mlsanityData to 14 Oct 2026

Efficient Physics Simulation for 3D Scenes via MLLM-Guided Gaussian Splatting

arXiv 2411.12789 ↗First posted 19 Nov 2024cs.CVcited by 32

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Abstract (arXiv)

Recent advancements in 3D generation models have opened new possibilities for simulating dynamic 3D object movements and customizing behaviors, yet creating this content remains challenging. Current methods often require manual assignment of precise physical properties for simulations or rely on video generation models to predict them, which is computationally intensive. In this paper, we rethink the usage of multi-modal large language model (MLLM) in physics-based simulation, and present Sim Anything, a physics-based approach that endows static 3D objects with interactive dynamics. We begin with detailed scene reconstruction and object-level 3D open-vocabulary segmentation, progressing to multi-view image in-painting. Inspired by human visual reasoning, we propose MLLM-based Physical Property Perception (MLLM-P3) to predict mean physical properties of objects in a zero-shot manner. Based on the mean values and the object's geometry, the Material Property Distribution Prediction model (MPDP) model then estimates the full distribution, reformulating the problem as probability distribution estimation to reduce computational costs. Finally, we simulate objects in an open-world scene with particles sampled via the Physical-Geometric Adaptive Sampling (PGAS) strategy, efficiently capturing complex deformations and significantly reducing computational costs. Extensive experiments and user studies demonstrate our Sim Anything achieves more realistic motion than state-of-the-art methods within 2 minutes on a single GPU.

Key facts. Cited by 32 papers in the map (data through 14 Oct 2026). Builds on 39 of its 56 references that are in the map. First posted on arXiv 19 Nov 2024.

Builds on

39 of 56 references.

References · 39

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023Segment Anythingcited by 8,234
  3. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  4. 2022BLIP: Bootstrapping Language-Image Pre-training for Unified Vision-Language Understanding and Generationcited by 4,322
  5. 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
  6. 2023Stable Video Diffusion: Scaling Latent Video Diffusion Models to Large Datasetscited by 2,581
  7. 2023PaLM-E: An Embodied Multimodal Language Modelcited by 2,071
  8. 2023VBench: Comprehensive Benchmark Suite for Video Generative Modelscited by 1,822
  9. 2023ProlificDreamer: High-Fidelity and Diverse Text-to-3D Generation with Variational Score Distillationcited by 1,219
  10. 2019Habitat: A Platform for Embodied AI Researchcited by 1,191
  11. 2024Grounded SAM: Assembling Open-World Models for Diverse Visual Taskscited by 929
  12. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
27 more
  1. 2024LGM: Large Multi-View Gaussian Model for High-Resolution 3D Content Creationcited by 739
  2. 2021Resolution-robust Large Mask Inpainting with Fourier Convolutionscited by 738
  3. 2023The Dawn of LMMs: Preliminary Explorations with GPT-4V(ision)cited by 681
  4. 2023LERF: Language Embedded Radiance Fieldscited by 543
  5. 2023Instruct-NeRF2NeRF: Editing 3D Scenes with Instructionscited by 484
  6. 2018Gibson Env: Real-World Perception for Embodied Agentscited by 481
  7. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  8. 2023PhysGaussian: Physics-Integrated 3D Gaussians for Generative Dynamicscited by 377
  9. 2023Recognize Anything: A Strong Image Tagging Modelcited by 309
  10. 2019Differentiable Surface Splatting for Point-based Geometry Processingcited by 239
  11. 2023DreamGaussian4D: Generative 4D Gaussian Splattingcited by 194
  12. 2024PhysDreamer: Physics-Based Interaction with 3D Objects via Video Generationcited by 191
  13. 2024VR-GS: A Physical Dynamics-Aware Interactive Gaussian Splatting System in Virtual Realitycited by 179
  14. 2023PAC-NeRF: Physics Augmented Continuum Neural Radiance Fields for Geometry-Agnostic System Identificationcited by 154
  15. 2023Animate124: Animating One Image to 4D Dynamic Scenecited by 115
  16. 2024ManiGaussian: Dynamic Gaussian Splatting for Multi-task Robotic Manipulationcited by 108
  17. 2024Reconstruction and Simulation of Elastic Objects with Spring-Mass 3D Gaussianscited by 97
  18. 2024Physics3D: Learning Physical Properties of 3D Gaussians via Video Diffusioncited by 80
  19. 2014Material Recognition in the Wild with the Materials in Context Databasecited by 79
  20. 2023PIE-NeRF: Physics-based Interactive Elastodynamics with NeRFcited by 51
  21. 2024Feature Splatting: Language-Driven Physics-Based Scene Synthesis and Editingcited by 45
  22. 2016The Curious Robot: Learning Visual Representations via Physical Interactionscited by 38
  23. 2022Virtual Elastic Objectscited by 35
  24. 2024Simplicits: Mesh-Free, Geometry-Agnostic, Elastic Simulationcited by 27
  25. 2024Serp-Mamba: Advancing High-Resolution Retinal Vessel Segmentation with Selective State-Space Modelcited by 20
  26. 2024HFGS: 4D Gaussian Splatting with Emphasis on Spatial and Temporal High-Frequency Components for Endoscopic Scene Reconstructioncited by 13
  27. 20243D-Consistent Human Avatars with Sparse Inputs via Gaussian Splatting and Contrastive Learningcited by 6

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 5; 2026: 27.

