A Skeleton-Driven Neural Occupancy Representation for Articulated Hands
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Abstract (arXiv)
We present Hand ArticuLated Occupancy (HALO), a novel representation of articulated hands that bridges the advantages of 3D keypoints and neural implicit surfaces and can be used in end-to-end trainable architectures. Unlike existing statistical parametric hand models (e.g.~MANO), HALO directly leverages 3D joint skeleton as input and produces a neural occupancy volume representing the posed hand surface. The key benefits of HALO are (1) it is driven by 3D key points, which have benefits in terms of accuracy and are easier to learn for neural networks than the latent hand-model parameters; (2) it provides a differentiable volumetric occupancy representation of the posed hand; (3) it can be trained end-to-end, allowing the formulation of losses on the hand surface that benefit the learning of 3D keypoints. We demonstrate the applicability of HALO to the task of conditional generation of hands that grasp 3D objects. The differentiable nature of HALO is shown to improve the quality of the synthesized hands both in terms of physical plausibility and user preference.
Key facts. Cited by 50 papers in the map (data through 7 Oct 2026). Builds on 57 of its 71 references that are in the map. First posted on arXiv 23 Sep 2021.
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References · 57
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38 more
- 2020I2L-MeshNet: Image-to-Lixel Prediction Network for Accurate 3D Human Pose and Mesh Estimation from a Single RGB Imagecited by 274
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- 2020Pose2Mesh: Graph Convolutional Network for 3D Human Pose and Mesh Recovery from a 2D Human Posecited by 248
- 2020InterHand2.6M: A Dataset and Baseline for 3D Interacting Hand Pose Estimation from a Single RGB Imagecited by 244
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- 2017Hand Keypoint Detection in Single Images using Multiview Bootstrappingcited by 231
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- 20193D Hand Shape and Pose from Images in the Wildcited by 190
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- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
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- 20193D Hand Shape and Pose Estimation from a Single RGB Imagecited by 174
- 2019CvxNet: Learnable Convex Decompositioncited by 173
- 2017GANerated Hands for Real-time 3D Hand Tracking from Monocular RGBcited by 147
- 2020Weakly-Supervised Mesh-Convolutional Hand Reconstruction in the Wildcited by 146
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50 most cited of 57 All 57 (JSON)
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Citing papers per year: 2021: 3; 2022: 6; 2023: 14; 2024: 18; 2025: 6; 2026: 3.
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- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
- 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
- 2022AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstructioncited by 58
- 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphismcited by 56
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
- 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
- 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 49
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
- 2023UGG: Unified Generative Graspingcited by 30
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
38 more
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Videocited by 28
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusioncited by 28
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapescited by 26
- 2023GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistencycited by 26
- 2023RelightableHands: Efficient Neural Relighting of Articulated Hand Modelscited by 21
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
- 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesiscited by 20
- 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priorscited by 18
- 2024URHand: Universal Relightable Handscited by 17
- 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamicscited by 15
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flowcited by 10
- 2023CHORD: Category-level Hand-held Object Reconstruction via Shape Deformationcited by 10
- 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Imagescited by 9
- 2022Stability-driven Contact Reconstruction From Monocular Color Imagescited by 8
- 2022UV-Based 3D Hand-Object Reconstruction with Grasp Optimizationcited by 8
- 2024BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Imagecited by 8
- 2023Human 3D Avatar Modeling with Implicit Neural Representation: A Brief Surveycited by 7
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recoverycited by 7
- 2024Text2Grasp: Grasp synthesis by text prompts of object grasping partscited by 7
- 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioningcited by 7
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusioncited by 7
- 20243D Whole-body Grasp Synthesis with Directional Controllabilitycited by 6
- 2023PHRIT: Parametric Hand Representation with Implicit Templatecited by 5
- 20243D Visibility-aware Generalizable Neural Radiance Fields for Interacting Handscited by 4
- 2024MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modelingcited by 3
- 2024Decomposed Vector-Quantized Variational Autoencoder for Human Grasp Generationcited by 3
- 2025JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splattingcited by 3
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Priorcited by 3
- 2025FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidancecited by 2
- 2025HandOcc: NeRF-based Hand Rendering with Occupancy Networkscited by 2
- 2024Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networkscited by 1
- 2024A Versatile and Differentiable Hand-Object Interaction Representationcited by 1
- 2025Task-Oriented Human Grasp Synthesis via Context- and Task-Aware Diffuserscited by 1
- 2025SynHLMA:Synthesizing Hand Language Manipulation for Articulated Object with Discrete Human Object Interaction Representationcited by 1
