mlsanityData to 7 Oct 2026

GeneOH Diffusion: Towards Generalizable Hand-Object Interaction Denoising via Denoising Diffusion

arXiv 2402.14810 ↗First posted 22 Feb 2024cs.CV cs.AI cs.GRcited by 33

On the map: Diffusion models → Diffusion and flow policies for robotics

Abstract (arXiv)

In this work, we tackle the challenging problem of denoising hand-object interactions (HOI). Given an erroneous interaction sequence, the objective is to refine the incorrect hand trajectory to remove interaction artifacts for a perceptually realistic sequence. This challenge involves intricate interaction noise, including unnatural hand poses and incorrect hand-object relations, alongside the necessity for robust generalization to new interactions and diverse noise patterns. We tackle those challenges through a novel approach, GeneOH Diffusion, incorporating two key designs: an innovative contact-centric HOI representation named GeneOH and a new domain-generalizable denoising scheme. The contact-centric representation GeneOH informatively parameterizes the HOI process, facilitating enhanced generalization across various HOI scenarios. The new denoising scheme consists of a canonical denoising model trained to project noisy data samples from a whitened noise space to a clean data manifold and a "denoising via diffusion" strategy which can handle input trajectories with various noise patterns by first diffusing them to align with the whitened noise space and cleaning via the canonical denoiser. Extensive experiments on four benchmarks with significant domain variations demonstrate the superior effectiveness of our method. GeneOH Diffusion also shows promise for various downstream applications. Project website: https://meowuu7.github.io/GeneOH-Diffusion/.

Key facts. Cited by 33 papers in the map (data through 7 Oct 2026). Placed in Diffusion and flow policies for robotics, one of 14 directions in Diffusion models. Builds on 36 of its 53 references that are in the map. First posted on arXiv 22 Feb 2024.

Builds on

36 of 53 references.

Closest ancestors · 1

Same direction, newest first

  1. 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenes15 Jan

Other references · 35

  1. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  2. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
  3. 2020Score-Based Generative Modeling through Stochastic Differential Equationscited by 8,964
  4. 2021Diffusion Models Beat GANs on Image Synthesiscited by 8,185
  5. 2021SDEdit: Guided Image Synthesis and Editing with Stochastic Differential Equationscited by 1,903
  6. 2022Human Motion Diffusion Modelcited by 1,062
  7. 2022Plug-and-Play Diffusion Features for Text-Driven Image-to-Image Translationcited by 897
  8. 2021Generalizing to Unseen Domains: A Survey on Domain Generalizationcited by 762
  9. 2018Open3D: A Modern Library for 3D Data Processingcited by 717
  10. 2013Domain Generalization via Invariant Feature Representationcited by 622
  11. 2021Domain Generalization with MixStylecited by 563
  12. 2022Improving Diffusion Models for Inverse Problems using Manifold Constraintscited by 501
23 more
  1. 2019Domain Generalization via Model-Agnostic Learning of Semantic Featurescited by 405
  2. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  3. 2022HOI4D: A 4D Egocentric Dataset for Category-Level Human-Object Interactioncited by 321
  4. 2022ARCTIC: A Dataset for Dexterous Bimanual Hand-Object Manipulationcited by 306
  5. 2021H2O: Two Hands Manipulating Objects for First Person Interaction Recognitioncited by 251
  6. 2023A Variational Perspective on Solving Inverse Problems with Diffusion Modelscited by 217
  7. 2023Solving Inverse Problems with Latent Diffusion Models via Hard Data Consistencycited by 180
  8. 2021ContactOpt: Optimizing Contact to Improve Graspscited by 137
  9. 2020CPF: Learning a Contact Potential Field to Model the Hand-Object Interactioncited by 127
  10. 2022IMos: Intent-Driven Full-Body Motion Synthesis for Human-Object Interactionscited by 121
  11. 2023Sharpness-Aware Gradient Matching for Domain Generalizationcited by 102
  12. 2022CHORE: Contact, Human and Object REconstruction from a single RGB imagecited by 95
  13. 2021SAGA: Stochastic Whole-Body Grasping with Contactcited by 89
  14. 2022Pose-NDF: Modeling Human Pose Manifolds with Neural Distance Fieldscited by 85
  15. 2023Diffusion-Guided Reconstruction of Everyday Hand-Object Interaction Clipscited by 73
  16. 2021The Wanderings of Odysseus in 3D Scenescited by 59
  17. 2020Batch Normalization Embeddings for Deep Domain Generalizationcited by 57
  18. 2022Transferability in Deep Learning: A Surveycited by 57
  19. 2021Domain Adversarial Neural Networks for Domain Generalization: When It Works and How to Improvecited by 46
  20. 2022FLEX: Full-Body Grasping Without Full-Body Graspscited by 46
  21. 2019Learning Character-Agnostic Motion for Motion Retargeting in 2Dcited by 44
  22. 2023Task-Oriented Human-Object Interactions Generation with Implicit Neural Representationscited by 41
  23. 2023Novel-view Synthesis and Pose Estimation for Hand-Object Interaction from Sparse Viewscited by 16

Built on by

Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 12; 2025: 11; 2026: 10.

