CoMo: Controllable Motion Generation through Language Guided Pose Code Editing
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Abstract (arXiv)
Text-to-motion models excel at efficient human motion generation, but existing approaches lack fine-grained controllability over the generation process. Consequently, modifying subtle postures within a motion or inserting new actions at specific moments remains a challenge, limiting the applicability of these methods in diverse scenarios. In light of these challenges, we introduce CoMo, a Controllable Motion generation model, adept at accurately generating and editing motions by leveraging the knowledge priors of large language models (LLMs). Specifically, CoMo decomposes motions into discrete and semantically meaningful pose codes, with each code encapsulating the semantics of a body part, representing elementary information such as "left knee slightly bent". Given textual inputs, CoMo autoregressively generates sequences of pose codes, which are then decoded into 3D motions. Leveraging pose codes as interpretable representations, an LLM can directly intervene in motion editing by adjusting the pose codes according to editing instructions. Experiments demonstrate that CoMo achieves competitive performance in motion generation compared to state-of-the-art models while, in human studies, CoMo substantially surpasses previous work in motion editing abilities.
Key facts. Cited by 66 papers in the map (data through 7 Oct 2026). Builds on 42 of its 51 references that are in the map. First posted on arXiv 20 Mar 2024.
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42 of 51 references.
References · 42
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- 2022Human Motion Diffusion Modelcited by 1,062
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
- 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
- 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
30 more
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
- 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
- 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 357
- 2023Human Motion Diffusion as a Generative Priorcited by 354
- 2016The KIT Motion-Language Datasetcited by 334
- 2022EDGE: Editable Dance Generation From Musiccited by 284
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
- 2023Diffusion-based Generation, Optimization, and Planning in 3D Scenescited by 237
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
- 2022MoFusion: A Framework for Denoising-Diffusion-based Motion Synthesiscited by 218
- 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
- 2022Bailando: 3D Dance Generation by Actor-Critic GPT with Choreographic Memorycited by 210
- 2022Generating Holistic 3D Human Motion from Speechcited by 180
- 2022TEACH: Temporal Action Composition for 3D Humanscited by 173
- 2023MotionGPT: Finetuned LLMs Are General-Purpose Motion Generatorscited by 145
- 2022COUCH: Towards Controllable Human-Chair Interactionscited by 134
- 2023Taming Diffusion Models for Audio-Driven Co-Speech Gesture Generationcited by 128
- 2023Synthesizing Diverse Human Motions in 3D Indoor Scenescited by 109
- 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 105
- 2023TLControl: Trajectory and Language Control for Human Motion Synthesiscited by 93
- 2023EMDM: Efficient Motion Diffusion Model for Fast and High-Quality Motion Generationcited by 88
- 2022UDE: A Unified Driving Engine for Human Motion Generationcited by 67
- 2023SINC: Spatial Composition of 3D Human Motions for Simultaneous Action Generationcited by 62
- 2023C·ASE: Learning Conditional Adversarial Skill Embeddings for Physics-based Characterscited by 53
- 2023Act As You Wish: Fine-Grained Control of Motion Diffusion Model with Hierarchical Semantic Graphscited by 44
- 2023Iterative Motion Editing with Natural Languagecited by 39
- 2023PoseFix: Correcting 3D Human Poses with Natural Languagecited by 38
- 2022Action-GPT: Leveraging Large-scale Language Models for Improved and Generalized Action Generationcited by 28
- 2023DiffMimic: Efficient Motion Mimicking with Differentiable Physicscited by 17
- 2023DiffusionPhase: Motion Diffusion in Frequency Domaincited by 16
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Citing papers per year: 2024: 12; 2025: 27; 2026: 27.
