mlsanityData to 14 Oct 2026

EgoExplorer: A Vision-Motion-Touch Observatory for Human Loco-Manipulation In Situ

arXiv 2610.18872 ↗First posted 13 Oct 2026cs.RO cs.CVcited by 0

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Abstract (arXiv)

Learning humanoid loco-manipulation from human demonstrations rests on observing how locomotion, posture, and object interaction evolve together as tasks unfold. Scaling collection across diverse environments, in turn, favors lightweight, portable capture systems. Yet, existing datasets provide only partial views of this coordination. Thus, we introduce EgoExplorer, a 100-hour vision-motion-touch observatory of human loco-manipulation built with a wearable system. With an emphasis on professional activities, its continuous recordings align egocentric video with reconstructed whole-body motion, fine-grained finger articulation, and tactile observations, accompanied by step-level descriptions. To achieve this coverage with sparse body sensing, we develop the Calibrate-Complete-Constrain pipeline. Concretely, reusable calibration fixes participant geometry and sensor attachments before motion inference to disentangle mounting offsets from articulation. A temporal prior then completes unobserved joint motion, while layered constraints promote measurement agreement, temporal continuity, and geometric consistency, properties that motion plausibility alone does not guarantee. Against tracker-fitted references, the method reduces body-point error by 71.9% relative to the strongest baseline; matched evaluations also show gains in hand stability and contact estimation. Preliminary studies explore multimodal generation and conditioning alongside humanoid retargeting with whole-body control in simulation.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 45 of its 61 references that are in the map. First posted on arXiv 13 Oct 2026.

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References · 45

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  10. 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 211
  11. 2024EgoMimic: Scaling Imitation Learning via Egocentric Videocited by 175
  12. 2021EgoBody: Human Body Shape and Motion of Interacting People from Head-Mounted Devicescited by 139
33 more
  1. 2024World-Grounded Human Motion Recovery via Gravity-View Coordinatescited by 137
  2. 2024Nymeria: A Massive Collection of Multimodal Egocentric Daily Motion in the Wildcited by 114
  3. 2022AvatarPoser: Articulated Full-Body Pose Tracking from Sparse Motion Sensingcited by 110
  4. 2023Avatars Grow Legs: Generating Smooth Human Motion from Sparse Tracking Inputs with Diffusion Modelcited by 107
  5. 2025Humanoid Policy ~ Human Policycited by 78
  6. 2025Retargeting Matters: General Motion Retargeting for Humanoid Motion Trackingcited by 75
  7. 2026LeRobot: An Open-Source Library for End-to-End Robot Learningcited by 73
  8. 2025OmniRetarget: Interaction-Preserving Data Generation for Humanoid Whole-Body Loco-Manipulation and Scene Interactioncited by 71
  9. 2025HaWoR: World-Space Hand Motion Reconstruction from Egocentric Videoscited by 66
  10. 2024ParaHome: Parameterizing Everyday Home Activities Towards 3D Generative Modeling of Human-Object Interactionscited by 57
  11. 2026EgoVerse: An Egocentric Human Dataset for Robot Learning from Around the Worldcited by 57
  12. 2023Realistic Full-Body Tracking from Sparse Observations via Joint-Level Modelingcited by 43
  13. 2023EgoPoser: Robust Real-Time Egocentric Pose Estimation from Sparse and Intermittent Observations Everywherecited by 34
  14. 2021Lightweight Multi-person Total Motion Capture Using Sparse Multi-view Camerascited by 33
  15. 2024HMD-Poser: On-Device Real-time Human Motion Tracking from Scalable Sparse Observationscited by 25
  16. 2023SparsePoser: Real-time Full-body Motion Reconstruction from Sparse Datacited by 21
  17. 2024Stratified Avatar Generation from Sparse Observationscited by 21
  18. 2025EMMA: Scaling Mobile Manipulation via Egocentric Human Datacited by 21
  19. 2026EgoHumanoid: Unlocking In-the-Wild Loco-Manipulation with Robot-Free Egocentric Demonstrationcited by 21
  20. 2026EgoLive: A Large-Scale Egocentric Dataset from Real-World Human Taskscited by 20
  21. 2024EgoPressure: A Dataset for Hand Pressure and Pose Estimation in Egocentric Visioncited by 19
  22. 2025OPENTOUCH: Bringing Full-Hand Touch to Real-World Interactioncited by 15
  23. 2025Learning Dense Hand Contact Estimation from Imbalanced Datacited by 14
  24. 2024EMHI: A Multimodal Egocentric Human Motion Dataset with HMD and Body-Worn IMUscited by 13
  25. 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Datacited by 8
  26. 2026Open-AoE: An Open Egocentric Manipulation Dataset and Toolchain for Embodied Learningcited by 8
  27. 2026TouchAnything: A Dataset and Framework for Bimanual Tactile Estimation from Egocentric Videocited by 7
  28. 2026Cortex: A Bidirectionally Aligned Embodied Agent Framework for Long-horizon Manipulationcited by 5
  29. 2025HumanoidExo: Scalable Whole-Body Humanoid Manipulation via Wearable Exoskeletoncited by 4
  30. 2026NymeriaPlus: Enriching Nymeria Dataset with Additional Annotations and Datacited by 3
  31. 2026ACE-Data-0: Human-Centric Ambient Capture as Embodied Data Enginecited by 3
  32. 2026OmniContact: Chaining Meta-Skills via Contact Flow for Generalizable Humanoid Loco-Manipulationcited by 2
  33. 2026HandFlow: Fully Generative 4D Hand Recovery with Flow Matchingcited by 2

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