mlsanityData to 14 Oct 2026

Dexonomy: Synthesizing All Dexterous Grasp Types in a Grasp Taxonomy

arXiv 2504.18829 ↗First posted 26 Apr 2025cs.RO cs.CVcited by 20

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Abstract (arXiv)

Generalizable dexterous grasping with suitable grasp types is a fundamental skill for intelligent robots. Developing such skills requires a large-scale and high-quality dataset that covers numerous grasp types (i.e., at least those categorized by the GRASP taxonomy), but collecting such data is extremely challenging. Existing automatic grasp synthesis methods are often limited to specific grasp types or object categories, hindering scalability. This work proposes an efficient pipeline capable of synthesizing contact-rich, penetration-free, and physically plausible grasps for any grasp type, object, and articulated hand. Starting from a single human-annotated template for each hand and grasp type, our pipeline tackles the complicated synthesis problem with two stages: optimize the object to fit the hand template first, and then locally refine the hand to fit the object in simulation. To validate the synthesized grasps, we introduce a contact-aware control strategy that allows the hand to apply the appropriate force at each contact point to the object. Those validated grasps can also be used as new grasp templates to facilitate future synthesis. Experiments show that our method significantly outperforms previous type-unaware grasp synthesis baselines in simulation. Using our algorithm, we construct a dataset containing 10.7k objects and 9.5M grasps, covering 31 grasp types in the GRASP taxonomy. Finally, we train a type-conditional generative model that successfully performs the desired grasp type from single-view object point clouds, achieving an 82.3% success rate in real-world experiments. Project page: https://pku-epic.github.io/Dexonomy.

Key facts. Cited by 20 papers in the map (data through 14 Oct 2026). Builds on 40 of its 60 references that are in the map. First posted on arXiv 26 Apr 2025.

Builds on

40 of 60 references.

References · 40

  1. 2024GPT-4o System Cardcited by 4,588
  2. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  3. 2022Objaverse: A Universe of Annotated 3D Objectscited by 1,540
  4. 20194D Spatio-Temporal ConvNets: Minkowski Convolutional Neural Networkscited by 1,208
  5. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  6. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
  7. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  8. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
  9. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
  10. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  11. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
  12. 2024Open-TeleVision: Teleoperation with Immersive Active Visual Feedbackcited by 145
28 more
  1. 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 137
  2. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 131
  3. 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 124
  4. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
  5. 2016A Differentiable Physics Engine for Deep Learning in Roboticscited by 108
  6. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 107
  7. 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 101
  8. 2021Synthesizing Diverse and Physically Stable Grasps with Arbitrary Hand Structures using Differentiable Force Closure Estimatorcited by 71
  9. 2022Approximate Convex Decomposition for 3D Meshes with Collision-Aware Concavity and Tree Searchcited by 67
  10. 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 60
  11. 2022Grasp'D: Differentiable Contact-rich Grasp Synthesis for Multi-fingered Handscited by 51
  12. 2023AffordPose: A Large-scale Dataset of Hand-Object Interactions with Affordance-driven Hand Posecited by 49
  13. 2024DexDiffuser: Generating Dexterous Grasps with Diffusion Modelscited by 48
  14. 2024DexGraspNet 2.0: Learning Generative Dexterous Grasping in Large-scale Synthetic Cluttered Scenescited by 44
  15. 2023Dexterous Functional Graspingcited by 39
  16. 2023Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulationcited by 35
  17. 2024ViViDex: Learning Vision-based Dexterous Manipulation from Human Videoscited by 35
  18. 2024RealDex: Towards Human-like Grasping for Robotic Dexterous Handcited by 34
  19. 2024ACE: A Cross-Platform Visual-Exoskeletons System for Low-Cost Dexterous Teleoperationcited by 34
  20. 2021SuctionNet-1Billion: A Large-Scale Benchmark for Suction Graspingcited by 32
  21. 2025DexterityGen: Foundation Controller for Unprecedented Dexteritycited by 29
  22. 2022Learning Diverse and Physically Feasible Dexterous Grasps with Generative Model and Bilevel Optimizationcited by 21
  23. 2024BODex: Scalable and Efficient Robotic Dexterous Grasp Synthesis Using Bilevel Optimizationcited by 20
  24. 2023Delving into Discrete Normalizing Flows on SO(3) Manifold for Probabilistic Rotation Modelingcited by 14
  25. 2024Cross-Category Functional Grasp Transfercited by 9
  26. 2023FRoGGeR: Fast Robust Grasp Generation via the Min-Weight Metriccited by 8
  27. 2023Jade: A Differentiable Physics Engine for Articulated Rigid Bodies with Intersection-Free Frictional Contactcited by 7
  28. 2023ReLU-QP: A GPU-Accelerated Quadratic Programming Solver for Model-Predictive Controlcited by 7

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 7; 2026: 13.

20 papers.

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  1. 2026Dexora: Open-source VLA for High-DoF Bimanual Dexteritycited by 9
  2. 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactionscited by 8
  3. 2025Universal Dexterous Functional Grasping via Demonstration-Editing Reinforcement Learningcited by 4
  4. 2026DextER: Language-driven Dexterous Grasp Generation with Embodied Reasoningcited by 4
  5. 2026Blind Dexterous Grasping via Real2Sim2Real Tactile Policy Learningcited by 3
  6. 2025Grasp2Grasp: Vision-Based Dexterous Grasp Translation via Schr"odinger Bridgescited by 2
  7. 2025Inference-stage Adaptation-projection Strategy Adapts Diffusion Policy to Cross-manipulators Scenarioscited by 2
  8. 2025Lightning Grasp: High Performance Procedural Grasp Synthesis with Contact Fieldscited by 2
  9. 2025OmniDexVLG: Learning Dexterous Grasp Generation from Vision Language Model-Guided Grasp Semantics, Taxonomy and Functional Affordancecited by 2
  10. 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesiscited by 2
  11. 2025DexCanvas: Bridging Human Demonstrations and Robot Learning for Dexterous Manipulationcited by 1
  12. 2026Generate, Transfer, Adapt: Learning Functional Dexterous Grasping from a Single Human Demonstrationcited by 1
8 more
  1. 2026Adaptive Vision-Language Grasping via Composable Foundation Priors and Generalizable Grasp Synthesiscited by 1
  2. 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesiscited by 1
  3. 2026Learning Dexterous Grasping from Sparse Taxonomy Guidancecited by 0
  4. 2026KPGrasp: Scalable Keypoint Flow Matching for Dexterous Grasp Generationcited by 0
  5. 2026Mana: Dexterous Manipulation of Articulated Toolscited by 0
  6. 2026ZeroDex: Zero-Shot Long-Horizon Dexterous Manipulation via Multi-View 3D-Grounded VLM Reasoningcited by 0
  7. 2026WristMimic: Full-Body Humanoid Control with Wrist-Guided Manipulationcited by 0
  8. 2026CoToGrasp: Contact-Topology-Conditioned Dexterous Grasp Synthesis via Canonical Workspace Learningcited by 0