GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splatting
Not on the map. Why?
Abstract (arXiv)
We introduce GaussianCut, a new method for interactive multiview segmentation of scenes represented as 3D Gaussians. Our approach allows for selecting the objects to be segmented by interacting with a single view. It accepts intuitive user input, such as point clicks, coarse scribbles, or text. Using 3D Gaussian Splatting (3DGS) as the underlying scene representation simplifies the extraction of objects of interest which are considered to be a subset of the scene's Gaussians. Our key idea is to represent the scene as a graph and use the graph-cut algorithm to minimize an energy function to effectively partition the Gaussians into foreground and background. To achieve this, we construct a graph based on scene Gaussians and devise a segmentation-aligned energy function on the graph to combine user inputs with scene properties. To obtain an initial coarse segmentation, we leverage 2D image/video segmentation models and further refine these coarse estimates using our graph construction. Our empirical evaluations show the adaptability of GaussianCut across a diverse set of scenes. GaussianCut achieves competitive performance with state-of-the-art approaches for 3D segmentation without requiring any additional segmentation-aware training.
Key facts. Cited by 25 papers in the map (data through 14 Oct 2026). Builds on 44 of its 65 references that are in the map. First posted on arXiv 12 Nov 2024.
Builds on
44 of 65 references.
References · 44
- 2018The Unreasonable Effectiveness of Deep Features as a Perceptual Metriccited by 11,177
- 2023Segment Anythingcited by 8,234
- 2021Emerging Properties in Self-Supervised Vision Transformerscited by 6,968
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2016PointNet: Deep Learning on Point Sets for 3D Classification and Segmentationcited by 5,248
- 2017PointNet++: Deep Hierarchical Feature Learning on Point Sets in a Metric Spacecited by 4,401
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2016V-Net: Fully Convolutional Neural Networks for Volumetric Medical Image Segmentationcited by 2,292
- 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,032
- 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,613
- 20163D U-Net: Learning Dense Volumetric Segmentation from Sparse Annotationcited by 1,476
- 2019Local Light Field Fusion: Practical View Synthesis with Prescriptive Sampling Guidelinescited by 672
32 more
- 2023Segment Everything Everywhere All at Oncecited by 548
- 2023LERF: Language Embedded Radiance Fieldscited by 543
- 2023LightGaussian: Unbounded 3D Gaussian Compression with 15x Reduction and 200+ FPScited by 436
- 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
- 2023LangSplat: 3D Language Gaussian Splattingcited by 415
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
- 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
- 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
- 2023GaussianEditor: Swift and Controllable 3D Editing with Gaussian Splattingcited by 335
- 2023Compressed 3D Gaussian Splatting for Accelerated Novel View Synthesiscited by 239
- 2021NeX: Real-time View Synthesis with Neural Basis Expansioncited by 216
- 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 196
- 2023Segment and Track Anythingcited by 193
- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructionscited by 168
- 2023Segment Any 3D Gaussianscited by 161
- 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
- 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 135
- 2024Reducing the Memory Footprint of 3D Gaussian Splattingcited by 133
- 2017A Review on Deep Learning Techniques Applied to Semantic Segmentationcited by 122
- 2021NeSF: Neural Semantic Fields for Generalizable Semantic Segmentation of 3D Scenescited by 119
- 2021Decomposing 3D Scenes into Objects via Unsupervised Volume Segmentationcited by 88
- 2022NeRF-Supervision: Learning Dense Object Descriptors from Neural Radiance Fieldscited by 86
- 2022Open-world Semantic Segmentation via Contrasting and Clustering Vision-Language Embeddingcited by 67
- 2022Neural Volumetric Object Selectioncited by 61
- 2022Interactive Segmentation of Radiance Fieldscited by 60
- 2023A Survey on Segment Anything Model (SAM): Vision Foundation Model Meets Prompt Engineeringcited by 45
- 2023Instance Neural Radiance Fieldcited by 40
- 2023SAM-guided Graph Cut for 3D Instance Segmentationcited by 35
- 2024Contrastive Gaussian Clustering: Weakly Supervised 3D Scene Segmentationcited by 22
- 2023SANeRF-HQ: Segment Anything for NeRF in High Qualitycited by 20
- 2023Open-NeRF: Towards Open Vocabulary NeRF Decompositioncited by 13
- 2021Dense Graph Convolutional Neural Networks on 3D Meshes for 3D Object Segmentation and Classificationcited by 4
Built on by
Citing papers per year: 2025: 13; 2026: 12.
25 papers.
