Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling
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Abstract (arXiv)
3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3DGS compression offers a practical alternative to costly per-scene per-train compressors, existing methods struggle to model long-range spatial dependencies, due to the limited receptive field of transform coding networks and the inadequate context capacity in entropy models. In this work, we propose a novel feed-forward 3DGS compression framework that effectively models long-range correlations to enable highly compact and generalizable 3D representations. Central to our approach is a large-scale context structure that comprises thousands of Gaussians based on Morton serialization. We then design a fine-grained space-channel auto-regressive entropy model to fully leverage this expansive context. Furthermore, we develop an attention-based transform coding model to extract informative latent priors by aggregating features from a wide range of neighboring Gaussians. Our method yields a 20× compression ratio for 3DGS in a feed-forward inference and achieves state-of-the-art performance among generalizable codecs.
Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 56 of its 69 references that are in the map. First posted on arXiv 30 Nov 2025.
Builds on
56 of 69 references.
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38 more
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Citing papers per year: 2026: 6.
6 papers.
- 2026Flash-VAED: Plug-and-Play VAE Decoders for Efficient Video Generationcited by 7
- 2026Real-Time Human Frontal View Synthesis from a Single Imagecited by 2
- 2026Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortizationcited by 1
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wildcited by 0
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchorscited by 0
- 2026SCION: Scene Composition with Instanced Neural Primitivescited by 0
- 2026SCION: Scene Composition with Instanced Neural Primitives1 Oct 2026
- 2026Gaussian Splatting-based Volumetric Video Compression with Sparse 4D Anchors27 Sep 2026
- 2026Difix3D-W: Distractor-Free Few-Shot 3D Gaussian Splatting in the Wild30 Apr 2026
- 2026Real-Time Human Frontal View Synthesis from a Single Image16 Mar 2026
- 2026Flash-VAED: Plug-and-Play VAE Decoders for Efficient Video Generation22 Feb 2026
- 2026Mon3tr: Monocular 3D Telepresence with Pre-built Gaussian Avatars as Amortization12 Jan 2026