mlsanityData to 14 Oct 2026

DexTaG: Tactile-as-Guidance in Reinforcement Learning for Dexterous Manipulation

arXiv 2609.33882 ↗First posted 27 Sep 2026cs.ROcited by 0

On the map: Deep reinforcement learning methods → RL for robot locomotion and manipulation

Abstract (arXiv)

Glove-based motion capture is emerging as a scalable approach to collecting dexterous-hand demonstration data. However, due to the kinematic gap between the human and robot hand, the recorded human motions cannot be executed directly on the robot, especially for contact-rich tool-use tasks involving in-hand reorientation. Prior work bridges this gap in simulation through reinforcement learning (RL) or trajectory optimization, but the human contact pattern is hard to preserve under such formulations, often producing unnatural manipulation and unstable functional grasps. These methods also train a separate policy or solve a separate optimization for each reference trajectory, which is inefficient. To solve these problems, we propose DexTaG, a tactile-guided RL framework for dexterous manipulation. During training, tactile signals captured by the glove guide policy search toward the measured human contact pattern, reducing reliance on precise reference geometry for contact supervision. To improve efficiency, we train a single generalizable retargeter jointly on all training trajectories of the same object. The retargeter is further distilled into a tactile-free student controller conditioned on the target object trajectory for real-world deployment. On marker-pen and hammer manipulation tasks, DexTaG learns natural, contact-rich behaviors that baselines with distance-based contact heuristics fail to learn, generalizes to held-out trajectories of the same object and task, and outperforms single-trajectory baselines on OakInk2.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in RL for robot locomotion and manipulation, one of 15 directions in Deep reinforcement learning methods. Builds on 45 of its 50 references that are in the map. First posted on arXiv 27 Sep 2026.

Builds on

45 of 50 references.

Closest ancestors · 2

Same direction, newest first

  1. 2025VT-Refine: Learning Bimanual Assembly with Visuo-Tactile Feedback via Simulation Fine-Tuning16 Oct
  2. 2025DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human References13 Feb

Other references · 43

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
  3. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
  4. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
  5. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 160
  6. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
  7. 2024DexMimicGen: Automated Data Generation for Bimanual Dexterous Manipulation via Imitation Learningcited by 116
  8. 2019DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm Systemcited by 114
  9. 2021D-Grasp: Physically Plausible Dynamic Grasp Synthesis for Hand-Object Interactionscited by 113
  10. 2026EgoScale: Scaling Dexterous Manipulation with Diverse Egocentric Human Datacited by 94
  11. 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 82
  12. 2025Humanoid Policy ~ Human Policycited by 78
31 more
  1. 2024Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learningcited by 77
  2. 2023PhysHOI: Physics-Based Imitation of Dynamic Human-Object Interactioncited by 76
  3. 2024Learning Visuotactile Skills with Two Multifingered Handscited by 76
  4. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 66
  5. 2025DexUMI: Using Human Hand as the Universal Manipulation Interface for Dexterous Manipulationcited by 66
  6. 2023ArtiGrasp: Physically Plausible Synthesis of Bi-Manual Dexterous Grasping and Articulationcited by 55
  7. 2025DexMachina: Functional Retargeting for Bimanual Dexterous Manipulationcited by 37
  8. 2024ACE: A Cross-Platform Visual-Exoskeletons System for Low-Cost Dexterous Teleoperationcited by 34
  9. 2025SPIDER: Scalable Physics-Informed Dexterous Retargetingcited by 32
  10. 2024TacSL: A Library for Visuotactile Sensor Simulation and Learningcited by 27
  11. 2025Physics-Driven Data Generation for Contact-Rich Manipulation via Trajectory Optimizationcited by 21
  12. 2025DOGlove: Dexterous Manipulation with a Low-Cost Open-Source Haptic Force Feedback Glovecited by 19
  13. 2025DEXOP: A Device for Robotic Transfer of Dexterous Human Manipulationcited by 19
  14. 2024QuasiSim: Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfercited by 12
  15. 2023Physics-based Motion Retargeting from Sparse Inputscited by 10
  16. 2024Kinematic Motion Retargeting for Contact-Rich Anthropomorphic Manipulationscited by 10
  17. 2025End-to-End Dexterous Arm-Hand VLA Policies via Shared Autonomy: VR Teleoperation Augmented by Autonomous Hand VLA Policy for Efficient Data Collectioncited by 9
  18. 2026Tacmap: Bridging the Tactile Sim-to-Real Gap via Geometry-Consistent Penetration Depth Mapcited by 6
  19. 2025Learning Generalizable Hand-Object Tracking from Synthetic Demonstrationscited by 5
  20. 2026Towards Human-Like Manipulation through RL-Augmented Teleoperation and Mixture-of-Dexterous-Experts VLAcited by 5
  21. 2025ExoStart: Efficient learning for dexterous manipulation with sensorized exoskeleton demonstrationscited by 4
  22. 2026PTLD: Sim-to-real Privileged Tactile Latent Distillation for Dexterous Manipulationcited by 4
  23. 2025VTAO-BiManip: Masked Visual-Tactile-Action Pre-training with Object Understanding for Bimanual Dexterous Manipulationcited by 3
  24. 2025Glovity: Learning Dexterous Contact-Rich Manipulation via Spatial Wrench Feedback Teleoperation Systemcited by 3
  25. 2026FAR-Dex: Few-shot Data Augmentation and Adaptive Residual Policy Refinement for Dexterous Manipulationcited by 3
  26. 2026Closing the Reality Gap: Zero-Shot Sim-to-Real Deployment for Dexterous Force-Based Grasping and Manipulationcited by 2
  27. 2026PhysGraph: Physically-Grounded Graph-Transformer Policies for Bimanual Dexterous Hand-Tool-Object Manipulationcited by 2
  28. 2026WHED: A Wearable Hand Exoskeleton for Natural, High-Quality Demonstration Collectioncited by 1
  29. 2026DexEXO: A Wearability-First Dexterous Exoskeleton for Operator-Agnostic Demonstration and Learningcited by 1
  30. 2026Feel Robot Feels: Tactile Feedback Array Glove for Dexterous Manipulationcited by 1
  31. 2026DexSynRefine: Synthesizing and Refining Human-Object Interaction Motion for Physically Feasible Dexterous Robot Actionscited by 1

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  1. 2026A Minimalist Retargeting-Guided Reinforcement Learning Recipe for Dexterous Manipulation
  2. 2026DexTouch-WM: Learning Action-Conditioned Tactile World Models from Human Touch for Dexterous Robot Manipulation
  3. 2024Learning Time-Optimal and Speed-Adjustable Tactile In-Hand Manipulation
  4. 2026Learning Dexterous Manipulation Using Contact Wrench Guidance From Human Demonstration
  5. 2025Dexplore: Scalable Neural Control for Dexterous Manipulation from Reference-Scoped Exploration
  6. 2025DexSkin: High-Coverage Conformable Robotic Skin for Learning Contact-Rich Manipulation
  7. 2026ReTouch: Empowering Contact-Rich Dexterous Manipulation with Online-Refined Tactile Prediction
  8. 2025In-Hand Manipulation of Articulated Tools with Dexterous Robot Hands with Sim-to-Real Transfer