mlsanityData to 7 Oct 2026

Cross-Embodiment Dexterous Grasping with Reinforcement Learning

arXiv 2410.02479 ↗First posted 3 Oct 2024cs.RO cs.LGcited by 24

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Abstract (arXiv)

Dexterous hands exhibit significant potential for complex real-world grasping tasks. While recent studies have primarily focused on learning policies for specific robotic hands, the development of a universal policy that controls diverse dexterous hands remains largely unexplored. In this work, we study the learning of cross-embodiment dexterous grasping policies using reinforcement learning (RL). Inspired by the capability of human hands to control various dexterous hands through teleoperation, we propose a universal action space based on the human hand's eigengrasps. The policy outputs eigengrasp actions that are then converted into specific joint actions for each robot hand through a retargeting mapping. We simplify the robot hand's proprioception to include only the positions of fingertips and the palm, offering a unified observation space across different robot hands. Our approach demonstrates an 80% success rate in grasping objects from the YCB dataset across four distinct embodiments using a single vision-based policy. Additionally, our policy exhibits zero-shot generalization to two previously unseen embodiments and significant improvement in efficient finetuning. For further details and videos, visit our project page https://sites.google.com/view/crossdex.

Key facts. Cited by 24 papers in the map (data through 7 Oct 2026). Builds on 44 of its 61 references that are in the map. First posted on arXiv 3 Oct 2024.

Builds on

44 of 61 references.

References · 44

  1. 2017Attention Is All You Needcited by 59,932
  2. 2017Proximal Policy Optimization Algorithmscited by 14,441
  3. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,223
  4. 2020Gradient Surgery for Multi-Task Learningcited by 1,210
  5. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 882
  6. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  7. 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 320
  8. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 194
  9. 2024HumanPlus: Humanoid Shadowing and Imitation from Humanscited by 164
  10. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 136
  11. 2022DexGraspNet: A Large-Scale Robotic Dexterous Grasp Dataset for General Objects Based on Simulationcited by 129
  12. 2023UniDexGrasp: Universal Robotic Dexterous Grasping via Learning Diverse Proposal Generation and Goal-Conditioned Policycited by 117
32 more
  1. 2023RoboCat: A Self-Improving Generalist Agent for Robotic Manipulationcited by 108
  2. 2024Scaling Cross-Embodied Learning: One Policy for Manipulation, Navigation, Locomotion and Aviationcited by 108
  3. 2019DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm Systemcited by 105
  4. 2021XIRL: Cross-embodiment Inverse Reinforcement Learningcited by 101
  5. 2023UniDexGrasp++: Improving Dexterous Grasping Policy Learning via Geometry-aware Curriculum and Iterative Generalist-Specialist Learningcited by 101
  6. 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 83
  7. 2022Robotic Telekinesis: Learning a Robotic Hand Imitator by Watching Humans on Youtubecited by 79
  8. 2022From One Hand to Multiple Hands: Imitation Learning for Dexterous Manipulation from Single-Camera Teleoperationcited by 79
  9. 2022DexPoint: Generalizable Point Cloud Reinforcement Learning for Sim-to-Real Dexterous Manipulationcited by 78
  10. 2023LEAP Hand: Low-Cost, Efficient, and Anthropomorphic Hand for Robot Learningcited by 78
  11. 2024Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learningcited by 69
  12. 2024Pushing the Limits of Cross-Embodiment Learning for Manipulation and Navigationcited by 60
  13. 2024GraspXL: Generating Grasping Motions for Diverse Objects at Scalecited by 59
  14. 2022GenDexGrasp: Generalizable Dexterous Graspingcited by 54
  15. 2023ContactGen: Generative Contact Modeling for Grasp Generationcited by 52
  16. 2020Learning Cross-Domain Correspondence for Control with Dynamics Cycle-Consistencycited by 43
  17. 2023Dexterous Functional Graspingcited by 36
  18. 2024Mirage: Cross-Embodiment Zero-Shot Policy Transfer with Cross-Paintingcited by 35
  19. 2020Hierarchically Decoupled Imitation for Morphological Transfercited by 30
  20. 2018Task-Oriented Hand Motion Retargeting for Dexterous Manipulation Imitationcited by 25
  21. 2024GET-Zero: Graph Embodiment Transformer for Zero-shot Embodiment Generalizationcited by 24
  22. 2023GraspGF: Learning Score-based Grasping Primitive for Human-assisting Dexterous Graspingcited by 23
  23. 2021Task-Agnostic Morphology Evolutioncited by 22
  24. 2018Vision-based Teleoperation of Shadow Dexterous Hand using End-to-End Deep Neural Networkcited by 19
  25. 2022Improving Policy Optimization with Generalist-Specialist Learningcited by 19
  26. 2024Cross-Embodiment Robot Manipulation Skill Transfer using Latent Space Alignmentcited by 17
  27. 2024A Comprehensive Survey of Cross-Domain Policy Transfer for Embodied Agentscited by 16
  28. 2022REvolveR: Continuous Evolutionary Models for Robot-to-robot Policy Transfercited by 12
  29. 2024ManiFoundation Model for General-Purpose Robotic Manipulation of Contact Synthesis with Arbitrary Objects and Robotscited by 11
  30. 2022Multi-embodiment Legged Robot Control as a Sequence Modeling Problemcited by 9
  31. 2023Learning Robot Manipulation from Cross-Morphology Demonstrationcited by 8
  32. 2019Designing a Mechanical Tool for Robots with 2-Finger Parallel Gripperscited by 1

