mlsanityData to 14 Oct 2026

CCL-LGS: Contrastive Codebook Learning for 3D Language Gaussian Splatting

arXiv 2505.20469 ↗First posted 26 May 2025cs.CV cs.AIcited by 12

On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models

Abstract (arXiv)

Recent advances in 3D reconstruction techniques and vision-language models have fueled significant progress in 3D semantic understanding, a capability critical to robotics, autonomous driving, and virtual/augmented reality. However, methods that rely on 2D priors are prone to a critical challenge: cross-view semantic inconsistencies induced by occlusion, image blur, and view-dependent variations. These inconsistencies, when propagated via projection supervision, deteriorate the quality of 3D Gaussian semantic fields and introduce artifacts in the rendered outputs. To mitigate this limitation, we propose CCL-LGS, a novel framework that enforces view-consistent semantic supervision by integrating multi-view semantic cues. Specifically, our approach first employs a zero-shot tracker to align a set of SAM-generated 2D masks and reliably identify their corresponding categories. Next, we utilize CLIP to extract robust semantic encodings across views. Finally, our Contrastive Codebook Learning (CCL) module distills discriminative semantic features by enforcing intra-class compactness and inter-class distinctiveness. In contrast to previous methods that directly apply CLIP to imperfect masks, our framework explicitly resolves semantic conflicts while preserving category discriminability. Extensive experiments demonstrate that CCL-LGS outperforms previous state-of-the-art methods. Our project page is available at https://epsilontl.github.io/CCL-LGS/.

Key facts. Cited by 12 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 31 of its 37 references that are in the map. First posted on arXiv 26 May 2025.

Builds on

31 of 37 references.

Closest ancestors · 1

Same direction, newest first

  1. 20243D Vision-Language Gaussian Splatting10 Oct

Other references · 30

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,744
  2. 2023Segment Anythingcited by 8,234
  3. 2023DINOv2: Learning Robust Visual Features without Supervisioncited by 7,974
  4. 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
  5. 2024SAM 2: Segment Anything in Images and Videoscited by 2,863
  6. 2022DINO: DETR with Improved DeNoising Anchor Boxes for End-to-End Object Detectioncited by 1,319
  7. 2023DreamGaussian: Generative Gaussian Splatting for Efficient 3D Content Creationcited by 843
  8. 2022Language-driven Semantic Segmentationcited by 717
  9. 2023LERF: Language Embedded Radiance Fieldscited by 543
  10. 2022Point-NeRF: Point-based Neural Radiance Fieldscited by 503
  11. 2022XMem: Long-Term Video Object Segmentation with an Atkinson-Shiffrin Memory Modelcited by 439
  12. 2021In-Place Scene Labelling and Understanding with Implicit Scene Representationcited by 415
18 more
  1. 2023LangSplat: 3D Language Gaussian Splattingcited by 415
  2. 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
  3. 2022Decomposing NeRF for Editing via Feature Field Distillationcited by 371
  4. 2023Feature 3DGS: Supercharging 3D Gaussian Splatting to Enable Distilled Feature Fieldscited by 364
  5. 2023Text-to-3D using Gaussian Splattingcited by 299
  6. 2023GS-SLAM: Dense Visual SLAM with 3D Gaussian Splattingcited by 278
  7. 2023Language Embedded 3D Gaussians for Open-Vocabulary Scene Understandingcited by 208
  8. 2022Neural Feature Fusion Fields: 3D Distillation of Self-Supervised 2D Image Representationscited by 196
  9. 2022Panoptic NeRF: 3D-to-2D Label Transfer for Panoptic Urban Scene Segmentationcited by 152
  10. 2023GART: Gaussian Articulated Template Modelscited by 121
  11. 2024GaussianFlow: Splatting Gaussian Dynamics for 4D Content Creationcited by 100
  12. 2024GOI: Find 3D Gaussians of Interest with an Optimizable Open-vocabulary Semantic-space Hyperplanecited by 53
  13. 2024AutoSplat: Constrained Gaussian Splatting for Autonomous Driving Scene Reconstructioncited by 52
  14. 2023Dynamic Point Fieldscited by 37
  15. 2021Differentiable Surface Rendering via Non-Differentiable Samplingcited by 28
  16. 2024RL-GSBridge: 3D Gaussian Splatting Based Real2Sim2Real Method for Robotic Manipulation Learningcited by 22
  17. 2023Hybrid Neural Rendering for Large-Scale Scenes with Motion Blurcited by 18
  18. 2024Advancing Extended Reality with 3D Gaussian Splatting: Innovations and Prospectscited by 17

Built on by

Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 1; 2026: 11.

12 papers.

Similar, not cited

Close in wording, no citation either way

  1. 2026CoSAG: Compact Semantic Anchor Gaussians via Training-Free Rate-Distortion Coding
  2. 2026Open-Vocabulary and Referring Segmentation for 3D Gaussians Using 2D Detectors
  3. 2024FMGS: Foundation Model Embedded 3D Gaussian Splatting for Holistic 3D Scene Understanding
  4. 2025GaussianVLM: Scene-centric 3D Vision-Language Models using Language-aligned Gaussian Splats for Embodied Reasoning and Beyond
  5. 20243D Scene Graph Guided Vision-Language Pre-training
  6. 2025Dr. Splat: Directly Referring 3D Gaussian Splatting via Direct Language Embedding Registration
  7. 2023CLIP2: Contrastive Language-Image-Point Pretraining from Real-World Point Cloud Data
  8. 2025UniGS: Unified Language-Image-3D Pretraining with Gaussian Splatting