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- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 63
- 2024Motion-Agent: A Conversational Framework for Human Motion Generation with LLMscited by 46
- 2025SnapMoGen: Human Motion Generation from Expressive Textscited by 44
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 37
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 37
- 2024Unimotion: Unifying 3D Human Motion Synthesis and Understandingcited by 29
- 2025MG-MotionLLM: A Unified Framework for Motion Comprehension and Generation across Multiple Granularitiescited by 29
- 2025Absolute Coordinates Make Motion Generation Easycited by 27
- 2025SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Predictioncited by 26
- 2024Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesiscited by 25
- 2024KinMo: Kinematic-aware Human Motion Understanding and Generationcited by 21
38 more
- 2024CoMA: Compositional Human Motion Generation with Multi-modal Agentscited by 18
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
- 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 13
- 2025Dynamic Motion Blending for Versatile Motion Editingcited by 13
- 2025MOSPA: Human Motion Generation Driven by Spatial Audiocited by 11
- 2025Human-Centric Foundation Models: Perception, Generation and Agentic Modelingcited by 10
- 2025Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generationcited by 10
- 2025ReAlign: Text-to-Motion Generation via Step-Aware Reward-Guided Alignmentcited by 10
- 2024MotionWavelet: Human Motion Prediction via Wavelet Manifold Learningcited by 8
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
- 2025ModSkill: Physical Character Skill Modularizationcited by 7
- 2026FrankenMotion: Part-level Human Motion Generation and Compositioncited by 7
- 2024Lagrangian Motion Fields for Long-term Motion Generationcited by 5
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editingcited by 5
- 2026Temporal Consistency-Aware Text-to-Motion Generationcited by 5
- 2025Mojito: LLM-Aided Motion Instructor with Jitter-Reduced Inertial Tokenscited by 4
- 2025FineXtrol: Controllable Motion Generation via Fine-Grained Textcited by 4
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learningcited by 4
- 2025MOST: Motion Diffusion Model for Rare Text via Temporal Clip Banzhaf Interactioncited by 3
- 2025SegMo: Segment-aligned Text to 3D Human Motion Generationcited by 3
- 2026EasyTune: Efficient Step-Aware Fine-Tuning for Diffusion-Based Motion Generationcited by 3
- 2025Dense Motion Captioningcited by 2
- 2025Pose-Guided Residual Refinement for Interpretable Text-to-Motion Generation and Editingcited by 2
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editingcited by 2
- 2025ACMo: Attribute Controllable Motion Generationcited by 1
- 2025How Much Do Large Language Models Know about Human Motion? A Case Study in 3D Avatar Controlcited by 1
- 2025SOSControl: Enhancing Human Motion Generation through Saliency-Aware Symbolic Orientation and Timing Controlcited by 1
- 2026LaMoGen: Language to Motion Generation Through LLM-Guided Symbolic Inferencecited by 1
- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterancecited by 1
- 2026A Unified Conditional Flow for Motion Generation, Editing, and Intra-Structural Retargetingcited by 1
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motioncited by 1
- 2026HumanCLAW: Can Vision-Language Models Act Through a Body?cited by 1
- 2026FineMoLA: Towards Fine-Grained Motion-Language Alignment from Clip-Level Supervisioncited by 1
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editingcited by 1
- 2025ReAlign: Bilingual Text-to-Motion Generation via Step-Aware Reward-Guided Alignmentcited by 0
- 2025Making Pose Representations More Expressive and Disentangled via Residual Vector Quantizationcited by 0
50 most cited of 66 All 66 (JSON)
- 2026BiMoGen: Bidirectional Motion-Text Generation via Unified Masked Discrete Diffusion28 Sep 2026
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026MoVT: Video-Augmented Motion Tokenizer for Text-to-Motion Generation14 Sep 2026
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026DigitCode: Symbolic Tokenization of Hand Motion by Anatomical Units4 Aug 2026
