mlsanityData to 14 Oct 2026

Feed-Forward 3D Gaussian Splatting Compression with Long-Context Modeling

arXiv 2512.00877 ↗First posted 30 Nov 2025cs.CVcited by 6

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Abstract (arXiv)

3D Gaussian Splatting (3DGS) has emerged as a revolutionary 3D representation. However, its substantial data size poses a major barrier to widespread adoption. While feed-forward 3DGS compression offers a practical alternative to costly per-scene per-train compressors, existing methods struggle to model long-range spatial dependencies, due to the limited receptive field of transform coding networks and the inadequate context capacity in entropy models. In this work, we propose a novel feed-forward 3DGS compression framework that effectively models long-range correlations to enable highly compact and generalizable 3D representations. Central to our approach is a large-scale context structure that comprises thousands of Gaussians based on Morton serialization. We then design a fine-grained space-channel auto-regressive entropy model to fully leverage this expansive context. Furthermore, we develop an attention-based transform coding model to extract informative latent priors by aggregating features from a wide range of neighboring Gaussians. Our method yields a 20× compression ratio for 3DGS in a feed-forward inference and achieves state-of-the-art performance among generalizable codecs.

Key facts. Cited by 6 papers in the map (data through 14 Oct 2026). Builds on 56 of its 69 references that are in the map. First posted on arXiv 30 Nov 2025.

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56 of 69 references.

References · 56

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38 more
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6 papers.