G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
We propose G-HOP, a denoising diffusion based generative prior for hand-object interactions that allows modeling both the 3D object and a human hand, conditioned on the object category. To learn a 3D spatial diffusion model that can capture this joint distribution, we represent the human hand via a skeletal distance field to obtain a representation aligned with the (latent) signed distance field for the object. We show that this hand-object prior can then serve as generic guidance to facilitate other tasks like reconstruction from interaction clip and human grasp synthesis. We believe that our model, trained by aggregating seven diverse real-world interaction datasets spanning across 155 categories, represents a first approach that allows jointly generating both hand and object. Our empirical evaluations demonstrate the benefit of this joint prior in video-based reconstruction and human grasp synthesis, outperforming current task-specific baselines. Project website: https://judyye.github.io/ghop-www
Key facts. Cited by 43 papers in the map (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 45 of its 58 references that are in the map. First posted on arXiv 18 Apr 2024.
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- 2014Adam: A Method for Stochastic Optimizationcited by 37,240
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- 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,863
- 2022Hierarchical Text-Conditional Image Generation with CLIP Latentscited by 6,585
- 2017Neural Discrete Representation Learningcited by 4,712
- 2022DreamBooth: Fine Tuning Text-to-Image Diffusion Models for Subject-Driven Generationcited by 3,300
- 2022DreamFusion: Text-to-3D using 2D Diffusioncited by 3,025
- 2022Make-A-Video: Text-to-Video Generation without Text-Video Datacited by 1,742
- 2018Group Normalizationcited by 1,524
- 2023Zero-1-to-3: Zero-shot One Image to 3D Objectcited by 1,489
- 2022Magic3D: High-Resolution Text-to-3D Content Creationcited by 1,290
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- 2022Human Motion Diffusion Modelcited by 1,080
- 2017Sigmoid-Weighted Linear Units for Neural Network Function Approximation in Reinforcement Learningcited by 950
- 2018Scaling Egocentric Vision: The EPIC-KITCHENS Datasetcited by 795
- 2022Score Jacobian Chaining: Lifting Pretrained 2D Diffusion Models for 3D Generationcited by 597
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2019Learning joint reconstruction of hands and manipulated objectscited by 378
- 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 327
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
- 2023RealFusion: 360deg Reconstruction of Any Object from a Single Imagecited by 306
- 2022SDFusion: Multimodal 3D Shape Completion, Reconstruction, and Generationcited by 288
- 2017First-Person Hand Action Benchmark with RGB-D Videos and 3D Hand Pose Annotationscited by 230
- 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
- 2022SparseFusion: Distilling View-conditioned Diffusion for 3D Reconstructioncited by 216
- 2020ContactPose: A Dataset of Grasps with Object Contact and Hand Posecited by 183
- 2020Grasping Field: Learning Implicit Representations for Human Graspscited by 179
- 2021Hand-Object Contact Consistency Reasoning for Human Grasps Generationcited by 160
- 2022NeRDi: Single-View NeRF Synthesis with Language-Guided Diffusion as General Image Priorscited by 156
- 2023BundleSDF: Neural 6-DoF Tracking and 3D Reconstruction of Unknown Objectscited by 148
- 2019H+O: Unified Egocentric Recognition of 3D Hand-Object Poses and Interactionscited by 141
- 2021ContactOpt: Optimizing Contact to Improve Graspscited by 139
- 2022OakInk: A Large-scale Knowledge Repository for Understanding Hand-Object Interactioncited by 131
- 2018Grounded Human-Object Interaction Hotspots from Videocited by 129
- 2022Joint Hand Motion and Interaction Hotspots Prediction from Egocentric Videoscited by 111
- 2022What's in your hands? 3D Reconstruction of Generic Objects in Handscited by 90
- 2019ContactGrasp: Functional Multi-finger Grasp Synthesis from Contactcited by 87
- 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 74
- 2022AlignSDF: Pose-Aligned Signed Distance Fields for Hand-Object Reconstructioncited by 59
- 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 53
- 2023gSDF: Geometry-Driven Signed Distance Functions for 3D Hand-Object Reconstructioncited by 50
- 2022Reconstructing Hand-Held Objects from Monocular Videocited by 35
- 2022In-Hand 3D Object Scanning from an RGB Sequencecited by 27
- 2018Task-Oriented Hand Motion Retargeting for Dexterous Manipulation Imitationcited by 25
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Citing papers per year: 2024: 6; 2025: 17; 2026: 20.
