint Transformer: Solving Joint Identification in Challenging Hands and Object Interactions for Accurate 3D Pose Estimationcited by 123
  10. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
  11. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 107
  12. 2019Efficient Learning on Point Clouds with Basis Point Setscited by 103
  13. 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 91
  14. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
  15. 2019ContactGrasp: Functional Multi-finger Grasp Synthesis from Contactcited by 87
  16. 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 86
  17. 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 84
  18. 2023CIRCLE: Capture In Rich Contextual Environmentscited by 79
  19. 2023HOLD: Category-agnostic 3D Reconstruction of Interacting Hands and Objects from Videocited by 78
  20. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 70
  21. 2022LISA: Learning Implicit Shape and Appearance of Handscited by 63
  22. 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 60
  23. 2023CAMS: CAnonicalized Manipulation Spaces for Category-Level Functional Hand-Object Manipulation Synthesiscited by 56
  24. 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 55
  25. 2022Grasp'D: Differentiable Contact-rich Grasp Synthesis for Multi-fingered Handscited by 51
  26. 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
  27. 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
  28. 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Datacited by 37
  29. 2023Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulationcited by 35
  30. 2023Dynamic Handover: Throw and Catch with Bimanual Handscited by 35
  31. 2024GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusioncited by 35
  32. 2025GraspGen: A Diffusion-based Framework for 6-DOF Grasping with On-Generator Trainingcited by 32
  33. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 30
  34. 2024CyberDemo: Augmenting Simulated Human Demonstration for Real-World Dexterous Manipulationcited by 28
  35. 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
  36. 2023GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistencycited by 27
  37. 2024WANDR: Intention-guided Human Motion Generationcited by 26
  38. 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21

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  1. 2024FastGrasp: Efficient Grasp Synthesis with Diffusion
  2. 2026DEAL-Grasp: Decoupled Alignment Representation for Geometry-Aware Dexterous Grasp Generation ↗
  3. 2026GraspGraphNet: Graph-Structured Multi-Embodiment Dexterous Grasp Generation ↗
  4. 2026InterMASH: A Unified Geometric Representation for Grasp Synthesis ↗
  5. 2026Learning Dynamic Grasping ↗
  6. 2025HOGraspFlow: Taxonomy-Aware Hand-Object Retargeting for Multi-Modal SE(3) Grasp Generation ↗
  7. 2024ClickDiff: Click to Induce Semantic Contact Map for Controllable Grasp Generation with Diffusion Models
  8. 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model