mlsanityData to 7 Oct 2026

A Versatile and Differentiable Hand-Object Interaction Representation

arXiv 2409.16855 ↗First posted 25 Sep 2024cs.CVcited by 1

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Abstract (arXiv)

Synthesizing accurate hands-object interactions (HOI) is critical for applications in Computer Vision, Augmented Reality (AR), and Mixed Reality (MR). Despite recent advances, the accuracy of reconstructed or generated HOI leaves room for refinement. Some techniques have improved the accuracy of dense correspondences by shifting focus from generating explicit contacts to using rich HOI fields. Still, they lack full differentiability or continuity and are tailored to specific tasks. In contrast, we present a Coarse Hand-Object Interaction Representation (CHOIR), a novel, versatile and fully differentiable field for HOI modelling. CHOIR leverages discrete unsigned distances for continuous shape and pose encoding, alongside multivariate Gaussian distributions to represent dense contact maps with few parameters. To demonstrate the versatility of CHOIR we design JointDiffusion, a diffusion model to learn a grasp distribution conditioned on noisy hand-object interactions or only object geometries, for both refinement and synthesis applications. We demonstrate JointDiffusion's improvements over the SOTA in both applications: it increases the contact F1 score by 5% for refinement and decreases the sim. displacement by 46% for synthesis. Our experiments show that JointDiffusion with CHOIR yield superior contact accuracy and physical realism compared to SOTA methods designed for specific tasks. Project page: https://theomorales.com/CHOIR

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 32 of its 53 references that are in the map. First posted on arXiv 25 Sep 2024.

Builds on

32 of 53 references.

References · 32

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  5. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  6. 2019Learning joint reconstruction of hands and manipulated objectscited by 377
  7. 2019FreiHAND: A Dataset for Markerless Capture of Hand Pose and Shape from Single RGB Imagescited by 271
  8. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 251
  9. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 229
  10. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 180
  11. 2022Embodied Hands: Modeling and Capturing Hands and Bodies Togethercited by 179
  12. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 178
20 more
  1. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  2. 2018DeepMimic: Example-Guided Deep Reinforcement Learning of Physics-Based Character Skillscited by 153
  3. 2019ContactDB: Analyzing and Predicting Grasp Contact via Thermal Imagingcited by 145
  4. 2021GOAL: Generating 4D Whole-Body Motion for Hand-Object Graspingcited by 142
  5. 2020Leveraging Photometric Consistency over Time for Sparsely Supervised Hand-Object Reconstructioncited by 139
  6. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  7. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 129
  8. 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 127
  9. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
  10. 2013Data-Driven Grasp Synthesis - A Surveycited by 104
  11. 2019Efficient Learning on Point Clouds with Basis Point Setscited by 101
  12. 2022TOCH: Spatio-Temporal Object-to-Hand Correspondence for Motion Refinementcited by 69
  13. 2016Real-time Joint Tracking of a Hand Manipulating an Object from RGB-D Inputcited by 56
  14. 2021A Skeleton-Driven Neural Occupancy Representation for Articulated Handscited by 50
  15. 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 49
  16. 2023GRIP: Generating Interaction Poses Using Spatial Cues and Latent Consistencycited by 26
  17. 2022Interacting Hand-Object Pose Estimation via Dense Mutual Attentioncited by 22
  18. 2022THOR-Net: End-to-end Graformer-based Realistic Two Hands and Object Reconstruction with Self-supervisioncited by 16
  19. 2023Learning Explicit Contact for Implicit Reconstruction of Hand-held Objects from Monocular Imagescited by 10
  20. 2022UV-Based 3D Hand-Object Reconstruction with Grasp Optimizationcited by 8

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2026: 1.

1 paper.

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  1. 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data
  2. 2026PhotoHOI: Synthesizing 3D Hand-Object Interactions from a Single RGB Photograph
  3. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
  4. 2023ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation
  5. 2026InterMASH: A Unified Geometric Representation for Grasp Synthesis ↗
  6. 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Model
  7. 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusion
  8. 2025Follow My Hold: Hand-Object Interaction Reconstruction through Geometric Guidance