mlsanityData to 14 Oct 2026

CognitiveReality: Robot-Agnostic Semantic Gaussian Mapping with an LLM Agent for Immersive Collaborative VR Teleoperation

arXiv 2609.31418 ↗First posted 25 Sep 2026cs.ROcited by 0

On the map: LLM agents and tool use → Multimodal and embodied agents

Abstract (arXiv)

A photorealistic 3D view tells a teleoperator where a robot is, but not what the scene contains, how well each object has been observed, or how to turn pointing and speech into robot action. CognitiveReality turns a robot's RGB-D stream into a live, semantically indexed Gaussian-TSDF map shared by an operator in virtual reality and a tool-using language agent. One mapper binary serves any platform through configuration alone: it ingests poses from robot SLAM, joint kinematics, motion capture or an inline visual tracker, bridges localization outages with a shadow tracker and keyframe-anchored PnP, and maintains open-vocabulary instance identities with per-object quality at 2 Hz. Speech and controller rays are grounded against persistent scene objects through validated typed tools and operator-confirmed robot actions. In the controlled agent evaluation, the deployed local Qwen3-VL-8B router reaches 81.24% tool exact match, while merge-aware replay correctly redirects 101 absorbed object identifiers. On robot data CognitiveReality exceeds a Gaussian-plus-SDF baseline by 2-8 dB; pose error through 5-40 s SLAM outages stays within 1-8 cm. Deployed live on two quadrupeds, the agent executed 26 of 30 navigation requests and 20 of 20 re-observation requests, raising object quality by 2-5 dB.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Placed in Multimodal and embodied agents, one of 16 directions in LLM agents and tool use. Builds on 24 of its 27 references that are in the map. First posted on arXiv 25 Sep 2026.

Builds on

24 of 27 references.

Closest ancestors · 3

Same direction, newest first

  1. 2026HoloAgent-0: A Unified Embodied Agent Framework with 3D Spatial Memory22 Jun
  2. 2025Agentic Scene Policies: Unifying Space, Semantics, and Affordances for Robot Action23 Sep
  3. 2024Enabling Novel Mission Operations and Interactions with ROSA: The Robot Operating System Agent9 Oct

Other references · 21

  1. 2022ReAct: Synergizing Reasoning and Acting in Language Modelscited by 8,695
  2. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  3. 2025Qwen3-VL Technical Reportcited by 2,793
  4. 2022Do As I Can, Not As I Say: Grounding Language in Robotic Affordancescited by 2,348
  5. 2019The Replica Dataset: A Digital Replica of Indoor Spacescited by 904
  6. 2020ORB-SLAM3: An Accurate Open-Source Library for Visual, Visual-Inertial and Multi-Map SLAMcited by 878
  7. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  8. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  9. 2023ConceptGraphs: Open-Vocabulary 3D Scene Graphs for Perception and Planningcited by 365
  10. 2023SayPlan: Grounding Large Language Models using 3D Scene Graphs for Scalable Robot Task Planningcited by 294
  11. 2025VRSplat: Fast and Robust Gaussian Splatting for Virtual Realitycited by 17
  12. 2024Radiance Fields for Robotic Teleoperationcited by 13
9 more
  1. 2025OpenGS-SLAM: Open-Set Dense Semantic SLAM with 3D Gaussian Splatting for Object-Level Scene Understandingcited by 12
  2. 2025Gaussian-Plus-SDF SLAM: High-fidelity 3D Reconstruction at 150+ fpscited by 11
  3. 2025Online Language Splattingcited by 10
  4. 2025VISTA: Open-Vocabulary, Task-Relevant Robot Exploration with Online Semantic Gaussian Splattingcited by 7
  5. 2026GSMem: 3D Gaussian Splatting as Persistent Spatial Memory for Zero-Shot Embodied Exploration and Reasoningcited by 5
  6. 20263DGSNav: Enhancing Vision-Language Model Reasoning for Object Navigation via Active 3D Gaussian Splattingcited by 3
  7. 2026OnlinePG: Online Open-Vocabulary Panoptic Mapping with 3D Gaussian Splattingcited by 2
  8. 2025Immersive Teleoperation Framework for Locomanipulation Taskscited by 1
  9. 2026GaussAnything: Semantic Intent-Driven Refinement of Evolving Gaussian Scenes for Standalone VRcited by 1

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  4. 2026Are Frontier VLM Agents Ready to Be Robot Generalists? An Empirical Study with the Embodied Agent Arena
  5. 2024UnrealZoo: Enriching Photo-realistic Virtual Worlds for Embodied AI
  6. 2026AnythingReality: Robust Online Gaussian Splatting SLAM for Open-Vocabulary VR Scene Exploration
  7. 2026HM3D-M3: A Benchmark for Multi-Agent, Multi-Modal, Multi-Object Goal Navigation
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