mlsanityData to 14 Oct 2026

UniBYD: A Unified Framework for Learning Robotic Manipulation Across Embodiments Beyond Imitation of Human Demonstrations

arXiv 2512.11609 ↗First posted 12 Dec 2025cs.ROcited by 1

On the map: Offline RL and imitation learning from data → Robot manipulation imitation learning

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Abstract (arXiv)

In embodied intelligence, the embodiment gap between robotic and human hands brings significant challenges for learning from human demonstrations. Although some studies have attempted to bridge this gap using reinforcement learning, they remain confined to merely reproducing human manipulation, resulting in limited task performance. Moreover, current methods struggle to support diverse robotic hand configurations. In this paper, we propose UniBYD, a unified framework that uses a dynamic reinforcement learning algorithm to discover manipulation policies aligned with the robot's physical characteristics. To enable consistent modeling across diverse robotic hand morphologies, UniBYD incorporates a unified morphological representation (UMR). Building on UMR, we design a dynamic PPO with an annealed reward schedule, enabling reinforcement learning to transition from offline-informed imitation of human demonstrations to online-adaptive exploration of policies better adapted to diverse robotic morphologies, thereby going beyond mere imitation of human hands. To address the severe state drift caused by the incapacity of early-stage policies, we design a hybrid Markov-based shadow engine that provides fine-grained guidance to anchor the imitation within the expert's manifold. To evaluate UniBYD, we propose UniManip, the first benchmark for cross-embodiment manipulation spanning diverse robotic morphologies. Experiments demonstrate a 44.08% average improvement in success rate over the current state-of-the-art. Our project page is https://zhanheng-creator.github.io/UniBYD.

Key facts. Cited by 1 paper in the map (data through 14 Oct 2026). Placed in Robot manipulation imitation learning, one of 13 directions in Offline RL and imitation learning from data. Builds on 37 of its 61 references that are in the map. First posted on arXiv 12 Dec 2025.

Builds on

37 of 61 references.

Closest ancestors · 2

Same direction, newest first

  1. 2022Learning Generalizable Dexterous Manipulation from Human Grasp Affordance5 Apr
  2. 2021DexMV: Imitation Learning for Dexterous Manipulation from Human Videos12 Aug

Other references · 35

  1. 2017Proximal Policy Optimization Algorithmscited by 15,215
  2. 2021Isaac Gym: High Performance GPU-Based Physics Simulation For Robot Learningcited by 998
  3. 2017Learning Complex Dexterous Manipulation with Deep Reinforcement Learning and Demonstrationscited by 715
  4. 2023FoundationPose: Unified 6D Pose Estimation and Tracking of Novel Objectscited by 429
  5. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 405
  6. 2024Latent Action Pretraining from Videoscited by 321
  7. 2025EgoDex: Learning Dexterous Manipulation from Large-Scale Egocentric Videocited by 211
  8. 2025Being-H0: Vision-Language-Action Pretraining from Large-Scale Human Videoscited by 102
  9. 2018Dexterous Manipulation with Deep Reinforcement Learning: Efficient, General, and Low-Costcited by 84
  10. 2023Rotating without Seeing: Towards In-hand Dexterity through Touchcited by 84
  11. 2024OAKINK2: A Dataset of Bimanual Hands-Object Manipulation in Complex Task Completioncited by 82
  12. 2025ManipTrans: Efficient Dexterous Bimanual Manipulation Transfer via Residual Learningcited by 66
23 more
  1. 2024Object-Centric Dexterous Manipulation from Human Motion Datacited by 41
  2. 2025DexMachina: Functional Retargeting for Bimanual Dexterous Manipulationcited by 37
  3. 2021Extending Lagrangian and Hamiltonian Neural Networks with Differentiable Contact Modelscited by 34
  4. 2025Crossing the Human-Robot Embodiment Gap with Sim-to-Real RL using One Human Demonstrationcited by 34
  5. 2025Dex1B: Learning with 1B Demonstrations for Dexterous Manipulationcited by 24
  6. 2025You Only Teach Once: Learn One-Shot Bimanual Robotic Manipulation from Video Demonstrationscited by 21
  7. 2025HERMES: Human-to-Robot Embodied Learning from Multi-Source Motion Data for Mobile Dexterous Manipulationcited by 14
  8. 2024QuasiSim: Parameterized Quasi-Physical Simulators for Dexterous Manipulations Transfercited by 12
  9. 2023GelSight Svelte: A Human Finger-shaped Single-camera Tactile Robot Finger with Large Sensing Coverage and Proprioceptive Sensingcited by 11
  10. 2025Learning to Transfer Human Hand Skills for Robot Manipulationscited by 11
  11. 2025Dexterous Contact-Rich Manipulation via the Contact Trust Regioncited by 9
  12. 2024Contact-Implicit Model Predictive Control for Dexterous In-hand Manipulation: A Long-Horizon and Robust Approachcited by 7
  13. 2025Analyzing Key Objectives in Human-to-Robot Retargeting for Dexterous Manipulationcited by 6
  14. 2018Contact-Implicit Trajectory Optimization using Orthogonal Collocationcited by 5
  15. 2024Multi-finger Manipulation via Trajectory Optimization with Differentiable Rolling and Geometric Constraintscited by 5
  16. 2025DexFlow: A Unified Approach for Dexterous Hand Pose Retargeting and Interactioncited by 5
  17. 2024Complementarity-Free Multi-Contact Modeling and Optimization for Dexterous Manipulationcited by 4
  18. 2025FOCUS: Unified Vision-Language Modeling for Interactive Editing Driven by Referential Segmentationcited by 4
  19. 2025The Developments and Challenges towards Dexterous and Embodied Robotic Manipulation: A Surveycited by 4
  20. 2024Benchmarking Reinforcement Learning Methods for Dexterous Robotic Manipulation with a Three-Fingered Grippercited by 3
  21. 2023Enhancing Dexterity in Confined Spaces: Real-Time Motion Planning for Multi-Fingered In-Hand Manipulationcited by 2
  22. 2024Simultaneous Trajectory Optimization and Contact Selection for Contact-rich Manipulation with High-Fidelity Geometrycited by 2
  23. 2025TeleOpBench: A Simulator-Centric Benchmark for Dual-Arm Dexterous Teleoperationcited by 2

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2026: 1.

1 paper.

Similar, not cited

Close in wording, no citation either way

  1. 2026Morphometric Imitation: From Morphology and Contact Aware Hand Retargeting to Sim-to-Real Visuomotor Policy ↗
  2. 2024Cross-Embodiment Dexterous Grasping with Reinforcement Learning
  3. 2026Cross-Embodiment Robot Manipulation via a Unified Hand Action Space ↗
  4. 2026CEI: A Unified Interface for Cross-Embodiment Visuomotor Policy Learning in 3D Space
  5. 2025Scaling Cross-Embodiment World Models for Dexterous Manipulation
  6. 2026UMR: Universal Manipulation Representation ↗
  7. 2025RoboWheel: A Data Engine from Real-World Human Demonstrations for Cross-Embodiment Robotic Learning
  8. 2025Latent Action Diffusion for Cross-Embodiment Manipulation