mlsanityData to 14 Oct 2026

G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis

arXiv 2404.12383 ↗First posted 18 Apr 2024cs.CVcited by 43

On the map: Diffusion models → Diffusion and flow policies for robotics

Abstract (arXiv)

We propose G-HOP, a denoising diffusion based generative prior for hand-object interactions that allows modeling both the 3D object and a human hand, conditioned on the object category. To learn a 3D spatial diffusion model that can capture this joint distribution, we represent the human hand via a skeletal distance field to obtain a representation aligned with the (latent) signed distance field for the object. We show that this hand-object prior can then serve as generic guidance to facilitate other tasks like reconstruction from interaction clip and human grasp synthesis. We believe that our model, trained by aggregating seven diverse real-world interaction datasets spanning across 155 categories, represents a first approach that allows jointly generating both hand and object. Our empirical evaluations demonstrate the benefit of this joint prior in video-based reconstruction and human grasp synthesis, outperforming current task-specific baselines. Project website: https://judyye.github.io/ghop-www

Key facts. Cited by 43 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 45 of its 58 references that are in the map. First posted on arXiv 18 Apr 2024.

Builds on

45 of 58 references.

Closest ancestors · 1

Same direction, newest first

  1. 2023Affordance Diffusion: Synthesizing Hand-Object Interactions21 Mar

Other references · 44

  1. 2014Adam: A Method for Stochastic Optimizationcited by 37,240
  2. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  3. 2020Denoising Diffusion Probabilistic Modelscited by 21,076
  4. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
  5. 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
  6. 2017Neural Discrete Representation Learningcited by 4,712
  7. 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,300
  8. 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
  9. 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,742
  10. 2018Group Normalizationcited by 1,524
  11. 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
  12. 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
32 more
  1. 2022Human Motion Diffusion Modelcited by 1,080
  2. 2017Sigmoid-Weighted Linear Units for Neural Network Function Approximation in Reinforcement Learningcited by 950
  3. 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 795
  4. 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
  5. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
  6. 2019Learning joint reconstruction of hands and manipulated objectscited by 378
  7. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
  8. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
  9. 2023RealFusion: 360deg Reconstruction of Any Object from a Single Imagecited by 306
  10. 2022SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generationcited by 288
  11. 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 230
  12. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  13. 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
  14. 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
  15. 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 179
  16. 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
  17. 2022NeRDi: Single-View NeRF Synthesis with Language-Guided Diffusion as General Image Priorscited by 156
  18. 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 148
  19. 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 141
  20. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
  21. 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 131
  22. 2018Grounded Human-Object Interaction Hotspots from Videocited by 129
  23. 2022Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videoscited by 111
  24. 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
  25. 2019ContactGrasp: Functional Multi-finger Grasp Synthesis from Contactcited by 87
  26. 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 74
  27. 2022AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstructioncited by 59
  28. 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 53
  29. 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 50
  30. 2022Reconstructing Hand-Held Objects from Monocular Videocited by 35
  31. 2022In-Hand 3D Object Scanning from an RGB Sequencecited by 27
  32. 2018Task-Oriented Hand Motion Retargeting for Dexterous Manipulation Imitationcited by 25

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2024: 6; 2025: 17; 2026: 20.

43 papers.

Sort:

By area:

  1. 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 54
  2. 2025Diffusion Models for Robotic Manipulation: A Surveycited by 41
  3. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 30
  4. 2025A Survey on Human Interaction Motion Generationcited by 25
  5. 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 23
  6. 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 21
  7. 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 17
  8. 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
  9. 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videoscited by 13
  10. 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 12
  11. 2025How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactionscited by 10
  12. 2025MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generationcited by 9
31 more
  1. 2026Dexora: Open-source VLA for High-DoF Bimanual Dexteritycited by 9
  2. 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactionscited by 8
  3. 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videoscited by 8
  4. 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videoscited by 7
  5. 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videoscited by 7
  6. 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimationcited by 6
  7. 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physicscited by 5
  8. 2026Choreographing a World of Dynamic Objectscited by 5
  9. 2024Joint Diffusion for Universal Hand-Object Grasp Generationcited by 4
  10. 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
  11. 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generationcited by 3
  12. 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 3
  13. 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstructioncited by 3
  14. 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstructioncited by 2
  15. 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesiscited by 2
  16. 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 2
  17. 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimationcited by 2
  18. 2026HOPE: Hand-Object Pressure Estimation from Monocular Videoscited by 2
  19. 2024RegionGrasp: A Novel Task for Contact Region Controllable Hand Grasp Generationcited by 1
  20. 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
  21. 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
  22. 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awarenesscited by 1
  23. 2026THOM: Generating Physically Plausible Hand-Object Meshes From Textcited by 1
  24. 2026Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spacescited by 1
  25. 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
  26. 2026DexAgent: An Agentic Human2Sim2Robot Framework for Dexterous Manipulation with Self-Evolving Tool Librarycited by 1
  27. 2024GenHeld: Generating and Editing Handheld Objectscited by 0
  28. 2025BG-HOP: A Bimanual Generative Hand-Object Priorcited by 0
  29. 2026DCGrasp: Distance-aware Controllable Grasp Generationcited by 0
  30. 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactionscited by 0
  31. 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generationcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2026FSAG: Enhancing Human-to-Dexterous-Hand Finger-Specific Affordance Grounding via Diffusion Models
  2. 2024FastGrasp: Efficient Grasp Synthesis with Diffusion
  3. 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion
  4. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
  5. 2025SIGHT: Synthesizing Image-Text Conditioned and Geometry-Guided 3D Hand-Object Trajectories
  6. 2023ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation
  7. 2025G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generation
  8. 2026Learning Dynamic Grasping ↗