DeblurNVS: Geometric Latent Diffusion for Novel View Synthesis from Sparse Motion-Blurred Images
On the map: Diffusion models → 3D, point cloud and scene generation
Abstract (arXiv)
Novel view synthesis (NVS) is a fundamental problem in computer vision and graphics. Recent advances in neural radiance fields (NeRF), 3D Gaussian Splatting (3DGS), and generative view synthesis have substantially improved its quality. Yet most methods still rely on clean observations, where image structures and cross-view geometric cues are well preserved. Motion blur breaks this assumption by corrupting local details and weakening multi-view correspondences. Such blur commonly arises from camera shake, scene motion, or finite exposure in practical capture. Blur-aware NVS methods address this degradation by modeling image formation, but their reliance on costly per-scene optimization limits efficient and generalizable sparse-view synthesis. To address this, we propose DeblurNVS, a novel framework for synthesizing high-fidelity novel views directly from sparse motion-blurred images, without requiring per-scene optimization. DeblurNVS restores the intermediate geometric representations needed for multi-view reasoning, enabling blurred inputs to recover reliable structure and correspondence cues. The restored representations are then combined with target camera information to synthesize the target-view representation and reconstruct a sharp RGB novel view. To enable the large-scale training, we construct a motion-blurred NVS dataset from DL3DV-10K using interpolation-based finite-exposure blur synthesis. Extensive experiments demonstrate that DeblurNVS outperforms existing baselines on synthetic motion-blur benchmarks and generalizes to real motion-blurred scenes, producing perceptually sharper and structurally more stable novel views while avoiding costly per-scene optimization. Project page: https://github.com/PKU-YuanGroup/DeblurNVS.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Placed in 3D, point cloud and scene generation, one of 14 directions in Diffusion models. Builds on 72 of its 83 references that are in the map. First posted on arXiv 31 May 2026.
Builds on
72 of 83 references.
Closest ancestors · 9
Same direction, newest first
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- 2023ReconFusion: 3D Reconstruction with Diffusion Priors5 Dec
- 2023GaussianEditor: Editing 3D Gaussians Delicately with Text Instructions27 Nov
- 2023ZeroNVS: Zero-Shot 360-Degree View Synthesis from a Single Image27 Oct
- 2023Generative Novel View Synthesis with 3D-Aware Diffusion Models5 Apr
- 2023Zero-1-to-3: Zero-shot One Image to 3D Object20 Mar
Other references · 63
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