mlsanityData to 14 Oct 2026

GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interaction

arXiv 2410.13911 ↗First posted 17 Oct 2024cs.CVcited by 8

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Abstract (arXiv)

Recent generative models can synthesize high-quality images, but they often fail to generate humans interacting with objects using their hands. This arises mostly from the model's misunderstanding of such interactions and the hardships of synthesizing intricate regions of the body. In this paper, we propose GraspDiffusion, a novel generative method that creates realistic scenes of human-object interaction. Given a 3D object, GraspDiffusion constructs whole-body poses with control over the object's location relative to the human body, which is achieved by separately leveraging the generative priors for body and hand poses, optimizing them into a joint grasping pose. This pose guides the image synthesis to correctly reflect the intended interaction, creating realistic and diverse human-object interaction scenes. We demonstrate that GraspDiffusion can successfully tackle the relatively uninvestigated problem of generating full-bodied human-object interactions while outperforming previous methods. Our project page is available at https://yj7082126.github.io/graspdiffusion/

Key facts. Cited by 8 papers in the map (data through 14 Oct 2026). Builds on 81 of its 94 references that are in the map. First posted on arXiv 17 Oct 2024.

Builds on

81 of 94 references.

References · 81

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38 more
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50 most cited of 81 All 81 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 2; 2025: 4; 2026: 2.

8 papers.