- 2026FineMoLA: Towards Fine-Grained Motion-Language Alignment from Clip-Level Supervision2 Aug 2026
- 2026HumanCLAW: Can Vision-Language Models Act Through a Body?29 Jul 2026
- 2026Text Dictates, Music Decorates: Energy-based Attention for Editable Dance Motion Generation22 Jun 2026
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion4 Jun 2026
- 2026NextMotionQA: Benchmarking and Judging Human Motion Understanding with Vision-Language Models3 Jun 2026
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing31 May 2026
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learning29 May 2026
38 more
- 2026MultiAct: Text-to-Motion Generation from Composite Text via Tailored Attention Guidance29 May 2026
- 2026MotionMERGE: A Multi-granular Framework for Human Motion Editing, Reasoning, Generation, and Explanation18 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions17 Apr 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
- 2026A Unified Conditional Flow for Motion Generation, Editing, and Intra-Structural Retargeting15 Apr 2026
- 2026MotionRFT: Unified Reinforcement Fine-Tuning for Text-to-Motion Generation28 Mar 2026
- 2026ReactMotion: Generating Reactive Listener Motions from Speaker Utterance16 Mar 2026
- 2026LingoMotion: An Interpretable and Unambiguous Symbolic Representation for Human Motion13 Mar 2026
- 2026LaMoGen: Language to Motion Generation Through LLM-Guided Symbolic Inference12 Mar 2026
- 2026Temporal Consistency-Aware Text-to-Motion Generation20 Feb 2026
- 2026TriC-Motion: Tri-Domain Causal Modeling Grounded Text-to-Motion Generation9 Feb 2026
- 2026EasyTune: Efficient Step-Aware Fine-Tuning for Diffusion-Based Motion Generation8 Feb 2026
- 2026FrankenMotion: Part-level Human Motion Generation and Composition15 Jan 2026
- 2025Pose-Guided Residual Refinement for Interpretable Text-to-Motion Generation and Editing27 Dec 2025
- 2025SegMo: Segment-aligned Text to 3D Human Motion Generation24 Dec 2025
- 2025A Survey of Body and Face Motion: Datasets, Performance Evaluation Metrics and Generative Techniques9 Dec 2025
- 2025ReAlign: Text-to-Motion Generation via Step-Aware Reward-Guided Alignment24 Nov 2025
- 2025FineXtrol: Controllable Motion Generation via Fine-Grained Text24 Nov 2025
- 2025SOSControl: Enhancing Human Motion Generation through Saliency-Aware Symbolic Orientation and Timing Control14 Nov 2025
- 2025Dense Motion Captioning7 Nov 2025
- 2025Text2Interact: High-Fidelity and Diverse Text-to-Two-Person Interaction Generation7 Oct 2025
- 2025MotionVerse: A Unified Multimodal Framework for Motion Comprehension, Generation and Editing28 Sep 2025
- 2025Making Pose Representations More Expressive and Disentangled via Residual Vector Quantization20 Aug 2025
- 2025MOSPA: Human Motion Generation Driven by Spatial Audio16 Jul 2025
- 2025SnapMoGen: Human Motion Generation from Expressive Texts12 Jul 2025
- 2025MOST: Motion Diffusion Model for Rare Text via Temporal Clip Banzhaf Interaction9 Jul 2025
- 2025Motion Generation: A Survey of Generative Approaches and Benchmarks7 Jul 2025
- 2025Absolute Coordinates Make Motion Generation Easy26 May 2025
- 2025How Much Do Large Language Models Know about Human Motion? A Case Study in 3D Avatar Control23 May 2025
- 2025ReAlign: Bilingual Text-to-Motion Generation via Step-Aware Reward-Guided Alignment8 May 2025
- 2025MG-MotionLLM: A Unified Framework for Motion Comprehension and Generation across Multiple Granularities3 Apr 2025
- 2025SocialGen: Modeling Multi-Human Social Interaction with Language Models28 Mar 2025
- 2025Dynamic Motion Blending for Versatile Motion Editing26 Mar 2025
- 2025SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Prediction23 Mar 2025
- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learning21 Mar 2025
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editing18 Mar 2025
50 newest of 66 All 66 (JSON)
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesiscited by 37
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editingcited by 37
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editingcited by 17
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Controlcited by 13
