RegionGrasp: A Novel Task for Contact Region Controllable Hand Grasp Generation
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Abstract (arXiv)
Can machine automatically generate multiple distinct and natural hand grasps, given specific contact region of an object in 3D? This motivates us to consider a novel task of textitRegion Controllable Hand Grasp Generation (RegionGrasp), as follows: given as input a 3D object, together with its specific surface area selected as the intended contact region, to generate a diverse set of plausible hand grasps of the object, where the thumb finger tip touches the object surface on the contact region. To address this task, RegionGrasp-CVAE is proposed, which consists of two main parts. First, to enable contact region-awareness, we propose ConditionNet as the condition encoder that includes in it a transformer-backboned object encoder, O-Enc; a pretraining strategy is adopted by O-Enc, where the point patches of object surface are randomly masked off and subsequently restored, to further capture surface geometric information of the object. Second, to realize interaction awareness, HOINet is introduced to encode hand-object interaction features by entangling high-level hand features with embedded object features through geometric-aware multi-head cross attention. Empirical evaluations demonstrate the effectiveness of our approach qualitatively and quantitatively where it is shown to compare favorably with respect to the state of the art methods.
Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 24 of its 29 references that are in the map. First posted on arXiv 10 Oct 2024.
Builds on
24 of 29 references.
References · 24
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,384
- 2015ShapeNet: An Information-Rich 3D Model Repositorycited by 2,880
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- 2018PCN: Point Completion Networkcited by 382
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- 2021PoinTr: Diverse Point Cloud Completion with Geometry-Aware Transformerscited by 284
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- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
12 more
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
- 2024Text2HOI: Text-guided 3D Motion Generation for Hand-Object Interactioncited by 84
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
- 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
- 2022Grasp'D: Differentiable Contact-rich Grasp Synthesis for Multi-fingered Handscited by 49
- 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesiscited by 43
- 2023Fast-Grasp'D: Dexterous Multi-finger Grasp Generation Through Differentiable Simulationcited by 35
- 2022Contact2Grasp: 3D Grasp Synthesis via Hand-Object Contact Constraintcited by 21
- 2020Multi-FinGAN: Generative Coarse-To-Fine Sampling of Multi-Finger Graspscited by 20
- 2023Grasp Multiple Objects with One Handcited by 18
- 2024Text2Grasp: Grasp synthesis by text prompts of object grasping partscited by 7
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Citing papers per year: 2025: 1.
1 paper.
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025