MIME: Multimodal Interactive Motion Encoder
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Abstract (arXiv)
Text-motion representation learning has advanced rapidly, with growing interest in multi person interactions for animation, AR/VR, and embodied AI. These settings require representations that align language with both individual actor dynamics and the relationships between actors. We introduce the Multimodal Interactive Motion Encoder (MIME), which, to our knowledge, represents the first dedicated multimodal encoder designed specifically for two person interactive motion. MIME captures individual and shared structure using stream based co-attention with explicit interaction features and curriculum based contrastive training. On Inter-X text-motion retrieval, MIME consistently outperforms early and late fusion baselines across gallery sizes, achieving a 12.8% relative improvement in text-to-motion R@1 at a 2,000-sample gallery. We further evaluate MIME as a frozen auxiliary prior within TIMotion and InterMask on the unseen InterHuman dataset. MIME improves semantic alignment metrics while maintaining comparable FID in TIMotion. These results show that interaction aware multimodal encoding improves multi person motion retrieval and transfers across datasets to support downstream motion generation.
Key facts. No citing papers in the map yet (data through 7 Oct 2026). Builds on 45 of its 54 references that are in the map. First posted on arXiv 18 Jul 2026.
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References · 45
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33 more
- 2016The KIT Motion-Language Datasetcited by 334
- 2017Sampling Matters in Deep Embedding Learningcited by 285
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
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- 2025MDD: A Dataset for Text-and-Music Conditioned Duet Dance Generationcited by 4
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