32 papers.

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  1. 2025PhysGM: Large Physical Gaussian Model for Feed-Forward 4D Synthesiscited by 10
  2. 2026PhysAgent: Automating Physics-Based 4D Synthesis via Trajectory-Grounded Multi-Agent Feedbackcited by 5
  3. 2025From 2D to 3D Cognition: A Brief Survey of General World Modelscited by 4
  4. 2025Advances in 4D Representation: Geometry, Motion, and Interactioncited by 4
  5. 2026FastPhysGS: Accelerating Physics-based Dynamic 3DGS Simulation via Interior Completion and Adaptive Optimizationcited by 4
  6. 2026Articulat3D: Reconstructing Articulated Digital Twins From Monocular Videos with Geometric and Motion Constraintscited by 3
  7. 2026NeuROK: Generative 4D Neural Object Kinematicscited by 3
  8. 2025Scan, Materialize, Simulate: A Generalizable Framework for Physically Grounded Robot Planningcited by 2
  9. 2026DeformMaster: An Interactive Physics-Neural World Model for Deformable Objects from Videoscited by 2
  10. 2026CP4D: Compositional Physics-aware 4D Scene Generationcited by 2
  11. 2025Moving Light Adaptive Colonoscopy Reconstruction via Illumination-Attenuation-Aware 3D Gaussian Splattingcited by 1
  12. 2026OrthoPhys: Physically Plausible Video Generation with Orthogonal-View Geometry Guidancecited by 1
20 more
  1. 2026MatPhys: Learning Material-Aware Physics Parameters for Deformable Object Simulation from Videoscited by 1
  2. 2026Learning Action-Conditional and Object-Centric Gaussian Splatting World Models for Rigid Objectscited by 1
  3. 2026Adaptive Volumetric Mechanical Property Fields Invariant to Resolutioncited by 1
  4. 2026muSync-GS: Physics-Synchronized Driving Video Synthesis for Weather and Geometric Road Hazardscited by 1
  5. 2026WildGHand: Learning Anti-Perturbation Gaussian Hand Avatars from Monocular In-the-Wild Videoscited by 0
  6. 2026PhyGenHOI: Physically-Aware 4D Generation of Dynamic Human-Object Interactionscited by 0
  7. 2026Scene-Level Heterogeneous Physics Simulation with 3D Gaussian Splatscited by 0
  8. 2026Occlusion-Robust Multi-Object Decoupling for Physics-Based Robotic Interactioncited by 0
  9. 2026DR-GS: Physically-Based Deformable and Relightable 2D Gaussianscited by 0
  10. 2026Beyond Thermal Imaging: Inferring Thermophysical Properties from Time-Resolved Thermal Observationscited by 0
  11. 2026Scene2Sound: Auditory-Grounded Soundscape Generation for 3D Gaussian Worldscited by 0
  12. 2026Vision Meets WiFi: Physics-Grounded Estimation of Volumetric Mechanical Propertiescited by 0
  13. 2026KnockGS:interaction-Grounded Calibrationof Physical Gaussian Representationscited by 0
  14. 2026CapFrame: Text-Instructed Viewpoint Grounding in 3D Gaussian Scenes via Geometric Pseudo Labelscited by 0
  15. 2026Analytic Dynamics: Learning Physics-Grounded Representation for Fast Intrinsic Dynamics Inference from Monocular Videoscited by 0
  16. 2026PhysMAS: Physics-Grounded Multi-Agent Synthesis of Compositional 4D Gaussianscited by 0
  17. 2026PhysFlow: Physics-Aware Optical Flow for Motion Controllable Video Generationcited by 0
  18. 2026SnapPhysics: A Physics-Aware Scene Graph from a Single View for Interactive Mixed Reality Scenescited by 0
  19. 2026A differentiable Lagrangian-coupled 3D Gaussian Splatting-SPH model for forward simulation and inverse analysis in solid mechanicscited by 0
  20. 2026GaussianBench: Physics-Fidelity Evaluation for Gaussian Scene Representationscited by 0

Similar, not cited

Close in wording, no citation either way

  1. 2024Text-to-3D Gaussian Splatting with Physics-Grounded Motion Generation
  2. 2025High-Fidelity Simulated Data Generation for Real-World Zero-Shot Robotic Manipulation Learning with Gaussian Splatting
  3. 2025OmniPhysGS: 3D Constitutive Gaussians for General Physics-Based Dynamics Generation
  4. 2026MotionPhysics: Learnable Motion Distillation for Text-Guided Simulation
  5. 2024DreamPhysics: Learning Physics-Based 3D Dynamics with Video Diffusion Priors
  6. 2025PAT3D: Physics-Augmented Text-to-3D Scene Generation
  7. 2026Gen2Physics: Grounding Generated 3D Meshes in Physics via Multi-View Material Decomposition
  8. 2024Enhancing Single Image to 3D Generation using Gaussian Splatting and Hybrid Diffusion Priors