Chat-Edit-3D: Interactive 3D Scene Editing via Text Prompts
On the map: Multimodal LLMs / vision-language models → Embodied and 3D vision-language models
Abstract (arXiv)
Recent work on image content manipulation based on vision-language pre-training models has been effectively extended to text-driven 3D scene editing. However, existing schemes for 3D scene editing still exhibit certain shortcomings, hindering their further interactive design. Such schemes typically adhere to fixed input patterns, limiting users' flexibility in text input. Moreover, their editing capabilities are constrained by a single or a few 2D visual models and require intricate pipeline design to integrate these models into 3D reconstruction processes. To address the aforementioned issues, we propose a dialogue-based 3D scene editing approach, termed CE3D, which is centered around a large language model that allows for arbitrary textual input from users and interprets their intentions, subsequently facilitating the autonomous invocation of the corresponding visual expert models. Furthermore, we design a scheme utilizing Hash-Atlas to represent 3D scene views, which transfers the editing of 3D scenes onto 2D atlas images. This design achieves complete decoupling between the 2D editing and 3D reconstruction processes, enabling CE3D to flexibly integrate a wide range of existing 2D or 3D visual models without necessitating intricate fusion designs. Experimental results demonstrate that CE3D effectively integrates multiple visual models to achieve diverse editing visual effects, possessing strong scene comprehension and multi-round dialog capabilities. The code is available at https://sk-fun.fun/CE3D.
Key facts. Cited by 19 papers in the map (data through 14 Oct 2026). Placed in Embodied and 3D vision-language models, one of 16 directions in Multimodal LLMs / vision-language models. Builds on 63 of its 73 references that are in the map. First posted on arXiv 9 Jul 2024.
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Other references · 62
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Citing papers per year: 2024: 3; 2025: 8; 2026: 8.
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- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
- 2025MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Meshcited by 20
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
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- 2025PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animationcited by 4
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- 2025PhysTalk: Language-driven Real-time Physics in 3D Gaussian Scenescited by 3
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- 2026Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Modelscited by 1
- 2024Scene Co-pilot: Procedural Text to Video Generation with Human in the Loopcited by 0
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splattingcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservationcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026RouteBridge: Reliability-Routed Bidirectional Distillation Between Neural Radiance Fields and 3D Gaussian Splatting9 Sep 2026
- 2026Chat-Edit-3D++: Interactive 3D and 4D Scene Editing via Large Language Models29 Aug 2026
- 2026EmbodiedGen V2: An Agentic, Simulation-Ready 3D World Engine for Embodied AI8 Jul 2026
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 2026Training-Free Dense Hand Contact Estimation with Multi-Modal Large Language Models7 May 2026
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting24 Feb 2026
- 2026Variation-aware Flexible 3D Gaussian Editing12 Feb 2026
- 2025PhysTalk: Language-driven Real-time Physics in 3D Gaussian Scenes31 Dec 2025
- 2025Native 3D Editing with Full Attention21 Nov 2025
- 2025MorphoSim: An Interactive, Controllable, and Editable Language-guided 4D World Simulator5 Oct 2025
- 2025Object Detection with Multimodal Large Vision-Language Models: An In-depth Review25 Aug 2025
7 more
- 2025DisCo3D: Distilling Multi-View Consistency for 3D Scene Editing3 Aug 2025
- 2025MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Mesh2 Aug 2025
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splatting31 Jul 2025
- 2025PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animation1 Jun 2025
- 2024Scene Co-pilot: Procedural Text to Video Generation with Human in the Loop26 Nov 2024
- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructions4 Nov 2024
- 2024TV-3DG: Mastering Text-to-3D Customized Generation with Visual Prompt16 Oct 2024
- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructionscited by 27
- 2025MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Meshcited by 20
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splattingcited by 15
- 2024TV-3DG: Mastering Text-to-3D Customized Generation with Visual Promptcited by 8
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splattingcited by 5
- 2025PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animationcited by 4
- 2025Native 3D Editing with Full Attentioncited by 4
- 2025PhysTalk: Language-driven Real-time Physics in 3D Gaussian Scenescited by 3
- 2026Variation-aware Flexible 3D Gaussian Editingcited by 2
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learningcited by 1
- 2024Scene Co-pilot: Procedural Text to Video Generation with Human in the Loopcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservationcited by 0
- 2026What Makes a 3D Scene Editable? A Factorized Benchmark of Fidelity, Locality, Consistency, and Preservation14 Sep 2026
- 2026EditVerse3D: High-Quality 3D Object Editing with Region-Aware Learning8 Jul 2026
- 2026Dropping Anchor and Spherical Harmonics for Sparse-view Gaussian Splatting24 Feb 2026
- 2026Variation-aware Flexible 3D Gaussian Editing12 Feb 2026
- 2025PhysTalk: Language-driven Real-time Physics in 3D Gaussian Scenes31 Dec 2025
- 2025Native 3D Editing with Full Attention21 Nov 2025
- 2025MeshLLM: Empowering Large Language Models to Progressively Understand and Generate 3D Mesh2 Aug 2025
- 2025NeRF Is a Valuable Assistant for 3D Gaussian Splatting31 Jul 2025
- 2025PromptVFX: Text-Driven Fields for Open-World 3D Gaussian Animation1 Jun 2025
- 2024Scene Co-pilot: Procedural Text to Video Generation with Human in the Loop26 Nov 2024
- 2024AutoVFX: Physically Realistic Video Editing from Natural Language Instructions4 Nov 2024
- 2024TV-3DG: Mastering Text-to-3D Customized Generation with Visual Prompt16 Oct 2024
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- 2024Towards a Training Free Approach for 3D Scene Editing
- 2023Progressive3D: Progressively Local Editing for Text-to-3D Content Creation with Complex Semantic Prompts
- 2023Free-Editor: Zero-shot Text-driven 3D Scene Editing
- 2026DesignAgent3D: Interactive 3D Scene Editing via Designer-like Multimodal Reasoning
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