mlsanityData to 7 Oct 2026

OMG: Towards Open-vocabulary Motion Generation via Mixture of Controllers

arXiv 2312.08985 ↗First posted 14 Dec 2023cs.CVcited by 47

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Abstract (arXiv)

We have recently seen tremendous progress in realistic text-to-motion generation. Yet, the existing methods often fail or produce implausible motions with unseen text inputs, which limits the applications. In this paper, we present OMG, a novel framework, which enables compelling motion generation from zero-shot open-vocabulary text prompts. Our key idea is to carefully tailor the pretrain-then-finetune paradigm into the text-to-motion generation. At the pre-training stage, our model improves the generation ability by learning the rich out-of-domain inherent motion traits. To this end, we scale up a large unconditional diffusion model up to 1B parameters, so as to utilize the massive unlabeled motion data up to over 20M motion instances. At the subsequent fine-tuning stage, we introduce motion ControlNet, which incorporates text prompts as conditioning information, through a trainable copy of the pre-trained model and the proposed novel Mixture-of-Controllers (MoC) block. MoC block adaptively recognizes various ranges of the sub-motions with a cross-attention mechanism and processes them separately with the text-token-specific experts. Such a design effectively aligns the CLIP token embeddings of text prompts to various ranges of compact and expressive motion features. Extensive experiments demonstrate that our OMG achieves significant improvements over the state-of-the-art methods on zero-shot text-to-motion generation. Project page: https://tr3e.github.io/omg-page.

Key facts. Cited by 47 papers in the map (data through 7 Oct 2026). Builds on 73 of its 98 references that are in the map. First posted on arXiv 14 Dec 2023.

Builds on

73 of 98 references.

References · 73

  1. 2021Learning Transferable Visual Models From Natural Language Supervisioncited by 33,456
  2. 2020Denoising Diffusion Probabilistic Modelscited by 20,851
  3. 2021High-Resolution Image Synthesis with Latent Diffusion Modelscited by 18,694
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  6. 2022Photorealistic Text-to-Image Diffusion Models with Deep Language Understandingcited by 6,322
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38 more
  1. 2021Switch Transformers: Scaling to Trillion Parameter Models with Simple and Efficient Sparsitycited by 3,014
  2. 2020GShard: Scaling Giant Models with Conditional Computation and Automatic Shardingcited by 1,601
  3. 2023AnimateDiff: Animate Your Personalized Text-to-Image Diffusion Models without Specific Tuningcited by 1,418
  4. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,208
  5. 2022Human Motion Diffusion Modelcited by 1,062
  6. 2021StyleCLIP: Text-Driven Manipulation of StyleGAN Imagerycited by 990
  7. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 768
  8. 2021Scaling Vision with Sparse Mixture of Expertscited by 740
  9. 2016Generative Adversarial Text to Image Synthesiscited by 735
  10. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 577
  11. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 567
  12. 2023MotionGPT: Human Motion as a Foreign Languagecited by 521
  13. 2021Zero-Shot Text-Guided Object Generation with Dream Fieldscited by 513
  14. 2021Action-Conditioned 3D Human Motion Synthesis with Transformer VAEcited by 497
  15. 2022TEMOS: Generating diverse human motions from textual descriptionscited by 486
  16. 2021AI Choreographer: Music Conditioned 3D Dance Generation with AIST++cited by 479
  17. 2020Action2Motion: Conditioned Generation of 3D Human Motionscited by 438
  18. 2022MotionCLIP: Exposing Human Motion Generation to CLIP Spacecited by 406
  19. 2020GRAB: A Dataset of Whole-Body Human Grasping of Objectscited by 397
  20. 2021CLIP-NeRF: Text-and-Image Driven Manipulation of Neural Radiance Fieldscited by 369
  21. 2022PhysDiff: Physics-Guided Human Motion Diffusion Modelcited by 365
  22. 2021Animatable Neural Radiance Fields for Modeling Dynamic Human Bodiescited by 361
  23. 2023Human Motion Diffusion as a Generative Priorcited by 354
  24. 2021Text2Mesh: Text-Driven Neural Stylization for Meshescited by 332
  25. 2021HuMoR: 3D Human Motion Model for Robust Pose Estimationcited by 319
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  27. 2019Language2Pose: Natural Language Grounded Pose Forecastingcited by 257
  28. 2021CLIP-Forge: Towards Zero-Shot Text-to-Shape Generationcited by 254
  29. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 233
  30. 2021Robust Motion In-betweeningcited by 223
  31. 2021A Simple Baseline for Open-Vocabulary Semantic Segmentation with Pre-trained Vision-language Modelcited by 223
  32. 2023Motion-X: A Large-scale 3D Expressive Whole-body Human Motion Datasetcited by 220
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  34. 2022FLAME: Free-form Language-based Motion Synthesis & Editingcited by 217
  35. 2023InterGen: Diffusion-based Multi-human Motion Generation under Complex Interactionscited by 205
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Cited by year (2026 to 7 Oct)

Citing papers per year: 2024: 11; 2025: 26; 2026: 10.

