mlsanityData to 7 Oct 2026

Compressing 3D Gaussian Splatting by Noise-Substituted Vector Quantization

arXiv 2504.03059 ↗First posted 3 Apr 2025cs.CV cs.LGcited by 7

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has demonstrated remarkable effectiveness in 3D reconstruction, achieving high-quality results with real-time radiance field rendering. However, a key challenge is the substantial storage cost: reconstructing a single scene typically requires millions of Gaussian splats, each represented by 59 floating-point parameters, resulting in approximately 1 GB of memory. To address this challenge, we propose a compression method by building separate attribute codebooks and storing only discrete code indices. Specifically, we employ noise-substituted vector quantization technique to jointly train the codebooks and model features, ensuring consistency between gradient descent optimization and parameter discretization. Our method reduces the memory consumption efficiently (around 45×) while maintaining competitive reconstruction quality on standard 3D benchmark scenes. Experiments on different codebook sizes show the trade-off between compression ratio and image quality. Furthermore, the trained compressed model remains fully compatible with popular 3DGS viewers and enables faster rendering speed, making it well-suited for practical applications.

Key facts. Cited by 7 papers in the map (data through 7 Oct 2026). Builds on 21 of its 28 references that are in the map. First posted on arXiv 3 Apr 2025.

Builds on

21 of 28 references.

References · 21

  1. 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,029
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  3. 2013Estimating or Propagating Gradients Through Stochastic Neurons for Conditional Computationcited by 2,031
  4. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  5. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 684
  6. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 420
  7. 2023Gaussian Splatting SLAMcited by 410
  8. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 365
  9. 2023DrivingGaussian: Composite Gaussian Splatting for Surrounding Dynamic Autonomous Driving Scenescited by 359
  10. 2024gsplat: An Open-Source Library for Gaussian Splattingcited by 279
  11. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  12. 2023GaussianDreamer: Fast Generation from Text to 3D Gaussians by Bridging 2D and 3D Diffusion Modelscited by 255
9 more
  1. 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 232
  2. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 202
  3. 2023EAGLES: Efficient Accelerated 3D Gaussians with Lightweight EncodingScited by 191
  4. 2023Compact 3D Scene Representation via Self-Organizing Gaussian Gridscited by 147
  5. 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 129
  6. 2023CompGS: Smaller and Faster Gaussian Splatting with Vector Quantizationcited by 127
  7. 2024ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelcited by 98
  8. 20243DGS.zip: A survey on 3D Gaussian Splatting Compression Methodscited by 66
  9. 2018The challenge of realistic music generation: modelling raw audio at scalecited by 63

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Cited by year (2026 to 7 Oct)

Citing papers per year: 2025: 2; 2026: 5.

7 papers.