InterMamba: Efficient Human-Human Interaction Generation with Adaptive Spatio-Temporal Mamba
On the map: State-space sequence models (S4, Mamba) → Video, motion and generative Mamba models
Abstract (arXiv)
Human-human interaction generation has garnered significant attention in motion synthesis due to its vital role in understanding humans as social beings. However, existing methods typically rely on transformer-based architectures, which often face challenges related to scalability and efficiency. To address these issues, we propose a novel, efficient human-human interaction generation method based on the Mamba framework, designed to meet the demands of effectively capturing long-sequence dependencies while providing real-time feedback. Specifically, we introduce an adaptive spatio-temporal Mamba framework that utilizes two parallel SSM branches with an adaptive mechanism to integrate the spatial and temporal features of motion sequences. To further enhance the model's ability to capture dependencies within individual motion sequences and the interactions between different individual sequences, we develop two key modules: the self-adaptive spatio-temporal Mamba module and the cross-adaptive spatio-temporal Mamba module, enabling efficient feature learning. Extensive experiments demonstrate that our method achieves state-of-the-art results on two interaction datasets with remarkable quality and efficiency. Compared to the baseline method InterGen, our approach not only improves accuracy but also requires a minimal parameter size of just 66M ,only 36% of InterGen's, while achieving an average inference speed of 0.57 seconds, which is 46% of InterGen's execution time.
Key facts. Cited by 2 papers in the map (data through 7 Oct 2026). Placed in Video, motion and generative Mamba models, one of 10 directions in State-space sequence models (S4, Mamba). Builds on 60 of its 66 references that are in the map. First posted on arXiv 3 Jun 2025.
Builds on
60 of 66 references.
Closest ancestors · 4
Same direction, newest first
- 2024KMM: Key Frame Mask Mamba for Extended Motion Generation10 Nov
- 2024InfiniMotion: Mamba Boosts Memory in Transformer for Arbitrary Long Motion Generation14 Jul
- 2024VideoMamba: Spatio-Temporal Selective State Space Model11 Jul
- 2024Motion Mamba: Efficient and Long Sequence Motion Generation12 Mar
Other references · 56
- 2020An Image is Worth 16x16 Words: Transformers for Image Recognition at Scalecited by 29,915
- 2020Denoising Diffusion Probabilistic Modelscited by 20,851
- 2021Swin Transformer: Hierarchical Vision Transformer using Shifted Windowscited by 12,082
- 2022Classifier-Free Diffusion Guidancecited by 5,717
- 2017Neural Discrete Representation Learningcited by 4,650
- 2023Mamba: Linear-Time Sequence Modeling with Selective State Spacescited by 4,616
- 2021Improved Denoising Diffusion Probabilistic Modelscited by 3,736
- 2023FlashAttention-2: Faster Attention with Better Parallelism and Work Partitioningcited by 2,551
- 2022Human Motion Diffusion Modelcited by 1,062
- 2024Vision Mamba: Efficient Visual Representation Learning with Bidirectional State Space Modelcited by 1,051
- 2024VMamba: Visual State Space Modelcited by 955
- 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
38 more
- 2021Combining Recurrent, Convolutional, and Continuous-time Models with Linear State-Space Layerscited by 607
- 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
- 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
- 2022Hungry Hungry Hippos: Towards Language Modeling with State Space Modelscited by 495
- 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
- 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
- 2023Ring Attention with Blockwise Transformers for Near-Infinite Contextcited by 448
- 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
- 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
- 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 388
- 2023Human Motion Diffusion as a Generative Priorcited by 354
- 2017On human motion prediction using recurrent neural networkscited by 336
- 2022EDGE: Editable Dance Generation From Musiccited by 284
- 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 282
- 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
- 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
- 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
- 2020Long-term Human Motion Prediction with Scene Contextcited by 191
- 2024Scaling Up Dynamic Human-Scene Interaction Modelingcited by 137
- 2022Liquid Structural State-Space Modelscited by 134
- 2023MMM: Generative Masked Motion Modelcited by 129
- 2023AttT2M: Text-Driven Human Motion Generation with Multi-Perspective Attention Mechanismcited by 116
- 2018Human Motion Prediction via Spatio-Temporal Inpaintingcited by 114
- 2023Controllable Human-Object Interaction Synthesiscited by 107
- 2023FineMoGen: Fine-Grained Spatio-Temporal Motion Generation and Editingcited by 105
- 2023Inter-X: Towards Versatile Human-Human Interaction Analysiscited by 98
- 2023HOI-Diff: Text-Driven Synthesis of 3D Human-Object Interactions using Diffusion Modelscited by 89
- 2024Move as You Say, Interact as You Can: Language-guided Human Motion Generation with Scene Affordancecited by 79
- 2022ActFormer: A GAN-based Transformer towards General Action-Conditioned 3D Human Motion Generationcited by 77
- 2023TM2D: Bimodality Driven 3D Dance Generation via Music-Text Integrationcited by 76
- 2024Point Mamba: A Novel Point Cloud Backbone Based on State Space Model with Octree-Based Ordering Strategycited by 71
- 2021Scene-aware Generative Network for Human Motion Synthesiscited by 70
- 2023Make-An-Animation: Large-Scale Text-conditional 3D Human Motion Generationcited by 56
- 2021Rhythm is a Dancer: Music-Driven Motion Synthesis with Global Structurecited by 53
- 2023OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllerscited by 47
- 2024InterMask: 3D Human Interaction Generation via Collaborative Masked Modelingcited by 47
- 2025Motion Anything: Any to Motion Generationcited by 40
- 2023Slide-Transformer: Hierarchical Vision Transformer with Local Self-Attentioncited by 38
50 most cited of 56 All 56 (JSON)
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Citing papers per year: 2026: 2.
2 papers.
Similar, not cited
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- 2025Dyadic Mamba: Long-term Dyadic Human Motion Synthesis
- 2025Interact2Ar: Full-Body Human-Human Interaction Generation via Autoregressive Diffusion Models
- 2025Efficient Explicit Joint-level Interaction Modeling with Mamba for Text-guided HOI Generation
- 2024MambaTalk: Efficient Holistic Gesture Synthesis with Selective State Space Models
- 2025Multi-Person Interaction Generation from Two-Person Motion Priors
- 2025Learning Human Motion with Temporally Conditional Mamba
- 2025OnlineHOI: Towards Online Human-Object Interaction Generation and Perception
- 2024InterDreamer: Zero-Shot Text to 3D Dynamic Human-Object Interaction