mlsanityData to 14 Oct 2026

The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motion

arXiv 2412.10523 ↗First posted 13 Dec 2024cs.CVcited by 46

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Abstract (arXiv)

Human communication is inherently multimodal, involving a combination of verbal and non-verbal cues such as speech, facial expressions, and body gestures. Modeling these behaviors is essential for understanding human interaction and for creating virtual characters that can communicate naturally in applications like games, films, and virtual reality. However, existing motion generation models are typically limited to specific input modalities -- either speech, text, or motion data -- and cannot fully leverage the diversity of available data. In this paper, we propose a novel framework that unifies verbal and non-verbal language using multimodal language models for human motion understanding and generation. This model is flexible in taking text, speech, and motion or any combination of them as input. Coupled with our novel pre-training strategy, our model not only achieves state-of-the-art performance on co-speech gesture generation but also requires much less data for training. Our model also unlocks an array of novel tasks such as editable gesture generation and emotion prediction from motion. We believe unifying the verbal and non-verbal language of human motion is essential for real-world applications, and language models offer a powerful approach to achieving this goal. Project page: languageofmotion.github.io.

Key facts. Cited by 46 papers in the map (data through 14 Oct 2026). Builds on 71 of its 82 references that are in the map. First posted on arXiv 13 Dec 2024.

Builds on

71 of 82 references.

References · 71

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  11. 2019Expressive Body Capture: 3D Hands, Face, and Body from a Single Imagecited by 1,612
  12. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
38 more
  1. 2022Human Motion Diffusion Modelcited by 1,080
  2. 2023VideoChat: Chat-Centric Video Understandingcited by 857
  3. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  4. 2023Large Language Modelscited by 780
  5. 2018Subword Regularization: Improving Neural Network Translation Models with Multiple Subword Candidatescited by 639
  6. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  7. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
  8. 2023SpeechGPT: Empowering Large Language Models with Intrinsic Cross-Modal Conversational Abilitiescited by 529
  9. 2023MotionGPT: Human Motion as a Foreign Languagecited by 527
  10. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 492
  11. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 485
  12. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  13. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 368
  14. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  15. 2023Human Motion Diffusion as a Generative Priorcited by 357
  16. 2023Explainability for Large Language Models: A Surveycited by 333
  17. 2024VILA-U: a Unified Foundation Model Integrating Visual Understanding and Generationcited by 295
  18. 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 287
  19. 2023AudioGPT: Understanding and Generating Speech, Music, Sound, and Talking Headcited by 265
  20. 2023Generating Images with Multimodal Language Modelscited by 260
  21. 2022BEHAVE: Dataset and Method for Tracking Human Object Interactionscited by 249
  22. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
  23. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  24. 2023Listen, Think, and Understandcited by 209
  25. 2020Speech Gesture Generation from the Trimodal Context of Text, Audio, and Speaker Identitycited by 202
  26. 2023CodeTalker: Speech-Driven 3D Facial Animation with Discrete Motion Priorcited by 184
  27. 2022Generating Holistic 3D Human Motion from Speechcited by 180
  28. 2022BEAT: A Large-Scale Semantic and Emotional Multi-Modal Dataset for Conversational Gestures Synthesiscited by 178
  29. 2023GestureDiffuCLIP: Gesture Diffusion Model with CLIP Latentscited by 158
  30. 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
  31. 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
  32. 2023State of the Art on Diffusion Models for Visual Computingcited by 127
  33. 2022Learning to Listen: Modeling Non-Deterministic Dyadic Facial Motioncited by 126
  34. 2021Audio2Gestures: Generating Diverse Gestures from Speech Audio with Conditional Variational Autoencoderscited by 109
  35. 2023EMAGE: Towards Unified Holistic Co-Speech Gesture Generation via Expressive Masked Audio Gesture Modelingcited by 105
  36. 2021Learning Speech-driven 3D Conversational Gestures from Videocited by 98
  37. 2022Ego-Body Pose Estimation via Ego-Head Pose Estimationcited by 94
  38. 2024MotionLLM: Understanding Human Behaviors from Human Motions and Videoscited by 90

50 most cited of 71 All 71 (JSON)

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Cited by year (2026 to 14 Oct)

Citing papers per year: 2025: 15; 2026: 31.

46 papers.

