DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References
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Abstract (arXiv)
We address the challenge of developing a generalizable neural tracking controller for dexterous manipulation from human references. This controller aims to manage a dexterous robot hand to manipulate diverse objects for various purposes defined by kinematic human-object interactions. Developing such a controller is complicated by the intricate contact dynamics of dexterous manipulation and the need for adaptivity, generalizability, and robustness. Current reinforcement learning and trajectory optimization methods often fall short due to their dependence on task-specific rewards or precise system models. We introduce an approach that curates large-scale successful robot tracking demonstrations, comprising pairs of human references and robot actions, to train a neural controller. Utilizing a data flywheel, we iteratively enhance the controller's performance, as well as the number and quality of successful tracking demonstrations. We exploit available tracking demonstrations and carefully integrate reinforcement learning and imitation learning to boost the controller's performance in dynamic environments. At the same time, to obtain high-quality tracking demonstrations, we individually optimize per-trajectory tracking by leveraging the learned tracking controller in a homotopy optimization method. The homotopy optimization, mimicking chain-of-thought, aids in solving challenging trajectory tracking problems to increase demonstration diversity. We showcase our success by training a generalizable neural controller and evaluating it in both simulation and real world. Our method achieves over a 10% improvement in success rates compared to leading baselines. The project website with animated results is available at https://meowuu7.github.io/DexTrack/.
Key facts. Cited by 13 papers in the map (data through 7 Oct 2026). Builds on 35 of its 41 references that are in the map. First posted on arXiv 13 Feb 2025.
Builds on
35 of 41 references.
References · 35
- 2020Language Models are Few-Shot Learnerscited by 32,199
- 2017Proximal Policy Optimization Algorithmscited by 14,441
- 2022Chain-of-Thought Prompting Elicits Reasoning in Large Language Modelscited by 12,302
- 2024Chatbot Arena: An Open Platform for Evaluating LLMs by Human Preferencecited by 1,151
- 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
- 2019Solving Rubik's Cube with a Robot Handcited by 699
- 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 685
- 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 411
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
- 2023Perpetual Humanoid Control for Real-time Simulated Avatarscited by 198
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
- 2017DART: Noise Injection for Robust Imitation Learningcited by 187
23 more
- 2021A System for General In-Hand Object Re-Orientationcited by 155
- 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
- 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 109
- 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 109
- 2022Visual Dexterity: In-Hand Reorientation of Novel and Complex Object Shapescited by 92
- 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 85
- 2023LEAP Hand: Low-Cost, Efficient, and Anthropomorphic Hand for Robot Learningcited by 78
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- 2024Reinforcement Learning for Versatile, Dynamic, and Robust Bipedal Locomotion Controlcited by 63
- 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 53
- 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordancecited by 46
- 2022Global Planning for Contact-Rich Manipulation via Local Smoothing of Quasi-dynamic Contact Modelscited by 46
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- 2018Truncated Horizon Policy Search: Combining Reinforcement Learning & Imitation Learningcited by 39
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Citing papers per year: 2025: 6; 2026: 7.
13 papers.
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- 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scalecited by 19
- 2025DemoDiffusion: One-Shot Human Imitation using pre-trained Diffusion Policycited by 16
- 2026Dex4D: Task-Agnostic Point Track Policy for Sim-to-Real Dexterous Manipulationcited by 10
- 2025Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Explorationcited by 9
- 2025Scaffolding Dexterous Manipulation with Vision-Language Modelscited by 7
- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videoscited by 7
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulationcited by 6
- 2026Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstrationcited by 6
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
- 2025Learning Adaptive Dexterous Grasping from Single Demonstrationscited by 2
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 2
- 2026Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catchingcited by 0
1 more
- 2026DexPolicy: Scheduled Exploration for Trajectory-Guided Dexterous Manipulation30 Sep 2026
- 2026Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstration22 Jun 2026
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisition10 Jun 2026
- 2026Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catching30 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026Dex4D: Task-Agnostic Point Track Policy for Sim-to-Real Dexterous Manipulation17 Feb 2026
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation13 Feb 2026
- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos9 Oct 2025
- 2025Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration11 Sep 2025
- 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scale3 Jul 2025
- 2025DemoDiffusion: One-Shot Human Imitation using pre-trained Diffusion Policy25 Jun 2025
- 2025Scaffolding Dexterous Manipulation with Vision-Language Models24 Jun 2025
1 more
- 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scalecited by 19
- 2025DexVLG: Dexterous Vision-Language-Grasp Model at Scale3 Jul 2025
- 2026Dex4D: Task-Agnostic Point Track Policy for Sim-to-Real Dexterous Manipulationcited by 10
- 2025Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Explorationcited by 9
- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videoscited by 7
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulationcited by 6
- 2026Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstrationcited by 6
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
- 2025Learning Adaptive Dexterous Grasping from Single Demonstrationscited by 2
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 2
- 2026Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catchingcited by 0
- 2026DexPolicy: Scheduled Exploration for Trajectory-Guided Dexterous Manipulationcited by 0
- 2026DexPolicy: Scheduled Exploration for Trajectory-Guided Dexterous Manipulation30 Sep 2026
- 2026Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstration22 Jun 2026
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisition10 Jun 2026
- 2026Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catching30 Mar 2026
- 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generation23 Mar 2026
- 2026Dex4D: Task-Agnostic Point Track Policy for Sim-to-Real Dexterous Manipulation17 Feb 2026
- 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulation13 Feb 2026
- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videos9 Oct 2025
- 2025Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration11 Sep 2025
- 2025Learning Adaptive Dexterous Grasping from Single Demonstrations26 Mar 2025
Similar, not cited
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- 2025Learning Generalizable Hand-Object Tracking from Synthetic Demonstrations
- 2026DexPIE: Stable Dexterous Policy Improvement from Real-World Experience
- 2025Dexterous Manipulation through Imitation Learning: A Survey
- 2022Dexterous Imitation Made Easy: A Learning-Based Framework for Efficient Dexterous Manipulation
- 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations
- 2025Interactive Imitation Learning for Dexterous Robotic Manipulation: Challenges and Perspectives -- A Survey
- 2025DexterityGen: Foundation Controller for Unprecedented Dexterity
- 2025DexForce: Extracting Force-informed Actions from Kinesthetic Demonstrations for Dexterous Manipulation