33 papers.

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By area:

  1. 2024ShapeLLM: Universal 3D Object Understanding for Embodied Interactioncited by 133
  2. 2024Human-Object Interaction from Human-Level Instructionscited by 62
  3. 2024DiffH2O: Diffusion-Based Synthesis of Hand-Object Interactions from Textual Descriptionscited by 60
  4. 2024BimArt: A Unified Approach for the Synthesis of 3D Bimanual Interaction with Articulated Objectscited by 29
  5. 2025A Survey on Human Interaction Motion Generationcited by 25
  6. 2024ManiDext: Hand-Object Manipulation Synthesis via Continuous Correspondence Embeddings and Residual-Guided Diffusioncited by 21
  7. 2024ManiVideo: Generating Hand-Object Manipulation Video with Dexterous and Generalizable Graspingcited by 18
  8. 2025OpenHOI: Open-World Hand-Object Interaction Synthesis with Multimodal Large Language Modelcited by 17
  9. 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
  10. 2024Diffgrasp: Whole-Body Grasping Synthesis Guided by Object Motion Using a Diffusion Modelcited by 13
  11. 2025SViMo: Synchronized Diffusion for Video and Motion Generation in Hand-object Interaction Scenarioscited by 11
  12. 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objectscited by 10
21 more
  1. 2025HOI-Dyn: Learning Interaction Dynamics for Human-Object Motion Diffusioncited by 10
  2. 2026Egocentric World Model for Photorealistic Hand-Object Interaction Synthesiscited by 10
  3. 2024F"urElise: Capturing and Physically Synthesizing Hand Motions of Piano Performancecited by 8
  4. 2024FORCE: Physics-aware Human-object Interactioncited by 7
  5. 2024GraspDiffusion: Synthesizing Realistic Whole-body Hand-Object Interactioncited by 7
  6. 2025ARFlow: Human Action-Reaction Flow Matching with Physical Guidancecited by 7
  7. 2025TrajFlow: Multi-modal Motion Prediction via Flow Matchingcited by 7
  8. 20243D Whole-body Grasp Synthesis with Directional Controllabilitycited by 6
  9. 20253D Human Interaction Generation: A Surveycited by 6
  10. 2026FlowHOI: Flow-based Semantics-Grounded Generation of Hand-Object Interactions for Dexterous Robot Manipulationcited by 6
  11. 2025Diffusion-based 3D Hand Motion Recovery with Intuitive Physicscited by 5
  12. 2025Contact Map Transfer with Conditional Diffusion Model for Generalizable Dexterous Grasp Generationcited by 3
  13. 2026PAM: A Pose-Appearance-Motion Engine for Sim-to-Real HOI Video Generationcited by 3
  14. 2026HarmoHOI: Harmonizing Appearance and 3D Motion for Multi-view Hand-Object Interaction Synthesiscited by 3
  15. 2025SyncMV4D: Synchronized Multi-view Joint Diffusion of Appearance and Motion for Hand-Object Interaction Synthesiscited by 1
  16. 2026MOCHI: Motion Enhancement of Collaborative Human-object Interactionscited by 1
  17. 2026GIRAF: Towards Generalizable Human Interactions with Articulated Objectscited by 1
  18. 2026UniCross: Unified Cross-Skill Dexterous Manipulation Synthesiscited by 1
  19. 2026DCGrasp: Distance-aware Controllable Grasp Generationcited by 0
  20. 2026ConGraspXL: Controllable Constraint-Conditioned Dexterous Grasping Motion Synthesiscited by 0
  21. 2026Exo2EgoHOI: Hand-Object-Interaction Aware Exocentric-to-Egocentric Video Generationcited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2025HOIDiNi: Human-Object Interaction through Diffusion Noise Optimization
  2. 2026MAD-HOI: Masked Autoregressive Diffusion for Generating Articulated Hand Object Interactions from Text
  3. 2024G-HOP: Generative Hand-Object Prior for Interaction Reconstruction and Grasp Synthesis
  4. 2023Prompt-Propose-Verify: A Reliable Hand-Object-Interaction Data Generation Framework using Foundational Models
  5. 2025HanDrawer: Leveraging Spatial Information to Render Realistic Hands Using a Conditional Diffusion Model in Single Stage
  6. 2024HOIDiffusion: Generating Realistic 3D Hand-Object Interaction Data
  7. 2024InterHandGen: Two-Hand Interaction Generation via Cascaded Reverse Diffusion
  8. 2024HOI-Swap: Swapping Objects in Videos with Hand-Object Interaction Awareness