PhysReaction: Physically Plausible Real-Time Humanoid Reaction Synthesis via Forward Dynamics Guided 4D Imitation
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Abstract (arXiv)
Humanoid Reaction Synthesis is pivotal for creating highly interactive and empathetic robots that can seamlessly integrate into human environments, enhancing the way we live, work, and communicate. However, it is difficult to learn the diverse interaction patterns of multiple humans and generate physically plausible reactions. The kinematics-based approaches face challenges, including issues like floating feet, sliding, penetration, and other problems that defy physical plausibility. The existing physics-based method often relies on kinematics-based methods to generate reference states, which struggle with the challenges posed by kinematic noise during action execution. Constrained by their reliance on diffusion models, these methods are unable to achieve real-time inference. In this work, we propose a Forward Dynamics Guided 4D Imitation method to generate physically plausible human-like reactions. The learned policy is capable of generating physically plausible and human-like reactions in real-time, significantly improving the speed(x33) and quality of reactions compared with the existing method. Our experiments on the InterHuman and Chi3D datasets, along with ablation studies, demonstrate the effectiveness of our approach.
Key facts. Cited by 18 papers in the map (data through 14 Oct 2026). Builds on 47 of its 73 references that are in the map. First posted on arXiv 1 Apr 2024.
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47 of 73 references.
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Citing papers per year: 2024: 1; 2025: 10; 2026: 7.
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- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2024InterMask: 3D Human Interaction Generation via Collaborative Masked Modelingcited by 47
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
- 2025HERO: Human Reaction Generation from Videoscited by 15
- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 14
- 2025ARFlow: Human Action-Reaction Flow Matching with Physical Guidancecited by 7
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editingcited by 5
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- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026Super Star: Towards Streaming Real-time Interactive Agents for Digital Humans22 Jul 2026
- 2026NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steering20 Mar 2026
- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterance16 Mar 2026
- 2026Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning11 Mar 2026
- 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Size9 Mar 2026
- 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generation28 Jan 2026
- 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs8 Dec 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editing28 Sep 2025
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis4 Aug 2025
- 2025Event-Driven Storytelling with Multiple Lifelike Humans in a 3D Scene25 Jul 2025
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- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning21 Mar 2025
- 2025ARFlow: Human Action-Reaction Flow Matching with Physical Guidance21 Mar 2025
- 2025HERO: Human Reaction Generation from Videos11 Mar 2025
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactions27 Feb 2025
- 2025RHINO: Learning Real-Time Humanoid-Human-Object Interaction from Human Demonstrations18 Feb 2025
- 2024InterMask: 3D Human Interaction Generation via Collaborative Masked Modeling13 Oct 2024
- 2025InterMimic: Towards Universal Whole-Body Control for Physics-Based Human-Object Interactionscited by 72
- 2024InterMask: 3D Human Interaction Generation via Collaborative Masked Modelingcited by 47
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesiscited by 20
- 2025HERO: Human Reaction Generation from Videoscited by 15
- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 14
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editingcited by 5
- 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphscited by 5
- 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Sizecited by 5
- 2025RHINO: Learning Real-Time Humanoid-Human-Object Interaction from Human Demonstrationscited by 4
- 2025Event-Driven Storytelling with Multiple Lifelike Humans in a 3D Scenecited by 4
- 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generationcited by 4
- 2025MoReact: Generating Reactive Motion from Textual Descriptionscited by 2
12 most cited of 17 All 17 (JSON)
- 2026Inter-X++: A Comprehensive Benchmark for Multimodal Human-Human Interaction Analysis20 Aug 2026
- 2026Super Star: Towards Streaming Real-time Interactive Agents for Digital Humans22 Jul 2026
- 2026NOUS: Video-Driven 3D Human Reaction Generation via Observation-Reaction Mutual Steering20 Mar 2026
- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterance16 Mar 2026
- 2026Learning to Assist: Physics-Grounded Human-Human Control via Multi-Agent Reinforcement Learning11 Mar 2026
- 2026TeamHOI: Learning a Unified Policy for Cooperative Human-Object Interactions with Any Team Size9 Mar 2026
- 2026HINT: Hierarchical Interaction Modeling for Autoregressive Multi-Human Motion Generation28 Jan 2026
- 2025InterAgent: Physics-based Multi-agent Command Execution via Diffusion on Interaction Graphs8 Dec 2025
- 2025MoReact: Generating Reactive Motion from Textual Descriptions28 Sep 2025
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editing28 Sep 2025
- 2025Towards Immersive Human-X Interaction: A Real-Time Framework for Physically Plausible Motion Synthesis4 Aug 2025
- 2025Event-Driven Storytelling with Multiple Lifelike Humans in a 3D Scene25 Jul 2025
12 newest of 17 All 17 (JSON)
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