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  1. 2024Rethinking Diffusion for Text-Driven Human Motion Generation: Redundant Representations, Evaluation, and Masked Autoregressioncited by 78
  2. 2025Go to Zero: Towards Zero-shot Motion Generation with Million-scale Datacited by 67
  3. 2024ScaMo: Exploring the Scaling Law in Autoregressive Motion Generation Modelcited by 52
  4. 2024The Language of Motion: Unifying Verbal and Non-verbal Language of 3D Human Motioncited by 46
  5. 2024Media2Face: Co-speech Facial Animation Generation With Multi-Modality Guidancecited by 39
  6. 2025Absolute Coordinates Make Motion Generation Easycited by 27
  7. 2025SimMotionEdit: Text-Based Human Motion Editing with Motion Similarity Predictioncited by 26
  8. 2024MotionCraft: Crafting Whole-Body Motion with Plug-and-Play Multimodal Controlscited by 24
  9. 2025The Quest for Generalizable Motion Generation: Data, Model, and Evaluationcited by 20
  10. 2025AnimaX: Animating the Inanimate in 3D with Joint Video-Pose Diffusion Modelscited by 15
  11. 2024SoPo: Text-to-Motion Generation Using Semi-Online Preference Optimizationcited by 14
  12. 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 13
35 more
  1. 2025ReAlign: Text-to-Motion Generation via Step-Aware Reward-Guided Alignmentcited by 10
  2. 2024Motion-2-To-3: Leveraging 2D Motion Data for 3D Motion Generationscited by 9
  3. 2025Co3Gesture: Towards Coherent Concurrent Co-speech 3D Gesture Generation with Interactive Diffusioncited by 9
  4. 2025Why LVLMs Are More Prone to Hallucinations in Longer Responses: The Role of Contextcited by 9
  5. 2024You Think, You ACT: The New Task of Arbitrary Text to Motion Generationcited by 8
  6. 2024Textual Decomposition Then Sub-motion-space Scattering for Open-Vocabulary Motion Generationcited by 8
  7. 2025Wav2Sem: Plug-and-Play Audio Semantic Decoupling for 3D Speech-Driven Facial Animationcited by 8
  8. 2025Motion Generation: A Survey of Generative Approaches and Benchmarkscited by 8
  9. 2025Intervene-All-Paths: Unified Mitigation of LVLM Hallucinations across Alignment Formatscited by 6
  10. 2025How to Move Your Dragon: Text-to-Motion Synthesis for Large-Vocabulary Objectscited by 5
  11. 2025GenM3: Generative Pretrained Multi-path Motion Model for Text Conditional Human Motion Generationcited by 5
  12. 2026ZeroWBC: Learning Natural Whole-Body Humanoid Interaction from Human Egocentric Datacited by 5
  13. 2025PhysiInter: Integrating Physical Mapping for High-Fidelity Human Interaction Generationcited by 4
  14. 2025VimoRAG: Video-based Retrieval-augmented 3D Motion Generation for Motion Language Modelscited by 4
  15. 2025MDD: A Dataset for Text-and-Music Conditioned Duet Dance Generationcited by 4
  16. 2026ProjFlow: Projection Sampling with Flow Matching for Zero-Shot Exact Spatial Motion Controlcited by 4
  17. 2026SCRIPT: Scalable Diffusion Policy with Multi-stage Training for Language-driven Physics-Based Humanoid Controlcited by 4
  18. 2026Omni-Supervised Motion Editing: Balancing Change and Invariance through Positive-Negative Learningcited by 4
  19. 2026EasyTune: Efficient Step-Aware Fine-Tuning for Diffusion-Based Motion Generationcited by 3
  20. 2024CoCoGesture: Toward Coherent Co-speech 3D Gesture Generation in the Wildcited by 2
  21. 2024SMGDiff: Soccer Motion Generation using diffusion probabilistic modelscited by 2
  22. 2025MoCLIP: Motion-Aware Fine-Tuning and Distillation of CLIP for Human Motion Generationcited by 2
  23. 2025InterMamba: Efficient Human-Human Interaction Generation with Adaptive Spatio-Temporal Mambacited by 2
  24. 2025E-React: Towards Emotionally Controlled Synthesis of Human Reactionscited by 2
  25. 2025OmniMotion-X: Versatile Multimodal Whole-Body Motion Generationcited by 2
  26. 2025MoLingo: Motion-Language Alignment for Text-to-Human Motion Generationcited by 2
  27. 2026PhyGile: Physics-Prefix Guided Motion Generation for Agile General Humanoid Motion Trackingcited by 2
  28. 2026Spatial Temporal Synergy: Balancing Change and Invariance in Text Driven 3D Human Motion Editingcited by 1
  29. 2025ReCoM: Realistic Co-Speech Motion Generation with Recurrent Embedded Transformercited by 0
  30. 2025ReAlign: Bilingual Text-to-Motion Generation via Step-Aware Reward-Guided Alignmentcited by 0
  31. 2025MoGIC: Boosting Motion Generation via Intention Understanding and Visual Contextcited by 0
  32. 2025LaxMotion: Rethinking Supervision Granularity for 3D Human Motion Generationcited by 0
  33. 2026Reconstruction-Anchored Diffusion Model for Text-to-Motion Generationcited by 0
  34. 2026Skeleton2Stage: Reward-Guided Fine-Tuning for Physically Plausible Dance Generationcited by 0
  35. 2026SignGPT: Toward LLM-Mediated Sign Language Interaction through Gloss-Free Translation and Generationcited by 0

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  1. 2024Local Action-Guided Motion Diffusion Model for Text-to-Motion Generation
  2. 2023MMM: Generative Masked Motion Model
  3. 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Control
  4. 2023Act As You Wish: Fine-Grained Control of Motion Diffusion Model with Hierarchical Semantic Graphs
  5. 2025ACMo: Attribute Controllable Motion Generation
  6. 2023DiverseMotion: Towards Diverse Human Motion Generation via Discrete Diffusion
  7. 2025PackDiT: Joint Human Motion and Text Generation via Mutual Prompting
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