Seed2GS: Camera-Free, Training-Free Object Extraction from 3D Gaussian Scenes via a Single Reference-View Grounding
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Abstract (arXiv)
Extracting a target object from a pre-built 3D Gaussian Splatting (3DGS) scene enables interactive 3D editing. Existing methods either train for tens of minutes per scene, sacrifice accuracy, or require original reconstruction cameras that pre-built assets may not include. We present Seed2GS, which achieves the highest reported LERF-MASK accuracy without original reconstruction cameras or scene-specific representation training. Its key insight is to separate target identity from 3D coverage. QD-SAM3 selects one reliable reference mask from several open-vocabulary candidates, fixing identity once. Seed lift and visibility-adaptive virtual orbits then expose the object from new viewpoints, while tracking propagates the seed without repeated detection. Because the scene remains frozen, these masks supervise only one temporary foreground logit per Gaussian. On LERF-MASK, Seed2GS reaches 92.1% mean intersection over union (mIoU) with a measured compute-only latency of 9.3 seconds, 3.7 points above the strongest scene-trained baseline and 7.6 points above the closest camera-free baseline. With one fixed test reference per scene, the complete pipeline retains 91.1% mIoU; replacing its predicted seed with a ground-truth mask improves mIoU by only 0.72 points. On 3D-OVS, Seed2GS reaches 95.7% mIoU.
Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 15 of its 19 references that are in the map. First posted on arXiv 12 Aug 2026.
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References · 15
- 20233D Gaussian Splatting for Real-Time Radiance Field Renderingcited by 6,226
- 2023Grounding DINO: Marrying DINO with Grounded Pre-Training for Open-Set Object Detectioncited by 3,332
- 2023Gaussian Grouping: Segment and Edit Anything in 3D Scenescited by 393
- 2024OpenGaussian: Towards Point-Level 3D Gaussian-based Open Vocabulary Understandingcited by 145
- 2023Weakly Supervised 3D Open-vocabulary Segmentationcited by 135
- 2024FlashSplat: 2D to 3D Gaussian Splatting Segmentation Solved Optimallycited by 58
- 2024Gaga: Group Any Gaussians via 3D-aware Memory Bankcited by 41
- 2024FastLGS: Speeding up Language Embedded Gaussians with Feature Grid Mappingcited by 34
- 2025Rethinking End-to-End 2D to 3D Scene Segmentation in Gaussian Splattingcited by 31
- 2025ObjectGS: Object-aware Scene Reconstruction and Scene Understanding via Gaussian Splattingcited by 25
- 2025Lifting by Gaussians: A Simple, Fast and Flexible Method for 3D Instance Segmentationcited by 23
- 2025OpenSplat3D: Open-Vocabulary 3D Instance Segmentation using Gaussian Splattingcited by 20
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