43 papers.
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- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 54
- 2025Diffusion Models for Robotic Manipulation: A Surveycited by 41
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- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videoscited by 13
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Modelscited by 12
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- 2025MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generationcited by 9
31 more
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- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videoscited by 7
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videoscited by 7
- 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimationcited by 6
- 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physicscited by 5
- 2026Choreographing a World of Dynamic Objectscited by 5
- 2024Joint Diffusion for Universal Hand-Object Grasp Generationcited by 4
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densificationcited by 4
- 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generationcited by 3
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Videocited by 3
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstructioncited by 3
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- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generationcited by 2
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimationcited by 2
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videoscited by 2
- 2024RegionGrasp: A Novel Task for Contact Region Controllable Hand Grasp Generationcited by 1
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstructioncited by 1
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstructioncited by 1
- 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awarenesscited by 1
- 2026THOM: Generating Physically Plausible Hand-Object Meshes From Textcited by 1
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- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfercited by 1
- 2026DexAgent: An Agentic Human2Sim2Robot Framework for Dexterous Manipulation with Self-Evolving Tool Librarycited by 1
- 2024GenHeld: Generating and Editing Handheld Objectscited by 0
- 2025BG-HOP: A Bimanual Generative Hand-Object Priorcited by 0
- 2026DCGrasp: Distance-aware Controllable Grasp Generationcited by 0
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactionscited by 0
- 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generationcited by 0
- 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generation7 Oct 2026
- 2026DexAgent: An Agentic Human2Sim2Robot Framework for Dexterous Manipulation with Self-Evolving Tool Library28 Sep 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videos17 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstruction20 May 2026
- 2026Dexora: Open-source VLA for High-DoF Bimanual Dexterity18 May 2026
- 2026Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spaces15 May 2026
31 more
- 2026THOM: Generating Physically Plausible Hand-Object Meshes From Text3 Apr 2026
- 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awareness19 Mar 2026
- 2026End-to-End Spatial-Temporal Transformer for Real-time 4D HOI Reconstruction15 Mar 2026
- 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesis9 Mar 2026
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videos25 Feb 2026
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videos5 Feb 2026
- 2026Choreographing a World of Dynamic Objects7 Jan 2026
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos3 Jan 2026
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interaction12 Dec 2025
- 2025VHOI: Controllable Video Generation of Human-Object Interactions from Sparse Trajectories via Motion Densification10 Dec 2025
- 2025Reconstructing Objects along Hand Interaction Timelines in Egocentric Video8 Dec 2025
- 2025Interaction-Aware 4D Gaussian Splatting for Dynamic Hand-Object Interaction Reconstruction18 Nov 2025
- 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generation3 Nov 2025
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactions16 Oct 2025
- 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstruction1 Oct 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physics3 Aug 2025
- 2025BG-HOP: A Bimanual Generative Hand-Object Prior8 Jun 2025
- 2025MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generation22 May 2025
- 2025How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactions16 Apr 2025
- 2025Diffusion Models for Robotic Manipulation: A Survey11 Apr 2025
