mlsanityData to 14 Oct 2026

FloodDiffusion 2: Efficient and Path Controllable Streaming Motion Generation

arXiv 2609.33167 ↗First posted 27 Sep 2026cs.CVcited by 0

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Abstract (arXiv)

We present FloodDiffusion 2 (FD2), an efficient and controllable framework that builds upon FloodDiffusion (FD1), a state-of-the-art streaming motion generation model. While FD1 produces plausible motion, it suffers from low efficiency and limited controllability, as its attention design requires repeated computation over the entire history, and it lacks precise trajectory control for real-world applications. To address these limitations and improve generation quality, FD2 introduces three advances. First, Partial Attention makes finalized history representations independent of the active window, enabling KV-cached inference and shared-history packing for efficient training. Second, we establish a necessary-and-sufficient Bregman criterion for regression losses to preserve diffusion's conditional-mean velocity field. This criterion guides an FK-induced quadratic loss that incorporates motion geometry without online FK evaluation. Third, FD2 introduces precise path conditioning to control the character's root trajectory while preserving natural body motion. Experiments show that FD2 reduces training computation by 4.6× and accelerates denoising by 11.29×, reaching 2.303 ms per update on long sequences. Alongside these efficiency gains, FD2 improves motion quality over FD1 and achieves state-of-the-art FID scores among streaming methods, with 0.048 on SEED and 0.053 on HumanML3D.

Key facts. No citing papers in the map yet (data through 14 Oct 2026). Builds on 22 of its 29 references that are in the map. First posted on arXiv 27 Sep 2026.

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22 of 29 references.

References · 22

  1. 2019Transformer-XL: Attentive Language Models Beyond a Fixed-Length Contextcited by 1,850
  2. 2019AMASS: Archive of Motion Capture as Surface Shapescited by 1,236
  3. 2018On the Continuity of Rotation Representations in Neural Networkscited by 1,214
  4. 2022Human Motion Diffusion Modelcited by 1,080
  5. 2022MotionDiffuse: Text-Driven Human Motion Generation with Diffusion Modelcited by 780
  6. 2024Diffusion Forcing: Next-token Prediction Meets Full-Sequence Diffusioncited by 681
  7. 2025Self Forcing: Bridging the Train-Test Gap in Autoregressive Video Diffusioncited by 625
  8. 2023T2M-GPT: Generating Human Motion from Textual Descriptions with Discrete Representationscited by 588
  9. 2022Executing your Commands via Motion Diffusion in Latent Spacecited by 575
  10. 2023MoMask: Generative Masked Modeling of 3D Human Motionscited by 400
  11. 2022TM2T: Stochastic and Tokenized Modeling for the Reciprocal Generation of 3D Human Motions and Textscited by 359
  12. 2023ReMoDiffuse: Retrieval-Augmented Motion Diffusion Modelcited by 287
10 more
  1. 2023OmniControl: Control Any Joint at Any Time for Human Motion Generationcited by 238
  2. 2025Rolling Forcing: Autoregressive Long Video Diffusion in Real Timecited by 234
  3. 2023Guided Motion Diffusion for Controllable Human Motion Synthesiscited by 223
  4. 2023UniMax: Fairer and more Effective Language Sampling for Large-Scale Multilingual Pretrainingcited by 151
  5. 2025MotionStreamer: Streaming Motion Generation via Diffusion-based Autoregressive Model in Causal Latent Spacecited by 86
  6. 2024DartControl: A Diffusion-Based Autoregressive Motion Model for Real-Time Text-Driven Motion Controlcited by 84
  7. 2026Kimodo: Scaling Controllable Human Motion Generationcited by 37
  8. 2025FloodDiffusion: Tailored Diffusion Forcing for Streaming Motion Generationcited by 16
  9. 2025PRIMAL: Physically Reactive and Interactive Motor Model for Avatar Learningcited by 14
  10. 2026ARDY: Autoregressive Diffusion with Hybrid Representation for Interactive Human Motion Generationcited by 7

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  1. 2026Stream Forcing: Constructing Unified Training Trajectory for Robust Streaming Video Generation
  2. 2026From Diffusion to Flow: Efficient Motion Generation in MotionGPT3
  3. 2023TrackDiffusion: Tracklet-Conditioned Video Generation via Diffusion Models
  4. 2025SimDiff: Simulator-constrained Diffusion Model for Physically Plausible Motion Generation
  5. 2024Controllable Longer Image Animation with Diffusion Models
  6. 2025MotionStream: Real-Time Video Generation with Interactive Motion Controls
  7. 2023StreamDiffusion: A Pipeline-level Solution for Real-time Interactive Generation
  8. 2025Time-to-Move: Training-Free Motion Controlled Video Generation via Dual-Clock Denoising