MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text
On the map: Diffusion models → Diffusion and flow policies for robotics
Abstract (arXiv)
Methods for text-based generation of hand-object interaction (HOI) sequences primarily focus on producing smooth, physically plausible trajectories. A truly utilitarian method should additionally support variable-length generation, composite motion sequences, motion completion and infilling, and reliable termination without compromising physical plausibility. Standard diffusion models for HOI generation are typically trained only for text-to-motion generation on atomic motions and require the motion length to be specified a priori. Autoregressive (AR) methods provide greater sequence-level flexibility, but commonly depend on discrete motion codes, which can lose contact-sensitive motion detail. To address these key limitations, we present a model performing Masked Autoregression with Diffusion for HOI generation (MAD-HOI). Our method starts by encoding hand and object motions in a continuous latent space while keeping them disentangled to maintain stream-wise control. This is followed by a masked autoregressive transformer to predict context features that condition a flow-matching head. MAD-HOI is capable of motion generation for atomic and composite articulated sequences, conditioned motion completion and infilling, as well as EOM (End of Motion) prediction from a single training objective. We provide comprehensive evaluations for these capabilities and benchmark our method on the ARCTIC and GRAB datasets. Our experiments show that MAD-HOI achieves the strongest text-motion alignment and distributional generation quality against baselines on both ARCTIC and GRAB, while maintaining competitive geometric accuracy and physical plausibility.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 31 of its 41 references that are in the map. First posted on arXiv 10 Aug 2026.
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- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
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- 2020DLow: Diversifying Latent Flows for Diverse Human Motion Predictioncited by 185
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- 2024DisCoRD: Discrete Tokens to Continuous Motion via Rectified Flow Decodingcited by 19
- 2025Auto-Regressive Diffusion for Generating 3D Human-Object Interactionscited by 12
- 2024OOD-HOI: Text-Driven 3D Whole-Body Human-Object Interactions Generation Beyond Training Domainscited by 9
- 2025GenHOI: Generalizing Text-driven 4D Human-Object Interaction Synthesis for Unseen Objectscited by 7
- 2025Towards Robust and Controllable Text-to-Motion via Masked Autoregressive Diffusioncited by 6
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- 2026HO-Flow: Generalizable Hand-Object Interaction Generation with Latent Flow Matching
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- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models
- 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarios
- 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization
- 2023Prompt-Propose-Verify: A Reliable Hand-Object-Interaction Data Generation Framework using Foundational Models
- 2023HandDiffuse: Generative Controllers for Two-Hand Interactions via Diffusion Models
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Models