DexCast: Learning Real-World Dexterous Control from Human Videos
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Abstract (arXiv)
Recent advances in 3D hand-object interaction (HOI) perception have opened new opportunities for learning dexterous robotic skills from human videos. However, existing dexterous imitation learning methods often rely on costly and manually teleoperated robot demonstrations, requiring substantial human effort. Therefore, we build DEXCAST, a framework that learns dexterous robotic hand control directly from monocular RGB-D videos by leveraging joint HOI reconstructions, without requiring any teleoperation. Furthermore, how to model high-dimensional robotic hand motion and extract temporal context to inform future action generation remains a key challenge. To this end, we propose a DexHand Motion Perception Module (DMPM) to capture inter-joint coordination and temporal dependencies in compact latent representations that condition our diffusion policy. Extensive real-world experiments demonstrate that DEXCAST achieves exceptional performance across diverse dexterous manipulation tasks.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 41 of its 45 references that are in the map. First posted on arXiv 10 Oct 2026.
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References · 41
- 2017FiLM: Visual Reasoning with a General Conditioning Layercited by 2,333
- 2023Learning Fine-Grained Bimanual Manipulation with Low-Cost Hardwarecited by 1,568
- 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
- 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
- 2025Hunyuan3D 2.0: Scaling Diffusion Models for High Resolution Textured 3D Assets Generationcited by 356
- 2021DexYCB: A Benchmark for Capturing Hand Grasping of Objectscited by 325
- 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 312
- 20243D Diffuser Actor: Policy Diffusion with 3D Scene Representationscited by 282
- 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 254
- 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videoscited by 206
- 2023Act3D: 3D Feature Field Transformers for Multi-Task Robotic Manipulationcited by 138
- 2024HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videoscited by 129
29 more
- 2022VideoDex: Learning Dexterity from Internet Videoscited by 106
- 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 102
- 2026EgoScale: Scaling Dexterous Manipulation with Diverse Egocentric Human Datacited by 94
- 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 89
- 2025DexGraspVLA: A Vision-Language-Action Framework Towards General Dexterous Graspingcited by 89
- 2025Humanoid Policy ~ Human Policycited by 78
- 2024Bunny-VisionPro: Real-Time Bimanual Dexterous Teleoperation for Imitation Learningcited by 77
- 2024Learning Visuotactile Skills with Two Multifingered Handscited by 76
- 2023Teach a Robot to FISH: Versatile Imitation from One Minute of Demonstrationscited by 75
- 2024EquiBot: SIM(3)-Equivariant Diffusion Policy for Generalizable and Data Efficient Learningcited by 75
- 2025Scalable Vision-Language-Action Model Pretraining for Robotic Manipulation with Real-Life Human Activity Videoscited by 70
- 2022NeMF: Neural Motion Fields for Kinematic Animationcited by 68
- 2024Equivariant Diffusion Policycited by 66
- 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 66
- 2024D(R,O) Grasp: A Unified Representation of Robot and Object Interaction for Cross-Embodiment Dexterous Graspingcited by 42
- 2025DexWild: Dexterous Human Interactions for In-the-Wild Robot Policiescited by 38
- 2024HO-Cap: A Capture System and Dataset for 3D Reconstruction and Pose Tracking of Hand-Object Interactioncited by 29
- 2025Video2Policy: Scaling up Manipulation Tasks in Simulation through Internet Videoscited by 26
- 2026EgoLive: A Large-Scale Egocentric Dataset from Real-World Human Taskscited by 20
- 2025CordViP: Correspondence-based Visuomotor Policy for Dexterous Manipulation in Real-Worldcited by 18
- 2026SimToolReal: An Object-Centric Policy for Zero-Shot Dexterous Tool Manipulationcited by 15
- 2026Dexterous Manipulation Policies from RGB Human Videos via 3D Hand-Object Trajectory Reconstructioncited by 11
- 2025DexMan: Learning Bimanual Dexterous Manipulation from Human and Generated Videoscited by 10
- 2025Spatial-Temporal Aware Visuomotor Diffusion Policy Learningcited by 9
- 2025RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learningcited by 8
- 2024VQ-ACE: Efficient Policy Search for Dexterous Robotic Manipulation via Action Chunking Embeddingcited by 7
- 2026Cross-Hand Latent Representation for Vision-Language-Action Modelscited by 7
- 2026LUCID: Learning Embodiment-Agnostic Intent Models from Unstructured Human Videos for Scalable Dexterous Robot Skill Acquisitioncited by 5
- 2024Leveraging Pretrained Latent Representations for Few-Shot Imitation Learning on a Dexterous Robotic Handcited by 3
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- 2025World Models for Learning Dexterous Hand-Object Interactions from Human Videos
- 2026Dexterous Point Policy: Learning Point-based Dexterous Hand Policies from Human Demonstrations
- 2026DexSIM: Real-time Dexterous Simulation with Unified Causal Video Diffusion
- 2026C2Dex: Contact-Consistent Reconstruction and Retargeting for Dexterous Manipulation from Monocular Video
- 2026DexSynRefine: Synthesizing and Refining Human-Object Interaction Motion for Physically Feasible Dexterous Robot Actions
- 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulation
- 2026Dex-One2Many: Learning Dexterous Manipulation from a Single Human Demonstration
- 2025DexCanvas: Bridging Human Demonstrations and Robot Learning for Dexterous Manipulation