mlsanityData to 7 Oct 2026

ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imaging

arXiv 1904.06830 ↗First posted 15 Apr 2019cs.CVcited by 145

Not on the map. Why?

Abstract (arXiv)

Grasping and manipulating objects is an important human skill. Since hand-object contact is fundamental to grasping, capturing it can lead to important insights. However, observing contact through external sensors is challenging because of occlusion and the complexity of the human hand. We present ContactDB, a novel dataset of contact maps for household objects that captures the rich hand-object contact that occurs during grasping, enabled by use of a thermal camera. Participants in our study grasped 3D printed objects with a post-grasp functional intent. ContactDB includes 3750 3D meshes of 50 household objects textured with contact maps and 375K frames of synchronized RGB-D+thermal images. To the best of our knowledge, this is the first large-scale dataset that records detailed contact maps for human grasps. Analysis of this data shows the influence of functional intent and object size on grasping, the tendency to touch/avoid 'active areas', and the high frequency of palm and proximal finger contact. Finally, we train state-of-the-art image translation and 3D convolution algorithms to predict diverse contact patterns from object shape. Data, code and models are available at https://contactdb.cc.gatech.edu.

Key facts. Cited by 145 papers in the map (data through 7 Oct 2026). First posted on arXiv 15 Apr 2019.

Builds on

No reference list yet.

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2021: 16; 2022: 24; 2023: 30; 2024: 25; 2025: 28; 2026: 22.

145 papers.

Sort:

By area:

  1. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 251
  2. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
  3. 2021Where2Act: From Pixels to Actions for Articulated 3D Objectscited by 179
  4. 2022Capturing and Inferring Dense Full-Body Human-Scene Contactcited by 176
  5. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  6. 2022Human-to-Robot Imitation in the Wildcited by 157
  7. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  8. 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
  9. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
  10. 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
  11. 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
  12. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
38 more
  1. 2023On Bringing Robots Homecited by 101
  2. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  3. 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 94
  4. 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 92
  5. 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
  6. 2023General In-Hand Object Rotation with Vision and Touchcited by 87
  7. 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
  8. 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 83
  9. 2022Robotic Telekinesis: Learning a Robotic Hand Imitator by Watching Humans on Youtubecited by 79
  10. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
  11. 2023X-Avatar: Expressive Human Avatarscited by 66
  12. 2021UMPNet: Universal Manipulation Policy Network for Articulated Objectscited by 64
  13. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
  14. 2023Visibility Aware Human-Object Interaction Tracking from Single RGB Cameracited by 58
  15. 2021Towards unconstrained joint hand-object reconstruction from RGB videoscited by 57
  16. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
  17. 2022GenDexGrasp: Generalizable Dexterous Graspingcited by 54
  18. 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
  19. 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
  20. 2021Human Hands as Probes for Interactive Object Understandingcited by 51
  21. 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
  22. 2021Generalization in Dexterous Manipulation via Geometry-Aware Multi-Task Learningcited by 49
  23. 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 46
  24. 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
  25. 2023Ditto in the House: Building Articulation Models of Indoor Scenes through Interactive Perceptioncited by 40
  26. 2023Template Free Reconstruction of Human-object Interaction with Procedural Interaction Generationcited by 37
  27. 2023Object pop-up: Can we infer 3D objects and their poses from human interactions alone?cited by 36
  28. 2023Dexterous Functional Graspingcited by 36
  29. 2024HIMO: A New Benchmark for Full-Body Human Interacting with Multiple Objectscited by 34
  30. 2024Beyond the Contact: Discovering Comprehensive Affordance for 3D Objects from Pre-trained 2D Diffusion Modelscited by 32
  31. 2024GigaHands: A Massive Annotated Dataset of Bimanual Hand Activitiescited by 32
  32. 2025AnimateAnyMesh: A Feed-Forward 4D Foundation Model for Text-Driven Universal Mesh Animationcited by 31
  33. 2023UGG: Unified Generative Graspingcited by 30
  34. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 29
  35. 2022Learning Dexterous Manipulation from Exemplar Object Trajectories and Pre-Graspscited by 27
  36. 2022Contact-aware Human Motion Forecastingcited by 27
  37. 2022Weakly-supervised Action Transition Learning for Stochastic Human Motion Predictioncited by 26
  38. 2023GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistencycited by 26

50 most cited of 145 All 145 (JSON)