- 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesiscited by 1
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 0
- 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generationcited by 0
- 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generation7 Oct 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis9 Mar 2026
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Prior7 Nov 2025
- 2025SynHLMA:Synthesizing Hand Language Manipulation for Articulated Object with Discrete Human Object Interaction Representation29 Oct 2025
- 2025Task-Oriented Human Grasp Synthesis via Context- and Task-Aware Diffusers15 Jul 2025
- 2025HandOcc: NeRF-based Hand Rendering with Occupancy Networks4 May 2025
- 2025FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidance28 Feb 2025
- 2025JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting31 Jan 2025
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusion22 Nov 2024
- 2024A Versatile and Differentiable Hand-Object Interaction Representation25 Sep 2024
- 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion14 Sep 2024
38 more
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics6 Sep 2024
- 20243D Whole-body Grasp Synthesis with Directional Controllability29 Aug 2024
- 2024HandDGP: Camera-Space Hand Mesh Prediction with Differentiable Global Positioning22 Jul 2024
- 2024Decomposed Vector-Quantized Variational Autoencoder for Human Grasp Generation19 Jul 2024
- 2024MLPHand: Real Time Multi-View 3D Hand Mesh Reconstruction via MLP Modeling23 Jun 2024
- 2024Text2Grasp: Grasp synthesis by text prompts of object grasping parts9 Apr 2024
- 2024Two Hands Are Better Than One: Resolving Hand to Hand Intersections via Occupancy Networks8 Apr 2024
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretization4 Apr 2024
- 2024GEARS: Local Geometry-aware Hand-object Interaction Synthesis2 Apr 2024
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion26 Mar 2024
- 2024BiTT: Bi-directional Texture Reconstruction of Interacting Two Hands from a Single Image13 Mar 2024
- 2024OHTA: One-shot Hand Avatar via Data-driven Implicit Priors29 Feb 2024
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understanding16 Jan 2024
- 2024URHand: Universal Relightable Hands10 Jan 2024
- 20243D Visibility-aware Generalizable Neural Radiance Fields for Interacting Hands2 Jan 2024
- 2023Ins-HOI: Instance Aware Human-Object Interactions Recovery15 Dec 2023
- 2023UGG: Unified Generative Grasping28 Nov 2023
- 2023ContactGen: Generative Contact Modeling for Grasp Generation5 Oct 2023
- 2023PHRIT: Parametric Hand Representation with Implicit Template26 Sep 2023
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulation7 Sep 2023
- 2023GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistency22 Aug 2023
- 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Views22 Aug 2023
- 2023Spectral Graphormer: Spectral Graph-based Transformer for Egocentric Two-Hand Reconstruction using Multi-View Color Images21 Aug 2023
- 2023CHORD: Category-level Hand-held Object Reconstruction via Shape Deformation21 Aug 2023
- 2023FourierHandFlow: Neural 4D Hand Representation Using Fourier Query Flow16 Jul 2023
- 2023Human 3D Avatar Modeling with Implicit Neural Representation: A Brief Survey6 Jun 2023
- 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstruction24 Apr 2023
- 2023Im2Hands: Learning Attentive Implicit Representation of Interacting Two-Hand Shapes28 Feb 2023
- 2023RelightableHands: Efficient Neural Relighting of Articulated Hand Models9 Feb 2023
- 2022HARP: Personalized Hand Reconstruction from a Monocular RGB Video19 Dec 2022
- 2022UV-Based 3D Hand-Object Reconstruction with Grasp Optimization24 Nov 2022
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Video23 Nov 2022
- 2022AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstruction26 Jul 2022
- 2022Stability-driven Contact Reconstruction From Monocular Color Images2 May 2022
- 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphism30 Mar 2022
- 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Image6 Dec 2021
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactions1 Dec 2021
- 2021Neural Fields in Visual Computing and Beyond22 Nov 2021
- 2021Neural Fields in Visual Computing and Beyondcited by 539
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
- 2021MobRecon: Mobile-Friendly Hand Mesh Reconstruction from Monocular Imagecited by 74
- 2022AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstructioncited by 58
- 2022CaDeX: Learning Canonical Deformation Coordinate Space for Dynamic Surface Representation via Neural Homeomorphismcited by 56
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
- 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
- 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 49
- 2022Hand Avatar: Free-Pose Hand Animation and Rendering from Monocular Videocited by 37
- 2023UGG: Unified Generative Graspingcited by 30
- 2024SemGrasp: Semantic Grasp Generation via Language Aligned Discretizationcited by 29
12 most cited of 47 All 47 (JSON)
- 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generation7 Oct 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis9 Mar 2026
- 2025PALM: A Dataset and Baseline for Learning Multi-subject Hand Prior7 Nov 2025
- 2025SynHLMA:Synthesizing Hand Language Manipulation for Articulated Object with Discrete Human Object Interaction Representation29 Oct 2025
- 2025Task-Oriented Human Grasp Synthesis via Context- and Task-Aware Diffusers15 Jul 2025
- 2025HandOcc: NeRF-based Hand Rendering with Occupancy Networks4 May 2025
- 2025FunHOI: Annotation-Free 3D Hand-Object Interaction Generation via Functional Text Guidance28 Feb 2025
- 2025JGHand: Joint-Driven Animatable Hand Avater via 3D Gaussian Splatting31 Jan 2025
- 2024A Versatile and Differentiable Hand-Object Interaction Representation25 Sep 2024
- 2024Dense Hand-Object(HO) GraspNet with Full Grasping Taxonomy and Dynamics6 Sep 2024
- 20243D Whole-body Grasp Synthesis with Directional Controllability29 Aug 2024
12 newest of 47 All 47 (JSON)