Controlling the World by Sleight of Hand
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Abstract (arXiv)
Humans naturally build mental models of object interactions and dynamics, allowing them to imagine how their surroundings will change if they take a certain action. While generative models today have shown impressive results on generating/editing images unconditionally or conditioned on text, current methods do not provide the ability to perform object manipulation conditioned on actions, an important tool for world modeling and action planning. Therefore, we propose to learn an action-conditional generative models by learning from unlabeled videos of human hands interacting with objects. The vast quantity of such data on the internet allows for efficient scaling which can enable high-performing action-conditional models. Given an image, and the shape/location of a desired hand interaction, CosHand, synthesizes an image of a future after the interaction has occurred. Experiments show that the resulting model can predict the effects of hand-object interactions well, with strong generalization particularly to translation, stretching, and squeezing interactions of unseen objects in unseen environments. Further, CosHand can be sampled many times to predict multiple possible effects, modeling the uncertainty of forces in the interaction/environment. Finally, method generalizes to different embodiments, including non-human hands, i.e. robot hands, suggesting that generative video models can be powerful models for robotics.
Key facts. Cited by 19 papers in the map (data through 7 Oct 2026). Builds on 42 of its 52 references that are in the map. First posted on arXiv 13 Aug 2024.
Builds on
42 of 52 references.
References · 42
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30 more
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Citing papers per year: 2024: 4; 2025: 9; 2026: 6.
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- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2024GenEx: Generating an Explorable Worldcited by 20
- 2025Pixel Motion as Universal Representation for Robot Controlcited by 15
- 2025Precise Action-to-Video Generation Through Visual Action Promptscited by 15
- 2025A Step Toward World Models: A Survey on Robotic Manipulationcited by 15
- 2025EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memorycited by 14
- 2026Hand2World: Autoregressive Egocentric Interaction Generation via Free-Space Hand Gesturescited by 14
- 2024Generative World Explorercited by 12
- 2026LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Modelcited by 12
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 11
- 2026EgoSim: Egocentric World Simulator for Embodied Interaction Generationcited by 11
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
7 more
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generationcited by 8
- 2025Pixel Motion Diffusion is What We Need for Robot Controlcited by 7
- 2025EgoControl: Controllable Egocentric Video Generation via 3D Full-Body Posescited by 7
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- 2026CoMoGen: COntrollable MOtion Dynamics and Interactions with Mask-Guided Video GENeration21 May 2026
- 2026EgoSim: Egocentric World Simulator for Embodied Interaction Generation1 Apr 2026
- 2026LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Model28 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026Hand2World: Autoregressive Egocentric Interaction Generation via Free-Space Hand Gestures10 Feb 2026
- 2026Future Optical Flow Prediction Improves Robot Control & Video Generation15 Jan 2026
- 2025EgoControl: Controllable Egocentric Video Generation via 3D Full-Body Poses22 Nov 2025
- 2025A Step Toward World Models: A Survey on Robotic Manipulation31 Oct 2025
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectories3 Oct 2025
- 2025EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memory1 Oct 2025
- 2025Pixel Motion Diffusion is What We Need for Robot Control26 Sep 2025
- 2025Precise Action-to-Video Generation Through Visual Action Prompts18 Aug 2025
7 more
- 2025VisualChef: Generating Visual Aids in Cooking via Mask Inpainting23 Jun 2025
- 2025Pixel Motion as Universal Representation for Robot Control12 May 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Models16 Dec 2024
- 2024GenEx: Generating an Explorable World12 Dec 2024
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generation3 Dec 2024
- 2024Generative World Explorer18 Nov 2024
- 2025A Step Toward World Models: A Survey on Robotic Manipulationcited by 15
- 2025EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memorycited by 14
- 2026Hand2World: Autoregressive Egocentric Interaction Generation via Free-Space Hand Gesturescited by 14
- 2026LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Modelcited by 12
- 2026LOME: Learning Human-Object Manipulation with Action-Conditioned Egocentric World Model28 Mar 2026
- 2026Hand2World: Autoregressive Egocentric Interaction Generation via Free-Space Hand Gestures10 Feb 2026
- 2025A Step Toward World Models: A Survey on Robotic Manipulation31 Oct 2025
- 2025EvoWorld: Evolving Panoramic World Generation with Explicit 3D Memory1 Oct 2025
- 2025Pixel Motion as Universal Representation for Robot Controlcited by 15
- 2025Pixel Motion as Universal Representation for Robot Control12 May 2025
- 2025Generative Physical AI in Vision: A Surveycited by 24
- 2024GenEx: Generating an Explorable Worldcited by 20
- 2025Precise Action-to-Video Generation Through Visual Action Promptscited by 15
- 2024Generative World Explorercited by 12
- 2026EgoSim: Egocentric World Simulator for Embodied Interaction Generationcited by 11
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectoriescited by 10
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generationcited by 8
- 2025Pixel Motion Diffusion is What We Need for Robot Controlcited by 7
- 2025EgoControl: Controllable Egocentric Video Generation via 3D Full-Body Posescited by 7
- 2026Future Optical Flow Prediction Improves Robot Control & Video Generationcited by 7
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
- 2025VisualChef: Generating Visual Aids in Cooking via Mask Inpaintingcited by 0
12 most cited of 13 All 13 (JSON)
- 2026CoMoGen: COntrollable MOtion Dynamics and Interactions with Mask-Guided Video GENeration21 May 2026
- 2026EgoSim: Egocentric World Simulator for Embodied Interaction Generation1 Apr 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026Future Optical Flow Prediction Improves Robot Control & Video Generation15 Jan 2026
- 2025EgoControl: Controllable Egocentric Video Generation via 3D Full-Body Poses22 Nov 2025
- 2025Mask2IV: Interaction-Centric Video Generation via Mask Trajectories3 Oct 2025
- 2025Pixel Motion Diffusion is What We Need for Robot Control26 Sep 2025
- 2025Precise Action-to-Video Generation Through Visual Action Prompts18 Aug 2025
- 2025VisualChef: Generating Visual Aids in Cooking via Mask Inpainting23 Jun 2025
- 2025Generative Physical AI in Vision: A Survey19 Jan 2025
- 2024GenEx: Generating an Explorable World12 Dec 2024
- 2024FoundHand: Large-Scale Domain-Specific Learning for Controllable Hand Image Generation3 Dec 2024
12 newest of 13 All 13 (JSON)
Similar, not cited
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- 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videos
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- 2026PointWAM: 3D World Action Modeling for Dexterous Robotic Manipulation
- 2026Wh0: Generative World Models as Scalable Sources of Egocentric Human Hand Manipulation Data
- 2025Scaling Cross-Embodiment World Models for Dexterous Manipulation
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions
- 2026UniHand: A Unified Model for Diverse Controlled 4D Hand Motion Modeling
- 2025Dexterous World Models