Sort:
By area:
- 2025ReferSplat: Referring Segmentation in 3D Gaussian Splattingcited by 20
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splattingcited by 8
- 2025Pointmap Association and Piecewise-Plane Constraint for Consistent and Compact 3D Gaussian Segmentation Fieldcited by 7
- 2025SAGOnline: Segment Any Gaussians Onlinecited by 3
- 20253D Scene Change Modeling With Consistent Multi-View Aggregationcited by 3
- 2025Remove360: Benchmarking Residuals After Object Removal in 3D Gaussian Splattingcited by 2
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generationcited by 2
- 2025Is there anything left? Measuring semantic residuals of objects removed from 3D Gaussian Splattingcited by 1
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videoscited by 1
- 2025Fix False Transparency by Noise Guided Splattingcited by 1
- 2025Object-Centric 3D Gaussian Splatting for Strawberry Plant Reconstruction and Phenotypingcited by 1
13 more
- 2026Online Segment 3D Gaussians via Launching Virtual Dronescited by 1
- 2025FHGS: Feature-Homogenized Gaussian Splattingcited by 0
- 2025CrashSplat: 2D to 3D Vehicle Damage Segmentation in Gaussian Splattingcited by 0
- 2026ClickSeg3D: Few-Click Interactive Segmentation via Semantic Embeddingscited by 0
- 2026Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithmcited by 0
- 2026E3DGS: Unified Geometric-Photometric Equivariance for 3D Gaussian Splatting via Color-as-Geometry Embeddingcited by 0
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worldscited by 0
- 2026Implicit representations are dead. Long live explicit primitives!cited by 0
- 2026LEGO: Leveled Language Gaussian Splattingcited by 0
- 2026Beyond Similarity Matching: Structured Reasoning for Open-Vocabulary Referring Segmentation in 3DGScited by 0
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labelscited by 0
- 2026An overview of 3D Vision-Language Modelscited by 0
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splattingcited by 0
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting23 Sep 2026
- 2026An overview of 3D Vision-Language Models4 Sep 2026
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels31 Aug 2026
- 2026Beyond Similarity Matching: Structured Reasoning for Open-Vocabulary Referring Segmentation in 3DGS17 Aug 2026
- 2026LEGO: Leveled Language Gaussian Splatting10 Aug 2026
- 2026Implicit representations are dead. Long live explicit primitives!7 Aug 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026E3DGS: Unified Geometric-Photometric Equivariance for 3D Gaussian Splatting via Color-as-Geometry Embedding17 Jul 2026
- 2026Online Segment 3D Gaussians via Launching Virtual Drones2 Jul 2026
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generation25 May 2026
- 2026Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm13 May 2026
- 2026ClickSeg3D: Few-Click Interactive Segmentation via Semantic Embeddings9 May 2026
13 more
- 20253D Scene Change Modeling With Consistent Multi-View Aggregation28 Dec 2025
- 2025Object-Centric 3D Gaussian Splatting for Strawberry Plant Reconstruction and Phenotyping4 Nov 2025
- 2025Fix False Transparency by Noise Guided Splatting17 Oct 2025
- 2025CrashSplat: 2D to 3D Vehicle Damage Segmentation in Gaussian Splatting28 Sep 2025
- 2025Remove360: Benchmarking Residuals After Object Removal in 3D Gaussian Splatting15 Aug 2025
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generation13 Aug 2025
- 2025ReferSplat: Referring Segmentation in 3D Gaussian Splatting11 Aug 2025
- 2025SAGOnline: Segment Any Gaussians Online11 Aug 2025
- 2025DSG-World: Learning a 3D Gaussian World Model from Dual State Videos5 Jun 2025
- 2025FHGS: Feature-Homogenized Gaussian Splatting25 May 2025
- 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splatting28 Mar 2025
- 2025Is there anything left? Measuring semantic residuals of objects removed from 3D Gaussian Splatting21 Mar 2025
- 2025Pointmap Association and Piecewise-Plane Constraint for Consistent and Compact 3D Gaussian Segmentation Field22 Feb 2025
- 2026An overview of 3D Vision-Language Modelscited by 0
- 2026An overview of 3D Vision-Language Models4 Sep 2026
- 2025ReferSplat: Referring Segmentation in 3D Gaussian Splattingcited by 20
- 2025A Survey on 3D Gaussian Splatting Applications: Segmentation, Editing, and Generationcited by 19
- 2025Segment then Splat: Unified 3D Open-Vocabulary Segmentation via Gaussian Splattingcited by 8
- 2025Pointmap Association and Piecewise-Plane Constraint for Consistent and Compact 3D Gaussian Segmentation Fieldcited by 7
- 2025SAGOnline: Segment Any Gaussians Onlinecited by 3
- 20253D Scene Change Modeling With Consistent Multi-View Aggregationcited by 3
- 2025Remove360: Benchmarking Residuals After Object Removal in 3D Gaussian Splattingcited by 2
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generationcited by 2
- 2025Is there anything left? Measuring semantic residuals of objects removed from 3D Gaussian Splattingcited by 1
- 2025Fix False Transparency by Noise Guided Splattingcited by 1
- 2025Object-Centric 3D Gaussian Splatting for Strawberry Plant Reconstruction and Phenotypingcited by 1
- 2026Online Segment 3D Gaussians via Launching Virtual Dronescited by 1
12 most cited of 23 All 23 (JSON)
- 2026PePESeg3D: Perception Prior Enhances Multi-Scale Segmentation for 3D Gaussian Splatting23 Sep 2026
- 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labels31 Aug 2026
- 2026Beyond Similarity Matching: Structured Reasoning for Open-Vocabulary Referring Segmentation in 3DGS17 Aug 2026
- 2026LEGO: Leveled Language Gaussian Splatting10 Aug 2026
- 2026Implicit representations are dead. Long live explicit primitives!7 Aug 2026
- 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worlds1 Aug 2026
- 2026E3DGS: Unified Geometric-Photometric Equivariance for 3D Gaussian Splatting via Color-as-Geometry Embedding17 Jul 2026
- 2026Online Segment 3D Gaussians via Launching Virtual Drones2 Jul 2026
- 2026Physics-Aware 3D Gaussian Editing for Driving Scene Generation25 May 2026
- 2026Fast and Compact Graph Cuts for the Boykov-Kolmogorov Algorithm13 May 2026
- 2026ClickSeg3D: Few-Click Interactive Segmentation via Semantic Embeddings9 May 2026
- 20253D Scene Change Modeling With Consistent Multi-View Aggregation28 Dec 2025
12 newest of 23 All 23 (JSON)