mlsanityData to 7 Oct 2026

Online Segment 3D Gaussians via Launching Virtual Drones

arXiv 2607.01628 ↗First posted 2 Jul 2026cs.CVcited by 1

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Abstract (arXiv)

Interactive segmentation of 3D Gaussians offers a compelling opportunity for real-time manipulation of 3D scenes, thanks to the real-time rendering capability of 3D Gaussian Splatting (3DGS). However, existing methods require a time-consuming per-scene setup - typically tens of seconds or even minutes - before interactive segmentation can begin on a raw 3DGS scene. This setup involves multi-view mask preparation, mask lifting, and feature distillation, creating a major bottleneck for online applications. To address this limitation, we aim to completely eliminate the setup stage for interactive 3DGS segmentation while keeping the segmentation time practical (under 1 second). In this work, we present SAGO (Segment Any Gaussians Online), a novel setup-free framework for interactive 3DGS segmentation. By introducing virtual drones, our method reframes the 3D segmentation problem as an online Next-Best-View (NBV) planning task formulated within a Markov process. Extensive experiments demonstrate that SAGO can extract clean 3D assets directly from 3D Gaussians with sub-second latency, thereby enabling a broad range of downstream applications such as object manipulation and scene editing. Moreover, our method achieves over a 50x speedup compared to the previous setup-free 3DGS segmentation frameworks.

Key facts. Cited by 1 paper in the map (data through 7 Oct 2026). Builds on 47 of its 59 references that are in the map. First posted on arXiv 2 Jul 2026.

Builds on

47 of 59 references.

References · 47

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2023Segment Anythingcited by 8,158
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,141
  4. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,274
  5. 2024SAM 2: Segment Anything in Images and Videoscited by 2,784
  6. 2021Mip-NeRF 360: Unbounded Anti-Aliased Neural Radiance Fieldscited by 2,013
  7. 2021Plenoxels: Radiance Fields without Neural Networkscited by 1,607
  8. 20234D Gaussian Splatting for Real-Time Dynamic Scene Renderingcited by 1,144
  9. 2025SAM 3: Segment Anything with Conceptscited by 835
  10. 2023LERF: Language Embedded Radiance Fieldscited by 538
  11. 2023LangSplat: 3D Language Gaussian Splattingcited by 410
  12. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 387
35 more
  1. 2021A Survey of Embodied AI: From Simulators to Research Taskscited by 256
  2. 2023Segment Any 3D Gaussianscited by 158
  3. 2022SPIn-NeRF: Multiview Segmentation and Perceptual Inpainting with Neural Radiance Fieldscited by 144
  4. 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 141
  5. 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 133
  6. 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 106
  7. 2023OmniSeg3D: Omniversal 3D Segmentation via Hierarchical Contrastive Learningcited by 75
  8. 2025ArtGS: Building Interactable Replicas of Complex Articulated Objects via Gaussian Splattingcited by 67
  9. 2022Neural Volumetric Object Selectioncited by 61
  10. 2022Interactive Segmentation of Radiance Fieldscited by 60
  11. 2024Click-Gaussian: Interactive Segmentation to Any 3D Gaussianscited by 58
  12. 2024FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallycited by 57
  13. 2024RoboGSim: A Real2Sim2Real Robotic Gaussian Splatting Simulatorcited by 50
  14. 20243D Gaussian Splatting in Robotics: A Surveycited by 44
  15. 2025Swift4D:Adaptive divide-and-conquer Gaussian Splatting for compact and efficient reconstruction of dynamic scenecited by 40
  16. 20244D Gaussian Splatting with Scale-aware Residual Field and Adaptive Optimization for Real-time Rendering of Temporally Complex Dynamic Scenescited by 37
  17. 2024InstanceGaussian: Appearance-Semantic Joint Gaussian Representation for 3D Instance-Level Perceptioncited by 35
  18. 2024N2F2: Hierarchical Scene Understanding with Nested Neural Feature Fieldscited by 34
  19. 2024GS-Planner: A Gaussian-Splatting-based Planning Framework for Active High-Fidelity Reconstructioncited by 30
  20. 2024SAGD: Boundary-Enhanced Segment Anything in 3D Gaussian via Gaussian Decompositioncited by 29
  21. 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splattingcited by 29
  22. 2024GaussianCut: Interactive segmentation via graph cut for 3D Gaussian Splattingcited by 25
  23. 2025COB-GS: Clear Object Boundaries in 3DGS Segmentation Based on Boundary-Adaptive Gaussian Splittingcited by 19
  24. 2024Structure Consistent Gaussian Splatting with Matching Prior for Few-shot Novel View Synthesiscited by 18
  25. 2024PKU-DyMVHumans: A Multi-View Video Benchmark for High-Fidelity Dynamic Human Modelingcited by 17
  26. 2024Gaussian Splatting Decoder for 3D-aware Generative Adversarial Networkscited by 14
  27. 2025Trace3D: Consistent Segmentation Lifting via Gaussian Instance Tracingcited by 13
  28. 2025LocalDyGS: Multi-view Global Dynamic Scene Modeling via Adaptive Local Implicit Feature Decouplingcited by 12
  29. 2025iSegMan: Interactive Segment-and-Manipulate 3D Gaussianscited by 11
  30. 2025Zero-Shot Visual Grounding in 3D Gaussians via View Retrievalcited by 5
  31. 2025Surface-SOS: Self-Supervised Object Segmentation via Neural Surface Representationcited by 3
  32. 2026ClipGStream: Clip-Stream Gaussian Splatting for Any Length and Any Motion Multi-View Dynamic Scene Reconstructioncited by 3
  33. 2025SAGOnline: Segment Any Gaussians Onlinecited by 2
  34. 2026GaussianTrimmer: Online Trimming Boundaries for 3DGS Segmentationcited by 2
  35. 2026Intrinsic Geometry-Appearance Consistency Optimization for Sparse-View Gaussian Splattingcited by 2

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