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 1; 2025: 9; 2026: 14.

24 papers.

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  1. 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 94
  2. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 56
  3. 2026Qwen-VLA: Unifying Vision-Language-Action Modeling across Tasks, Environments, and Robot Embodimentscited by 42
  4. 2025DexMachina: Functional Retargeting for Bimanual Dexterous Manipulationcited by 30
  5. 2025Being-0: A Humanoid Robotic Agent with Vision-Language Models and Modular Skillscited by 21
  6. 2025Align-Then-stEer: Adapting the Vision-Language Action Models through Unified Latent Guidancecited by 18
  7. 2025Spatial-Aware VLA Pretraining through Visual-Physical Alignment from Human Videoscited by 10
  8. 2025MEgoHand: Multimodal Egocentric Hand-Object Interaction Motion Generationcited by 9
  9. 2025MachaGrasp: Morphology-Aware Cross-Embodiment Dexterous Hand Articulation Generation for Graspingcited by 3
  10. 2026Cloak: Zero-Shot Cross-Embodiment Manipulation by Masking the End-Effector from the VLAcited by 3
  11. 2025Grasp2Grasp: Vision-Based Dexterous Grasp Translation via Schr"odinger Bridgescited by 2
  12. 2026MosaicThinker: On-Device Visual Spatial Reasoning for Embodied AI via Iterative Construction of Space Representationcited by 2
12 more
  1. 2026D-REX: Differentiable Real-to-Sim-to-Real Engine for Learning Dexterous Graspingcited by 1
  2. 2026AffordGrasp: Cross-Modal Diffusion for Affordance-Aware Grasp Synthesiscited by 1
  3. 2026EAGG: Embodiment-Aligned Grasp Generation via Geometry-Aware Graph Conditioningcited by 1
  4. 2026KITE: Decoupling Kinematics and Interaction for Zero-Shot Cross-Embodiment Manipulationcited by 1
  5. 2024FunGrasp: Functional Grasping for Diverse Dexterous Handscited by 0
  6. 2026Tele-Catch: Adaptive Teleoperation for Dexterous Dynamic 3D Object Catchingcited by 0
  7. 2026SECOND-Grasp: Semantic Contact-guided Dexterous Graspingcited by 0
  8. 2026UniDexTok: A Unified Dexterous Hand Tokenizer from Real Datacited by 0
  9. 2026MANGO-Grasp: Mahalanobis Fields over Geometry-Oriented 3D Gaussians for Cross-Embodiment Dexterous Graspingcited by 0
  10. 2026Gripper-aware Vision Language Action Modelscited by 0
  11. 2026ZETA: A Controlled Study of Zero-Shot Cross-Embodiment VLA Transfer for Tabletop Manipulationcited by 0
  12. 2026Evolving Dexterous Robots from Scratchcited by 0