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  1. 2025HY-Motion 1.0: Scaling Flow Matching Models for Text-To-Motion Generationcited by 36
  2. 2026PALM: Progress-Aware Policy Learning via Affordance Reasoning for Long-Horizon Robotic Manipulationcited by 21
  3. 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14
  4. 2025Human-Centric Foundation Models: Perception, Generation and Agentic Modelingcited by 12
  5. 2025CoDA: Coordinated Diffusion Noise Optimization for Whole-Body Manipulation of Articulated Objectscited by 12
  6. 2025Being-M0.5: A Real-Time Controllable Vision-Language-Motion Modelcited by 10
  7. 2025ViBES: A Conversational Agent with Behaviorally-Intelligent 3D Virtual Bodycited by 6
  8. 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editingcited by 5
  9. 2026ActionPlan: Future-Aware Streaming Motion Synthesis via Frame-Level Action Planningcited by 5
  10. 2026UMO: Unified In-Context Learning Unlocks Motion Foundation Model Priorscited by 5
  11. 2025SMooGPT: Stylized Motion Generation using Large Language Modelscited by 4
  12. 2026Beyond Global Alignment: Fine-Grained Motion-Language Retrieval via Pyramidal Shapley-Taylor Learningcited by 4
34 more
  1. 2026SentiAvatar: Towards Expressive and Interactive Digital Humanscited by 4
  2. 2026Next-Scale Autoregressive Models for Text-to-Motion Generationcited by 4
  3. 2026PRISM: Streaming Human Motion Generation with Per-Joint Latent Decompositioncited by 3
  4. 2026PolySLGen: Online Multimodal Speaking-Listening Reaction Generation in Polyadic Interactioncited by 3
  5. 2025E-React: Towards Emotionally Controlled Synthesis of Human Reactionscited by 2
  6. 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generationcited by 2
  7. 2026U-Mind: A Unified Framework for Real-Time Multimodal Interaction with Audiovisual Generationcited by 2
  8. 2026OpenT2M: No-frill Motion Generation with Open-source,Large-scale, High-quality Datacited by 2
  9. 2025MAG: Multi-Modal Aligned Autoregressive Co-Speech Gesture Generation without Vector Quantizationcited by 1
  10. 2025SIGNER: Temporally Grounded Sign Language Generation via Time-Resolved Conditioningcited by 1
  11. 2025Towards Reliable Human Evaluations in Gesture Generation: Insights from a Community-Driven State-of-the-Art Benchmarkcited by 1
  12. 2026CLUTCH: Contextualized Language model for Unlocking Text-Conditioned Hand motion modelling in the wildcited by 1
  13. 2026AHAP: Reconstructing Arbitrary Humans from Arbitrary Perspectives with Geometric Priorscited by 1
  14. 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterancecited by 1
  15. 2026IAM: Identity-Aware Human Motion and Shape Joint Generationcited by 1
  16. 2026PersonaGest: Personalized Co-Speech Gesture Generation with Semantic-Guided Hierarchical Motion Representationcited by 1
  17. 2026UMo: Unified Sparse Motion Modeling for Real-Time Co-Speech Avatarscited by 1
  18. 2026AnyMo: Scaling Any-Modality Conditional Motion Generation with Masked Modelingcited by 1
  19. 2026Social Structure Matters in 3D Human-Human Interaction Generationcited by 1
  20. 2026Puppeteer: Object-Grounded Posture-Aware Co-Speech Gesture Generationcited by 1
  21. 2026MoSAT: Human Motion Generation from Spatial Audio and Textual Descriptioncited by 1
  22. 2025BiomechGPT: Extending Motion-Language Models to Clinical Motion Understandingcited by 0
  23. 2025MoGIC: Boosting Motion Generation via Intention Understanding and Visual Contextcited by 0
  24. 2026Exploring Motion-Language Alignment for Text-driven Motion Generationcited by 0
  25. 2026PianoFlow: Music-Aware Streaming Piano Motion Generation with Bimanual Coordinationcited by 0
  26. 2026Encoder-Free Human Motion Understanding via Structured Motion Descriptionscited by 0
  27. 2026MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanationcited by 0
  28. 2026SiGnature: Explicit Motion Diffusion for Stylized Semantic Gesturecited by 0
  29. 2026Capturing Uncertainty in Human Motion for Representation Learning in Soccercited by 0
  30. 2026Super Star: Towards Streaming Real-time Interactive Agents for Digital Humanscited by 0
  31. 2026Motion-Omni: End-to-End Joint Speech and Full-Body Motion for Spoken Dialoguecited by 0
  32. 2026Multi-Modal Controlled Coherent Motion Generationcited by 0
  33. 2026EMODY Flow: Emotion-Aware Audio-Driven Full-Body Motion Generationcited by 0
  34. 2026BiMoGen: Bidirectional Motion-Text Generation via Unified Masked Discrete Diffusioncited by 0

Similar, not cited

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  1. 2024Motion-Agent: A Conversational Framework for Human Motion Generation with LLMs
  2. 2024Generating Human Motion in 3D Scenes from Text Descriptions
  3. 2025MotionGPT3: Human Motion as a Second Modality
  4. 2026LLaMo: Scaling Pretrained Language Models for Unified Motion Understanding and Generation with Continuous Autoregressive Tokens
  5. 2025UniHM: Universal Human Motion Generation with Object Interactions in Indoor Scenes
  6. 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction
  7. 20263DGesPolicy: Phoneme-Aware Holistic Co-Speech Gesture Generation Based on Action Control
  8. 2024LaserHuman: Language-guided Scene-aware Human Motion Generation in Free Environment