Learning to Imitate Object Interactions from Internet Videos
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Abstract (arXiv)
We study the problem of imitating object interactions from Internet videos. This requires understanding the hand-object interactions in 4D, spatially in 3D and over time, which is challenging due to mutual hand-object occlusions. In this paper we make two main contributions: (1) a novel reconstruction technique RHOV (Reconstructing Hands and Objects from Videos), which reconstructs 4D trajectories of both the hand and the object using 2D image cues and temporal smoothness constraints; (2) a system for imitating object interactions in a physics simulator with reinforcement learning. We apply our reconstruction technique to 100 challenging Internet videos. We further show that we can successfully imitate a range of different object interactions in a physics simulator. Our object-centric approach is not limited to human-like end-effectors and can learn to imitate object interactions using different embodiments, like a robotic arm with a parallel jaw gripper.
Key facts. Cited by 32 papers in the map (data through 13 Oct 2026). Builds on 51 of its 66 references that are in the map. First posted on arXiv 23 Nov 2022.
Builds on
51 of 66 references.
References · 51
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- 2017Deep Imitation Learning for Complex Manipulation Tasks from Virtual Reality Teleoperationcited by 286
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- 2022Masked Visual Pre-training for Motor Controlcited by 246
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- 2018RoboTurk: A Crowdsourcing Platform for Robotic Skill Learning through Imitationcited by 202
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- 2020Perceiving 3D Human-Object Spatial Arrangements from a Single Image in the Wildcited by 152
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- 2018One-Shot Imitation from Observing Humans via Domain-Adaptive Meta-Learningcited by 146
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- 2020Reconstructing Hand-Object Interactions in the Wildcited by 143
- 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
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50 most cited of 51 All 51 (JSON)
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Citing papers per year: 2023: 9; 2024: 7; 2025: 12; 2026: 4.
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- 2025Scalable Vision-Language-Action Model Pretraining for Robotic Manipulation with Real-Life Human Activity Videos24 Oct 2025
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- 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance25 Aug 2025
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations1 Jul 2025
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- 2025X-Sim: Cross-Embodiment Learning via Real-to-Sim-to-Real11 May 2025
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- 2024VIEW: Visual Imitation Learning with Waypoints27 Apr 2024
- 2024Reconstructing Hand-Held Objects in 3D from Images and Videos9 Apr 2024
- 2024Bi-KVIL: Keypoints-based Visual Imitation Learning of Bimanual Manipulation Tasks5 Mar 2024
- 2023Get a Grip: Reconstructing Hand-Object Stable Grasps in Egocentric Videos25 Dec 2023
- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interaction7 Dec 2023
- 2023Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensing4 Dec 2023
- 2023H-InDex: Visual Reinforcement Learning with Hand-Informed Representations for Dexterous Manipulation2 Oct 2023
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clips11 Sep 2023
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformers31 May 2023
- 2023Look Ma, No Hands! Agent-Environment Factorization of Egocentric Videos25 May 2023
- 2023Towards Generalist Robots: A Promising Paradigm via Generative Simulation17 May 2023
- 2023Rotating without Seeing: Towards In-hand Dexterity through Touch20 Mar 2023
- 2023Humans in 4D: Reconstructing and Tracking Humans with Transformerscited by 345
- 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 78
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
- 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 73
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- 2023Robot Synesthesia: In-Hand Manipulation with Visuotactile Sensingcited by 52
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- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrationscited by 34
- 2024Reconstructing Hand-Held Objects in 3D from Images and Videoscited by 24
- 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 19
- 2025Object-centric 3D Motion Field for Robot Learning from Human Videoscited by 13
12 most cited of 25 All 25 (JSON)
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- 2026SAM 3D Body: Robust Full-Body Human Mesh Recovery17 Feb 2026
- 2026Dex4D: Task-Agnostic Point Track Policy for Zero-Shot Dexterous Manipulation17 Feb 2026
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions16 Oct 2025
- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos9 Oct 2025
- 2025Robotic Manipulation by Imitating Generated Videos Without Physical Demonstrations1 Jul 2025
- 2025Object-centric 3D Motion Field for Robot Learning from Human Videos4 Jun 2025
- 2025Slot-Level Robotic Placement via Visual Imitation from Single Human Video2 Apr 2025
- 2025Large-scale Pre-training for Grounded Video Caption Generation13 Mar 2025
- 20256D Object Pose Tracking in Internet Videos for Robotic Manipulation13 Mar 2025
12 newest of 25 All 25 (JSON)