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DexMimic: A Generalist Dexterous Hand-Object Tracking Policy via Value-Guided Reset Allocation

arXiv 2610.19089 ↗First posted 13 Oct 2026cs.RO cs.AIcited by 0

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Abstract (arXiv)

Achieving human-like dexterous manipulation remains a central challenge in robotics. Learning from human hand-object interaction (HOI) datasets offers a promising pathway to diverse dexterous skills, yet existing physics-based approaches train specialist policies for individual trajectories, thereby limiting skill reuse at scale. We introduce DexMimic, a generalist dexterous hand-object tracking policy jointly trained across diverse HOI trajectories. Efficient joint training requires allocating each rollout to both an undertrained phase and a starting state that supports continued tracking. DexMimic realizes this insight through Value-Guided Reset Allocation, which adapts the initialization distribution online to prioritize difficult phases and select reset states with higher expected tracking returns. We further introduce a benchmark spanning training, fine-tuning, and generalization. Experiments show improved tracking success and training efficiency, faster fine-tuning, and the potential for zero-shot generalization to unseen trajectories and objects; larger training sets further improve efficiency and generalization. Finally, we validate DexMimic on a real-world dexterous manipulation platform.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 56 of its 60 references that are in the map. First posted on arXiv 13 Oct 2026.

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References · 56

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38 more
  1. 2024DexCap: Scalable and Portable Mocap Data Collection System for Dexterous Manipulationcited by 160
  2. 2023AnyTeleop: A General Vision-Based Dexterous Robot Arm-Hand Teleoperation Systemcited by 152
  3. 2024HOT3D: Hand and Object Tracking in 3D from Egocentric Multi-View Videoscited by 129
  4. 2023Universal Humanoid Motion Representations for Physics-Based Controlcited by 116
  5. 2024MaskedMimic: Unified Physics-Based Character Control Through Masked Motion Inpaintingcited by 116
  6. 2019DexPilot: Vision Based Teleoperation of Dexterous Robotic Hand-Arm Systemcited by 114
  7. 2022Jump-Start Reinforcement Learningcited by 112
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  9. 2025TWIST: Teleoperated Whole-Body Imitation Systemcited by 101
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  11. 2022DexVIP: Learning Dexterous Grasping with Human Hand Pose Priors from Videocited by 89
  12. 2024TACO: Benchmarking Generalizable Bimanual Tool-ACtion-Object Understandingcited by 88
  13. 2022Robotic Telekinesis: Learning a Robotic Hand Imitator by Watching Humans on Youtubecited by 82
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  29. 2024SuperPADL: Scaling Language-Directed Physics-Based Control with Progressive Supervised Distillationcited by 17
  30. 2025DexTrack: Towards Generalizable Neural Tracking Control for Dexterous Manipulation from Human Referencescited by 17
  31. 2025MagicHOI: Leveraging 3D Priors for Accurate Hand-object Reconstruction from Short Monocular Video Clipscited by 17
  32. 2024Learning Diverse Bimanual Dexterous Manipulation Skills from Human Demonstrationscited by 15
  33. 2024DexH2R: Task-oriented Dexterous Manipulation from Human to Robotscited by 12
  34. 2026DexImit: Learning Bimanual Dexterous Manipulation from Monocular Human Videoscited by 12
  35. 2024DemoStart: Demonstration-led auto-curriculum applied to sim-to-real with multi-fingered robotscited by 11
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  38. 2025Analyzing Key Objectives in Human-to-Robot Retargeting for Dexterous Manipulationcited by 6

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