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spaces24 Mar 2025
- 2025UniHOPE: A Unified Approach for Hand-Only and Hand-Object Pose Estimation17 Mar 2025
- 2025A Survey on Human Interaction Motion Generation17 Mar 2025
- 2025Predicting 4D Hand Trajectory from Monocular Videos14 Jan 2025
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Models16 Dec 2024
- 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objects6 Dec 2024
- 2024RegionGrasp: A Novel Task for Contact Region Controllable Hand Grasp Generation10 Oct 2024
- 2024Joint Diffusion for Universal Hand-Object Grasp Generation6 Sep 2024
- 2024InterTrack: Tracking Human Object Interaction without Object Templates25 Aug 2024
- 2024GenHeld: Generating and Editing Handheld Objects7 Jun 2024
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- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 17
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- 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generationcited by 3
- 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstructioncited by 2
- 2026EgoGrasp: World-Space Hand-Object Interaction Estimation from Egocentric Videos3 Jan 2026
- 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generation3 Nov 2025
- 2025Affordance-Guided Diffusion Prior for 3D Hand Reconstruction1 Oct 2025
- 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clips7 Aug 2025
- 2025Diffusion Models for Robotic Manipulation: A Survey11 Apr 2025
- 2024InterDyn: Controllable Interactive Dynamics with Video Diffusion Models16 Dec 2024
- 2024Joint Diffusion for Universal Hand-Object Grasp Generation6 Sep 2024
- 2026Dexora: Open-source VLA for High-DoF Bimanual Dexteritycited by 9
- 2026Dexora: Open-source VLA for High-DoF Bimanual Dexterity18 May 2026
- 2025Open-Vocabulary Functional 3D Scene Graphs for Real-World Indoor Spacescited by 54
- 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 30
- 2025A Survey on Human Interaction Motion Generationcited by 25
- 2024InterTrack: Tracking Human Object Interaction without Object Templatescited by 23
- 2025Predicting 4D Hand Trajectory from Monocular Videoscited by 21
- 2025CARI4D: Category Agnostic 4D Reconstruction of Human-Object Interactioncited by 14
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videoscited by 13
- 2025How Do I Do That? Synthesizing 3D Hand Motion and Contacts for Everyday Interactionscited by 10
- 2025MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generationcited by 9
- 2025TOUCH: Text-guided Controllable Generation of Free-Form Hand-Object Interactionscited by 8
- 2026WHOLE: World-Grounded Hand-Object Lifted from Egocentric Videoscited by 8
- 2026ForeHOI: Feed-forward 3D Object Reconstruction from Daily Hand-Object Interaction Videoscited by 7
12 most cited of 34 All 34 (JSON)
- 2026VolCo: Volumetric Contact for High-Fidelity Human Grasp Generation7 Oct 2026
- 2026HOPE: Hand-Object Pressure Estimation from Monocular Videos6 Aug 2026
- 2026Hand-Object Interaction in the Age of Large Foundation Models:Reconstruction, Generation, and Embodied Transfer30 Jul 2026
- 2026GNOCHI: Generative Neural mOdel for Close Human-Human Interactions11 Jul 2026
- 2026Towards in-the-wild Egocentric 3D Hand-Object Pose Estimation29 Jun 2026
- 2026DCGrasp: Distance-aware Controllable Grasp Generation29 Jun 2026
- 2026Do as I Do: Dexterous Manipulation Data from Everyday Human Videos17 Jun 2026
- 2026Dex2HOI: Dexterous Bimanual Two-Object Interaction Generation28 May 2026
- 2026Open-CHOIR: Open-World Contact-Aware 4D Hand-Object Interaction Reconstruction20 May 2026
- 2026Hierarchical and Holistic Open-Vocabulary Functional 3D Scene Graphs for Indoor Spaces15 May 2026
- 2026THOM: Generating Physically Plausible Hand-Object Meshes From Text3 Apr 2026
- 2026GenHOI: Generalized Hand-Object Pose Estimation with Occlusion Awareness19 Mar 2026
12 newest of 34 All 34 (JSON)
Similar, not cited
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- 2026FSAG: Enhancing Human-to-Dexterous-Hand Finger-Specific Affordance Grounding via Diffusion Models
- 2024FastGrasp: Efficient Grasp Synthesis with Diffusion
- 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion
- 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptions
- 2025SIGHT: Synthesizing Image-Text Conditioned and Geometry-Guided 3D Hand-Object Trajectories
- 2023ContactArt: Learning 3D Interaction Priors for Category-level Articulated Object and Hand Poses Estimation
- 2025G-DexGrasp: Generalizable Dexterous Grasping Synthesis Via Part-Aware Prior Retrieval and Prior-Assisted Generation
- 2026Learning Dynamic Grasping ↗