mlsanityData to 13 Oct 2026

TED-4DGS: Temporally Activated and Embedding-based Deformation for 4DGS Compression

arXiv 2512.05446 ↗First posted 5 Dec 2025cs.CVcited by 3

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Abstract (arXiv)

Building on the success of 3D Gaussian Splatting (3DGS) in static 3D scene representation, its extension to dynamic scenes, commonly referred to as 4DGS or dynamic 3DGS, has attracted increasing attention. However, designing more compact and efficient deformation schemes together with rate-distortion-optimized compression strategies for dynamic 3DGS representations remains an underexplored area. Prior methods either rely on space-time 4DGS with overspecified, short-lived Gaussian primitives or on canonical 3DGS with deformation that lacks explicit temporal control. To address this, we present TED-4DGS, a temporally activated and embedding-based deformation scheme for rate-distortion-optimized 4DGS compression that unifies the strengths of both families. TED-4DGS is built on a sparse anchor-based 3DGS representation. Each canonical anchor is assigned learnable temporal-activation parameters to specify its appearance and disappearance transitions over time, while a lightweight per-anchor temporal embedding queries a shared deformation bank to produce anchor-specific deformation. For rate-distortion compression, we incorporate an implicit neural representation (INR)-based hyperprior to model anchor attribute distributions, along with a channel-wise autoregressive model to capture intra-anchor correlations. With these novel elements, our scheme achieves state-of-the-art rate-distortion performance on several real-world datasets. To the best of our knowledge, this work represents one of the first attempts to pursue a rate-distortion-optimized compression framework for dynamic 3DGS representations.

Key facts. Cited by 3 papers in the map (data through 13 Oct 2026). Builds on 38 of its 44 references that are in the map. First posted on arXiv 5 Dec 2025.

Builds on

38 of 44 references.

References · 38

  1. 2022Instant Neural Graphics Primitives with a Multiresolution Hash Encodingcited by 3,712
  2. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,150
  3. 2018Variational image compression with a scale hyperpriorcited by 929
  4. 2023Deformable 3D Gaussians for High-Fidelity Monocular Dynamic Scene Reconstructioncited by 756
  5. 2023Scaffold-GS: Structured 3D Gaussians for View-Adaptive Renderingcited by 690
  6. 2018Joint Autoregressive and Hierarchical Priors for Learned Image Compressioncited by 658
  7. 2023Real-time Photorealistic Dynamic Scene Representation and Rendering with 4D Gaussian Splattingcited by 474
  8. 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 426
  9. 2023Compact 3D Gaussian Representation for Radiance Fieldcited by 368
  10. 2023SC-GS: Sparse-Controlled Gaussian Splatting for Editable Dynamic Scenescited by 343
  11. 2022ELIC: Efficient Learned Image Compression with Unevenly Grouped Space-Channel Contextual Adaptive Codingcited by 298
  12. 2020Channel-wise Autoregressive Entropy Models for Learned Image Compressioncited by 261
26 more
  1. 2021HyperNeRF: A Higher-Dimensional Representation for Topologically Varying Neural Radiance Fieldscited by 211
  2. 2024HAC: Hash-grid Assisted Context for 3D Gaussian Splatting Compressioncited by 205
  3. 20244D-Rotor Gaussian Splatting: Towards Efficient Novel View Synthesis for Dynamic Scenescited by 188
  4. 2024Per-Gaussian Embedding-Based Deformation for Deformable 3D Gaussian Splattingcited by 104
  5. 2024ContextGS: Compact 3D Gaussian Splatting with Anchor Level Context Modelcited by 100
  6. 2024CompGS: Efficient 3D Scene Representation via Compressed Gaussian Splattingcited by 82
  7. 2024Fully Explicit Dynamic Gaussian Splattingcited by 75
  8. 2025FreeTimeGS: Free Gaussian Primitives at Anytime and Anywhere for Dynamic Scene Reconstructioncited by 53
  9. 2024MoDGS: Dynamic Gaussian Splatting from Casually-captured Monocular Videos with Depth Priorscited by 51
  10. 2024Fast Feedforward 3D Gaussian Splatting Compressioncited by 50
  11. 2024Grid4D: 4D Decomposed Hash Encoding for High-Fidelity Dynamic Gaussian Splattingcited by 49
  12. 2023SWinGS: Sliding Windows for Dynamic 3D Gaussian Splattingcited by 46
  13. 2024Trimming the Fat: Efficient Compression of 3D Gaussian Splats through Pruningcited by 45
  14. 2025CAT-3DGS: A Context-Adaptive Triplane Approach to Rate-Distortion-Optimized 3DGS Compressioncited by 40
  15. 2024Deform3DGS: Flexible Deformation for Fast Surgical Scene Reconstruction with Gaussian Splattingcited by 37
  16. 2024Dynamic 3D Gaussian Fields for Urban Areascited by 35
  17. 2024HEMGS: A Hybrid Entropy Model for 3D Gaussian Splatting Data Compressioncited by 31
  18. 2025MoDec-GS: Global-to-Local Motion Decomposition and Temporal Interval Adjustment for Compact Dynamic 3D Gaussian Splattingcited by 30
  19. 20254DTAM: Non-Rigid Tracking and Mapping via Dynamic Surface Gaussianscited by 13
  20. 2025Efficient Gaussian Splatting for Monocular Dynamic Scene Rendering via Sparse Time-Variant Attribute Modelingcited by 12
  21. 2025Hybrid 3D-4D Gaussian Splatting for Fast Dynamic Scene Representationcited by 11
  22. 2025Light4GS: Lightweight Compact 4D Gaussian Splatting Generation via Context Modelcited by 8
  23. 2025ADC-GS: Anchor-Driven Deformable and Compressed Gaussian Splatting for Dynamic Scene Reconstructioncited by 7
  24. 20253D Gaussian Splatting Data Compression with Mixture of Priorscited by 6
  25. 2025NTR-Gaussian: Nighttime Dynamic Thermal Reconstruction with 4D Gaussian Splatting Based on Thermodynamicscited by 4
  26. 2025CAT-3DGS Pro: A New Benchmark for Efficient 3DGS Compressioncited by 4

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Cited by year (2026 to 13 Oct)

Citing papers per year: 2026: 3.

3 papers.