- 2024MotionWavelet: Human Motion Prediction via Wavelet Manifold Learningcited by 8
- 2025MOST: Motion Diffusion Model for Rare Text via Temporal Clip Banzhaf Interactioncited by 3
- 2025ReAlign: Bilingual Text-to-Motion Generation via Step-Aware Reward-Guided Alignmentcited by 0
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actionscited by 0
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimizationcited by 0
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Controlcited by 0
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Spacecited by 0
- 2026BiMoGen: Bidirectional Motion-Text Generation via Unified Masked Discrete Diffusioncited by 0
- 2026BiMoGen: Bidirectional Motion-Text Generation via Unified Masked Discrete Diffusion28 Sep 2026
- 2026MotionSpaceFlow: Representation-Aware Flow Matching in Direct Motion Space28 Sep 2026
- 2026Towards Highly-Constrained Human Motion Generation with Retrieval-Guided Diffusion Noise Optimization8 May 2026
- 2026Motion-Adapter: A Diffusion Model Adapter for Text-to-Motion Generation of Compound Actions17 Apr 2026
- 2026NaP-Control: Navigating Diffusion Prior for Versatile and Fast Character Control15 Apr 2026
- 2025MOST: Motion Diffusion Model for Rare Text via Temporal Clip Banzhaf Interaction9 Jul 2025
- 2025ReAlign: Bilingual Text-to-Motion Generation via Step-Aware Reward-Guided Alignment8 May 2025
- 2025SALAD: Skeleton-aware Latent Diffusion for Text-driven Motion Generation and Editing18 Mar 2025
- 2024SCENIC: Scene-aware Semantic Navigation with Instruction-guided Control20 Dec 2024
- 2024MotionWavelet: Human Motion Prediction via Wavelet Manifold Learning25 Nov 2024
- 2024Pay Attention and Move Better: Harnessing Attention for Interactive Motion Generation and Training-free Editing24 Oct 2024
- 2024MaskControl: Spatio-Temporal Control for Masked Motion Synthesis14 Oct 2024
- 2025ModSkill: Physical Character Skill Modularizationcited by 7
- 2025ModSkill: Physical Character Skill Modularization19 Feb 2025
- 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
- 2024MotionFix: Text-Driven 3D Human Motion Editingcited by 63
- 2025SnapMoGen: Human Motion Generation from Expressive Textscited by 44
- 2024Unimotion: Unifying 3D Human Motion Synthesis and Understandingcited by 29
- 2025MG-MotionLLM: A Unified Framework for Motion Comprehension and Generation across Multiple Granularitiescited by 29
- 2025Absolute Coordinates Make Motion Generation Easycited by 27
- 2025SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Predictioncited by 26
- 2024Retrieving Semantics from the Deep: an RAG Solution for Gesture Synthesiscited by 25
- 2024KinMo: Kinematic-aware Human Motion Understanding and Generationcited by 21
- 2024CoMA: Compositional Human Motion Generation with Multi-modal Agentscited by 18
- 2025SocialGen: Modeling Multi-Human Social Interaction with Language Modelscited by 14
- 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 13
12 most cited of 47 All 47 (JSON)
- 2026MoVT: Video-Augmented Motion Tokenizer for Text-to-Motion Generation14 Sep 2026
- 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editing17 Aug 2026
- 2026DigitCode: Symbolic Tokenization of Hand Motion by Anatomical Units4 Aug 2026
- 2026FineMoLA: Towards Fine-Grained Motion-Language Alignment from Clip-Level Supervision2 Aug 2026
- 2026Text Dictates, Music Decorates: Energy-based Attention for Editable Dance Motion Generation22 Jun 2026
- 2026KV-Control: Parameter-Efficient K/V Injection for Trajectory-Controlled Text-to-Motion4 Jun 2026
- 2026Cross-Axis Feature Fusion with Joint-Wise Motion Difference Prediction for Text-Based 3D Human Motion Editing31 May 2026
- 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learning29 May 2026
- 2026MultiAct: Text-to-Motion Generation from Composite Text via Tailored Attention Guidance29 May 2026
- 2026Multi-scale Coarse-to-fine Modeling for Test-time Human Motion Control14 May 2026
- 2026A Unified Conditional Flow for Motion Generation, Editing, and Intra-Structural Retargeting15 Apr 2026
- 2026MotionRFT: Unified Reinforcement Fine-Tuning for Text-to-Motion Generation28 Mar 2026
12 newest of 47 All 47 (JSON)