Grasp-and-Lift: Executable 3D Hand-Object Interaction Reconstruction via Physics-in-the-Loop Optimization
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Abstract (arXiv)
Dexterous hand manipulation increasingly relies on large-scale motion datasets with precise hand-object trajectory data. However, existing resources such as DexYCB and HO3D are primarily optimized for visual alignment but often yield physically implausible interactions when replayed in physics simulators, including penetration, missed contact, and unstable grasps. We propose a simulation-in-the-loop refinement framework that converts these visually aligned trajectories into physically executable ones. Our core contribution is to formulate this as a tractable black-box optimization problem. We parameterize the hand's motion using a low-dimensional, spline-based representation built on sparse temporal keyframes. This allows us to use a powerful gradient-free optimizer, CMA-ES, to treat the high-fidelity physics engine as a black-box objective function. Our method finds motions that simultaneously maximize physical success (e.g., stable grasp and lift) while minimizing deviation from the original human demonstration. Compared to MANIPTRANS-recent transfer pipelines, our approach achieves lower hand and object pose errors during replay and more accurately recovers hand-object physical interactions. Our approach provides a general and scalable method for converting visual demonstrations into physically valid trajectories, enabling the generation of high-fidelity data crucial for robust policy learning.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 15 of its 25 references that are in the map. First posted on arXiv 26 Jan 2026.
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References · 15
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
- 2016The CMA Evolution Strategy: A Tutorialcited by 364
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
- 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 145
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
- 2020Contact and Human Dynamics from Monocular Videocited by 94
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
- 2019Estimating 3D Motion and Forces of Person-Object Interactions from Monocular Videocited by 48
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